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Google Partners With CyArk to 3D Scan the World’s Historical Sites, Provide Open Access to Data

Road to VR

Google has partnered with CyArk , the non-profit studio behind VR app MasterWorks: Journey Through History (2018), to expand CyArk’s mission to 3D laser-scan the world’s historical sites and provide open access to the data. Google and CyArk are making the source data of the models available to anyone interested.

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Facebook steps into cloud gaming — and another feud with Apple

TechCrunch VR

Their approach is different than what Microsoft or Google has built but Facebook highlights a shared central challenge: dealing with Apple. Apple was initially slow to provide a path forward for cloud gaming apps from Google and Microsoft, which had previously been outlawed on the App Store. ” Facebook VP of Play Jason Rubin.

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A Brief History of VR

VeeR VR

In 2001, SAS Cube created the first PC based cubic room that then led to the development of Virtools VR pack, a library pack add-on. After its 2007 release of google Street View, in 2010, google introduced stereoscopic 3D mode for Street View. Two years later, in 2014, Facebook bought Oculus VR company for 2 billion USD.

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Temple Run: CyArk Taps GPUs to Capture Visual Records of World Heritage Sites

NVidia VR

When the Taliban blew up two 1,700-year-old statues of the Buddha in Bamiyan, Afghanistan, in 2001, preservationists around the world were shocked, perhaps none more so than Ben Kacyra. In addition to the Bagan tour, CyArk recently released MasterWorks VR, a free app for the Oculus Rift VR headset. Taste of What’s to Come.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

But what was it like kind of going through these growing pains of going from a million dollar simulator — millions of dollars simulator — to now we can buy an Oculus Quest for 500 bucks? Then we had a hard landing 2001. So this was before Oculus. We’ve been self-funded since 2001 as a company.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

But what was it like kind of going through these growing pains of going from a million dollar simulator — millions of dollars simulator — to now we can buy an Oculus Quest for 500 bucks? Then we had a hard landing 2001. So this was before Oculus. We’ve been self-funded since 2001 as a company.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

But what was it like kind of going through these growing pains of going from a million dollar simulator -- millions of dollars simulator -- to now we can buy an Oculus Quest for 500 bucks? Then we had a hard landing 2001. So this was before Oculus. We've been self-funded since 2001 as a company. They see the value.

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