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The XR Week Peek (2024.11.19): Meta announces Project Aria research kits, a wave of Chinese smartglasses is coming, and more!

The Ghost Howls

Hello from Finland! I’m writing this newsletter across Finland, between Helsinki and the Lapland. I’m having a pretty good time here (as always): I’ve met Santa Claus, pet reindeers, and eaten typical local food. Soon I will attend MatchXR, one of the most relevant XR events in Nordic Europe! I will tell you soon about my adventures there. Before heading to the news of the week, I want to dedicate this episode of my newsletter to Daniel Dyboski-Bryant, who has recently passed away.

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What are Enterprise XR’s Biggest Barriers? Part 2

AR Insider

Though XR carries ample opportunities and advantages in the enterprise, it's not without challenges. Practical barriers include internal politics, company culture and fear. We examine drivers & dynamics. This post appeared first on AR Insider.

AR 291
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‘Gorilla Tag’ Studio Opens ‘Orion Drift’ to All Quest Users Tomorrow for Two-Day Server Test

Road to VR

Another Axiom, the indie studio behind VR phenomenon Gorilla Tag , is opening up its next project Orion Drift to all Quest users tomorrow for its first server scalability test. Currently in closed early access, Orion Drift packages in Gorilla Tag’s immersive movement mechanic with some of the action of the now-defunct sports game Echo VR, promising to serve up an activity-packed social VR space for up to 200 players.

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NHS Trust Receives Funding for New VR Centre

XR Today - Virtual Reality

South London and Maudsley NHS Foundation Trust has been awarded funding by the National Institute for Health and Care Research (NIHR), some of which will be used to setup a Virtual Reality Centre and Hub. According to the NHS trust, the funding will accommodate “world-leading” expertise in VR and immersive therapies to research mental health within a new research delivery hub at Bethlem Royal Hospital in Kent.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Backyard Bocce VR Launches December 2 on Meta Store

VR Bites

Fans of casual VR gaming have something new to look forward to. Backyard Bocce VR launches December 2nd on the Meta Store, bringing the timeless game of bocce to virtual reality. Whether you’re a seasoned player or new to the game, this VR take on the ancient pastime promises a fresh way to enjoy some friendly competition. Dynamic Environments Keep It Fresh The core of Backyard Bocce VR is simple: toss your stone balls as close as possible to the target, also known as the pallino.

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Will Meta Quest 4 Herald the Future of Tracking Tech?

AR Insider

We recently speculated what Meta's next generation of its Ray-Ban smartglasses could be and do. Now we take that forward-looking analysis to Meta's other XR hardware line: Quest. What does "Project Pismo" signal for the future of VR? This post appeared first on AR Insider.

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‘Alien: Rogue Incursion’ Gets New Story Trailer Ahead of December Release on PSVR 2 & PC VR

Road to VR

Ahead of Alien: Rogue Incursion’s December launch on PSVR 2 and PC VR, developer Survios released a new story trailer that delves deeper into the protagonist Zula Hendricks’ story on LV-354, aka ‘Purdan’ What happened to Zula’s friend and former squad mate on Purdan? What deadly experiments have the researchers at this facility been messing with?

Gaming 231
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How Virtual Reality is Shaping the Industrial Sector

XR Today - Virtual Reality

Watch on YouTube XR Today’s Rory Greener hosts Oliver Wohler, Lenovo ‘s EMEA XR Development Manager, Trond Vandli, the COO of VREX, and Wiebke Uhlenbruch, the Teamlead of BIM/3D, Jotun to explore the role of virtual reality technology in the industrial sector. Thanks for watching. If you’d like more like this, don’t forget to SUBSCRIBE to our channel.

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Pirates VR: Jolly Roger Promises Swashbuckling Adventure Next Year On Steam & PS VR2

Upload VR

Pirates VR: Jolly Roger, a new action-adventure across a cursed island, arrives next year on Steam and PlayStation VR2. Developed by Split Light Studio ( Afterlife VR ) and published by VRKiwi ( Stilt ), Pirates VR: Jolly Roger promises a campaign filled with danger "looming at every turn." Set across a forgotten Caribbean island filled with jungles, rocky cliffs, and sunken ships, you're tasked with navigating perilous traps and fighting undead pirates while searching for Davy Jones' treasure.

Gaming 133
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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Odyssey Raises $18 Million To Scan The World, Meta’s Ray Bans May Be Gift Of The Year

Charlie Fink

The addition of AI to Meta's Ray Ban audio smartglasswes is going to make the stylish new edition the Christmas gift of the year. Plus more Cinematic AI!

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Reality Bytes: Spotify, Amazon & Target

AR Insider

This week on Reality Bytes, we examine Amazon's Amelia smart glasses, TikTok's role in reshaping music discovery, and Target's immersive holiday shopping. This post appeared first on AR Insider.

Amazon 289
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Augmented World Expo Has Become the Must-go Event for the XR Industry

Road to VR

Augmented World Expo (AWE) isn’t just one of the longest-running conferences focused on immersive tech, it’s also become the most important annual XR conference on our calendar. In the early days there were many industry conferences that had a significant draw for the pioneers of XR’s modern epoch. There were XR pockets within big tech conferences like CES, GDC, and E3.

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#1491: Film Gate Interactive Media Festival 10-Year Retrospective

Voices of VR

Film Gate Interactive celebrated their 10-year anniversary in 2023, and I had a chance to get a retrospective recap from founder and curator Diliana Alexander as well as with board members Savannah Niles and James Powderly. Their 11th edition of Film Gate Interactive is happening December 4-8th, 2024 and so be sure to check out […] Film Gate Interactive celebrated their 10-year anniversary in 2023, and I had a chance to get a retrospective recap from founder and curator Diliana Alexander a

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Could Valve Deckard's Controllers Act As A Gamepad Too?

Upload VR

Evidence suggests Valve's next VR controller could include a D-pad and bumpers to act as a gamepad together too. XR enthusiast Brad Lynch and his team of SteamVR dataminers have discovered a new Valve controller codenamed Roy in the code of SteamVR, including an OpenXR extension , strongly suggesting it's a tracked controller, not a new Steam Controller.

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EON Reality Launches Game-Changing “Knowledge Simulator” for Immersive Learning

EON Reality

IRVINE, CA – November 19, 2024 – EON Reality, a global leader in AI-driven Virtual and Augmented Reality for education and industry, has unveiled its cutting-edge Knowledge Simulator platform. This revolutionary tool introduces a sophisticated learning framework, offering four scientifically-designed approaches that reshape the landscape of immersive education: Procedural/Technical, Exploratory/Analytical, Interactive/Decision-Making, and Creative/Problem-Solving.

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XR Talks: The State of AR Glasses, Part 1

AR Insider

To break down the latest AR hardware and how it relates to all the orbiting events and realities in the XR world, a heavy hitter roundtable of technically proficient XR thought leaders recently got together. We highlight strategic takeaways in the latest XR Talks. This post appeared first on AR Insider.

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Meta Quietly Rolls Out ‘Horizon Worlds’ Premium Digital Currency in US, UK and Canada

Road to VR

Meta has added an important puzzle piece to Horizon Worlds , as the company has quietly rolled out its premium digital currency on the social VR platform in the US, UK, and Canada. Roblox has Robux, Rec Room has Tokens, and Horizon Worlds now has Meta Credits, letting users buy in-world digital goods from creators, such as avatar outfits and access keys to premium worlds.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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The Neural Interface and Its Evolving Role in XR

XR Today - Augmented Reality tag

The neural interface is blurring the lines between human minds and machines on a massive scale. In the past, if someone told me about an electronic device that could essentially “read my thoughts” and interact with my nervous system, I’d picture something like the “Borg” from Star Trek. Now, the concept is rapidly moving out of the realms of Sci-Fi, into the real world, in various ways.

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Bullet Time Agent Is A Full Eight Hour Game Coming To VRChat Soon

Upload VR

Bullet Time Agent is set to launch soon, inviting players into a unique eight-hour adventure inside VRChat, and we got early access. Read on for our first impressions. Created by solo developer Lakuza, this action-adventure title is more than just a game; it’s a testament to what can be achieved in user-generated content platforms without a traditional game development background. 0:00 / 0:25 1× Captured using VRChat for PCVR Set inside VRChat's diverse ecosystem, Bullet Time Agent puts players

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GEMS Education Partners with EON Reality to Revolutionize Learning with Spatial AI Technology

EON Reality

IRVINE, CA – November 18, 2024 – EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, today announces a groundbreaking partnership with GEMS Education, one of the world’s leading education providers of K-12 education. This collaboration aims to transform the learning experience for over 130,000 GEMS students across the UAE and beyond.

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Survey: Which VR Headsets are Used Most?

AR Insider

Which VR headsets are showing the most traction among consumers? The latest consumWhich VR headsets are showing the most traction among consumers? The latest consumer survey from ARtillery Intelligence and Thrive Analytics tackles this question and we break it down in the latest Behind-the-Numbers.er survey from ARtillery Intelligence and Thrive Analytics tackles this question and we break it down for AR Insider readers This post appeared first on AR Insider.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Xiaomi Reportedly Partners with Goertek to Chase Success of Ray-Ban Meta Smartglasses

Road to VR

Xiaomi makes everything, from phones and vacuum cleaners to massage guns and even electric cars. Now, according to a report from Chinese media 36kr , Xiaomi may be developing a device that goes toe-to-toe with Ray-Ban Meta smartglasses. The report maintains Xiaomi is planning to launch a new generation of AI-assisted smartglasses, which will be built in collaboration with Goertek, the China-based ODM behind a bevy of XR parts, reference designs, and finished white-label hardware.

China 271
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Rokid Latest AR Smart Glasses Partnership to Take on Meta/Ray Ban Wearable

XR Today - Augmented Reality tag

Recently, at its Jungle 2024 event, Rokid partnered with Chinese eyewear leader BOLON to debut lightweight designer smart glasses in a bid to entice more early device adopters as smart glasses slowly become a trending technology. The move seems to directly correlate with the recent success of the Meta Ray Ban smart glasses, which, in its Q3 earning calls, EssilorLuxottica reported that 60% of EU Ray-Ban stores mark the smart glasses as best-sellers.

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Apple Vision Pro F1 Spatial Viewer Lapz Forced To Pause TestFlight

Upload VR

Apple Vision Pro spatial F1 viewer app Lapz has been forced to pause its TestFlight distribution by the Formula One Group. If you're unfamiliar, TestFlight is Apple's system for distributing pre-release apps on its platforms, somewhat similar to the now-defunct App Lab on Quest. Lapz launched on TestFlight back in July. The app lets Apple Vision Pro owners watch live and past F1 races on a large virtual screen while seeing the position of each driver on a diorama-scale 3D representation of the t

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EON Reality Launches Enhanced Emotional Intelligence Training Modules

EON Reality

Irvine, CA — November 13,2024 — EON Reality, a global leader in Augmented and Virtual Reality-based knowledge and skills transfer, is pleased to announce the expansion of its Emotional Intelligence Training Modules. These modules are designed to help learners develop critical soft skills such as empathy, self-awareness, and effective communication through immersive Extended Reality (XR) experiences.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly