Remove 2007 Remove Leap Motion Remove Machine Learning
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Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

Click To Tweet When someone first puts on a Leap Motion-enabled VR headset, it often seems like they’re rediscovering how to use their own hands. Since the iPhone introduced multi-touch input in 2007, we’ve seen 2D touchscreen interaction design evolve into a responsive, motion-filled language. In a sense, they are.

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Twist the Gears of a Massive VR Music Engine with Carillon

Leapmotion

There’s a lot to learn – you have to learn how to compose, orchestrate music for an ensemble, interaction design, etc. Students in the class make up the ensemble and in the span of 9-10 weeks learn how to program, compose music and build innovative interactive performance works. What was the design and testing process like?