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Konami’s 4K/VR remastering of Zone of the Enders 2 (2003), called Zone of the Enders: The 2nd Runner MARS, now has an official street date: September 4th in the US and September 6th in the EU and Japan.
launched today on HTC Vive, Oculus Rift, and Windows VR headsets. After having popped in for about an hour, the scenery and characters really remind me of steampunk-inspired anime like Fullmetal Alchemist (2003) and Studio Ghibli’s Laputa : Castle in the Sky (1986).
Konami’s Zone of the Enders: The 2nd Runner (2003) was originally released for PS2, but today the company announced during Sony’s Tokyo Game Show press briefing that it’s getting an enhanced version, including support for 4K and PSVR. Both Oculus Rift and HTC Vive will eventually see support.
Sparc is an intriguing 1v1 virtual sport created by CCP Games, the studio behind VR flight combat game EVE: Valkyrie (2016) and the iconic (non-VR) MMO EVE Online (2003). Less than a year later, CCP had added support for both the HTC Vive and PlayStation VR, and offered cross-play multiplayer between all three headsets.
CCP Games , the Icelandic studio known for their long-running MMO Eve: Online (2003) , shuttered their VR production studios in a surprise move last year, selling off their Newcastle-based branch behind their multiplayer space dogfighter EVE: Valkyrie (2016), and completely shutting down their Atlanta studio behind sports game Sparc (2017).
Founded in 2003, the company has a relatively long history of creating the tech behind cable-free computer products, like wireless docks and video adapters. For VR, the company is developing what it calls DisplayLink XR, and it’s developed a wireless VR reference device for the HTC Vive to show what it can do.
The extended reality landscape has come a long way since Virtualware, a pioneer in virtual reality solutions, first launched back in 2003. It works with Unity, AWS, Microsoft, Pico, Meta, HTC VIVE, and countless other leaders, to unlock opportunities for growth.
I can make an analogy to what happened in 2003, when most people believed that Windows and Palm were destined to control the mobile market, but instead, an obscure Linux-based OS named Android (running on a small number of ultra-premium phones, like the T-Mobile Sidekick) actually beat them to it! Valve Index or HTC Vive controllers).
His directing credits include Elf (2003), Iron Man (2008), Chef (2014) and The Jungle Book (2016), as well as most recently working on popular Star Wars series The Mandalorian for Disney+. In 2016, he worked on a VR narrative experience called Gnomes & Goblins for the HTC Vive.
Developer Slightly Mad Studios has sparred no detail in bringing a realistic driving experience to the Oculus Rift and HTC Vive, and that includes an exhaustive list of drivable cars, revealed today. Below is every car you can expect to get behind the wheel of when the game launches on PC, Xbox One and PlayStation 4 in two months’ time.
. “But just to put that in perspective and compare it to the development of previous computing platforms, like phones and computers, I think the first smartphones came out in 2003, and in the first year, I think BlackBerry and Palm Treo were the initial smartphones that came out. HTC – Vive. Photo courtesy B-Reel.
True, the publishing giant already launched a short tie-in piece for Star Wars: Battlefront on PS VR earlier this week, but for its first full VR game it’s decided to skip that headset along with the Oculus Rift and HTC Vive. Need for Speed VR feels decidedly like a PS2-era caliber entry in the series, which is meant in a good way.
From its incredible, trailblazing debut in 2000, through a questionable sequel in 2003 the first person action RPG has more recently seen a return to form in the hands of developers Eidos Montreal and publishers Square Enix. Deus Ex has had its problems as a franchise over years.
“Combining the experience gained with The SoulKeeper VR’s Early Access in 2017, with all the prior non-VR experience dating all the way back to our very humble origins as a total conversion multiplayer mod for Unreal Tournament 2003, we have found a way to properly implement our vision of The SoulKeeper IP as an open-world RPG both for VR and (..)
With the introduction of Google Cardboard and the Daydream VR platform, Oculus and HTC discrete VR headsets and GearVR headsets for even smartphones like the Samsung’s Galaxy S7, the first tentative steps towards virtual reality gaming are being taken. Virtual Reality Gaming isn’t coming, it’s already here.
Next year will see the release of Martin Scorsese’s Devil in the White City , a film adaptation of Erik Larson’s 2003 novel detailing the horrendous activities of H.H. Navigate a booby-trapped hotel while evading the ‘Devil in the White City’ himself in this horrifying VR game. Holmes, America’s first recorded serial killer.
If this sounds a lot like the 2003 smash hit social simulator Second Life , that’s no coincidence. Sinespace is currently available on PC via download or a web client, all OpenVR compatible headsets including the HTC Vive, Oculus Rift and Microsoft Mixed Reality, with plans for iOS and Android releases in the near future.
Head mounted display: With expansion to at home devices came the transition away from an arcade cabinet to setups a little closer to what you’ll see coming from the Big Three (Oculus, HTC, and Sony). The Matrix Trilogy (1999-2003). Spy Kids 3-D: Game Over (2003).
In the 00s, however, that future seemed to simply dissipate with a few notable exceptions, including the 2003 launch of early metaverse, Second Life, which remains in operation nearly 20 years later. Image Credits: TechCrunch When HTC began imagining life after the smartphone, it looked a lot like VR.
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