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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

His lab was even visited by Zuckerberg before he decided to acquire Oculus. An iconic image of Jeremy Bailenson wearing an Oculus Rift DK2 (Image taken from Medium). Or Unreal if that’s your language. In 2003 I was lucky enough to see a job that was advertised at Stanford in the department of communications.

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The SoulKeeper: Chronicles is the Next Fantasy Adventure From HELM Systems

Peter Graham

“Combining the experience gained with The SoulKeeper VR’s Early Access in 2017, with all the prior non-VR experience dating all the way back to our very humble origins as a total conversion multiplayer mod for Unreal Tournament 2003, we have found a way to properly implement our vision of The SoulKeeper IP as an open-world RPG both for VR and (..)

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The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. I think it was 2003, I think it was. They work on Oculus Quest, they work on the Magic Leap.

Canada 78
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The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. I think it was 2003, I think it was. They work on Oculus Quest, they work on the Magic Leap.

Canada 78
article thumbnail

The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. I think it was 2003, I think it was. They work on Oculus Quest, they work on the Magic Leap.

Canada 60