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Resident Evil 4 Remake VR Review: The Definitive VR Version Of A Non-Stop, Thrilling Campaign

Upload VR

Fans are rightfully protective UploadVR Jamie Feltham All Tooled Up Of course the big difference the PSVR 2 version of Resident Evil 4 has over the Quest version , which was remade in Unreal 4 but still in keeping with the GameCube-era aesthetic, is that this is the remake on Capcom’s RE Engine.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

These representatives of the best of both PC and mobile VR are bound to have a few answers, as will the makers on Unreal Engine 4. State Of Unreal: Epic Games’ Opening Session. Room 2005, West Hall. What can be done to simplify VR development now that there are so many headsets out there? Experiments in Social VR.

Unreal 100
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Meet Nick Whiting, Epic’s Technical Director of VR/AR

VRScout

As the publisher of Unreal Engine 4, Epic Games is at the forefront of developers creating new worlds in VR, and we recently sat down with the man driving their VR efforts: Nick Whiting, Epic’s Technical Director of VR/AR. If we send you one, would you noodle about with it after hours and see if you can get Unreal Engine running in it”?

AR 150
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‘Serious Sam VR: The First Encounter’ Is Fast, Frenetic, and Fun FPS Action With Full Locomotion

UploadVR Between Realities podcast

The most accurate comparisons you could draw would be to that of the Duke Nukem, Unreal, and Quake franchises. The Second Encounter followed it in 2002, with Serious Sam 2 releasing in 2005. Right now in the VR market, if you want a fast-paced shooter in the style of Unreal, Quake , or Serious Sam , there aren’t many options.

Unreal 100
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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

Or Unreal if that’s your language. The first study we’ve ever published was in 2005. For four years, I stayed at UCSB and I learned how to program VR. We were using something called Visa, which was a very low-level library language, very different from what Unity is right now. I learned how to do the coding.

Training 523
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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

You've been in the space since, what, 2005, I believe? What is the difference between workflows on Threekit, versus Unity or even Unreal? It's-- in some ways the asset management system is very similar to Unreal Engine. So Unreal and Unity do have abilities to go on the web. Because it's in a web, obviously Unreal.

Houston 78
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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

You've been in the space since, what, 2005, I believe? What is the difference between workflows on Threekit, versus Unity or even Unreal? It's-- in some ways the asset management system is very similar to Unreal Engine. So Unreal and Unity do have abilities to go on the web. Because it's in a web, obviously Unreal.

Houston 78