Remove 2005 Remove Oculus Remove Simulation
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Holo-BLSD is a powerful AR tool to teach first-aid procedures and save lives

The Ghost Howls

We also simulate dialogues with a bystander and a full telephone call with the emergency medical service. To this end, AR guarantees users much higher confidence compared to VR in using their actual walking for navigating the environment and interacting with the real objects that are part of the simulation.

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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

His lab was even visited by Zuckerberg before he decided to acquire Oculus. An iconic image of Jeremy Bailenson wearing an Oculus Rift DK2 (Image taken from Medium). I am always fascinated when I speak with someone that is here before the Oculus Kickstarter campaign. Or how does resolution or latency affect simulator sickness?

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The VRScout Report – The Week in VR Review

VRScout

More evidence of Facebook’s big plans for VR/AR: they plan on selling almost half a million Oculus Rift units by the end of 2016. Interestingly enough, the open world features wildlife simulations provided by IBM’s Watson. Speaking of the Metaverse… say hi to Metaworld. Curioser and curioser…. Developers, rejoice!

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Meet Nick Whiting, Epic’s Technical Director of VR/AR

VRScout

To help do that, I coordinate engineering efforts internal to Epic as well as well as manage relationships with other companies like Oculus, Valve and Samsung to make sure that UE4 lets people maximize the potential of the engine to the fullest and that it’s easy to use. VR makes those sorts of sci-fi dreams a reality today.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

He’s worked on the tech since before the Oculus Rift was invented and, with his team, since released some of the best games for it. Collectively, these people have shipped Island 359 , Job Simulator , and Fantastic Contraption , some of the most well-known titles out today. Chris Pruett (Oculus). Room 2005, West Hall.

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‘Serious Sam VR: The First Encounter’ Is Fast, Frenetic, and Fun FPS Action With Full Locomotion

UploadVR Between Realities podcast

Earlier this year, Serious Sam VR: The Last Hope released on Steam Early Access , as well as on Oculus Home, to deliver one of the most intense, high-quality, wave shooters we’ve seen in VR yet. The Second Encounter followed it in 2002, with Serious Sam 2 releasing in 2005.

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Reimagining Cinema with Radiant Images’ Michael Mansouri

XR for Business Podcast

He’s been always interested in the overlap of film and technology, so he co-founded Radiant Images in 2005. So something like an Oculus Go, for example, allows you to look around and be inside of a video. So how do they prepare themselves for emergencies, human life emergencies, and create simulations, and do it all through AI?