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Microsoft’s Meandering XR Strategy Could Lead to Another Zune Moment

Road to VR

At least from the outside, it appears Microsoft isn’t actively competing for a seat at the XR table, which is fairly odd coming from a company that pioneered enterprise AR while simultaneously wrangling some of its top OEM partners to make a fleet of PC VR headsets for consumers in 2017. If Microsoft goes in half-cocked, maybe.

Strategy 354
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Will 3D Cities Unlock Immersive Experiences?

AR Insider

I n 2006, I attended a launch event in San Francisco for Microsoft Virtual Earth 3D. Back to the issue of timing and underlying tech (a gating factor for Microsoft Virtual Earth 3D in 2006), a force multiplier for all of the above may be 5G. The product’s main feature was 3D graphical renderings of U.S.

Immersion 245
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Microsoft Research Demonstrates VR Controller Prototypes With Unique Haptic Technology

Road to VR

Microsoft Research has devised two novel methods for more realistic haptic feedback on virtual reality controllers. The closest product to a general-purpose kinesthetic controller is probably still the Novint Falcon , first shown in 2006, but this is also fairly limited, as it needs to be attached to a desk.

Haptic 100
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Will 3D Cities Unlock Immersive Experiences?

ARVR

In 2006, I attended a launch event in San Francisco for Microsoft Virtual Earth 3D. Force Multiplier Back to the issue of timing and underlying tech (a gating factor for Microsoft Virtual Earth 3D in 2006), a force multiplier for all of the above may be 5G. The product’s main feature was 3D graphical renderings of U.S.

Immersion 130
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‘Angry Birds Movie 2 VR’ Studio Raises $2M to Continue Development on AR/VR Games

Road to VR

SEE ALSO Microsoft Launches HoloLens 2 for Enterprise Customers. Together we will be able to grow our team and continue to build partnerships with major movie studios to capture new opportunities moving forward.”.

Gaming 182
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What Can Big Tech Companies Learn from Second Life?

XR Today - Virtual Reality

” The comments come as big tech companies, including Microsoft, Nvidia, Epic Games, and Meta, invest billions of dollars into metaverse platforms. Lessons Big Tech Companies Can Learn from the Immersive Game of Second Life. There are several lessons that Biotech metaverse builders can draw from Second Life.

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Building Augmented Reality for the Web: Which Platform is the Best?

ARVR

MUSE Museum AR Experience on a mobile application Finding the best platform for your WebAR project Introduction I have been building Augmented reality apps since 2006, and I have worked with various systems: PC, Mobile, Adobe Flash FlarToolkit, Depth sensors, RGB Sensors, Magicleap, Microsoft Hololens, Google Tango andARCore, and Apple AR Kit.