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Sony to Debut Anime Studio with VRChat Watch Party

XR Today - Mixed Reality tag

Under its new studio, the collaboration with Sony will debut in the virtual world ‘Nostalgia1999,’ which features concepts from a Japanese six-tatami room from July of the same year. Fans can view the messy Otaku character with Sony’s world-renowned anime shows. / Let’s watch 90’s anime together on VRChat!

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‘WipEout: Omega Collection’ to Get PSVR Support and Exclusive Ships in Free Update – Trailer

Road to VR

WipEout is the long running anti-grav racing franchise from Sony Studio Liverpool. Via a free update to PS4’s WipEout: Omega Collection (which includes WipEout HD {2008}, WipEout HD Fury {2009} and WipEout 2048 {2012}) , PSVR owners will finally be able to step into the cockpit for a level of immersion that only VR can provide.

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Sony, Facebook, Google, and Samsung Dominate VR, With Over 50% Market Share

UploadVR Between Realities podcast

Sony (PSVR) is clearly leading and is taking one third of the whole market. Sony is followed by Facebook (the Oculus platform) and Google (Day Dream, Card Board, Tilt Brush, etc.); neither company has a VR user base anywhere close to Sony’s, and their products are either at the low end or a bit too expensive.

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Facebook Acquires the VR Studio Behind ‘Asgard’s Wrath’, Sanzaru Games

Road to VR

Before VR, Sanzaru has worked on a handful of non-VR games dating back to 2008. Going forward, the plan is to be fully focused on VR.

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Sony’s London Studio Doubles Down With VR as Its Top Priority

Road to VR

Sony’s London Studio is behind PlayStation VR Worlds (2016) , a collection of VR vignettes for PSVR—including the lauded ‘London Heist’—which was included in some of the headset’s launch bundles. Image courtesy Sony London Studio. Image courtesy Sony. This is what VR is for.

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Audeze and JBL Unveil Headphone Solutions Specifically Developed for VR

UploadVR Between Realities podcast

Sony recently unveiled a headset that brings the 3D audio of PS VR games to their other content and projects like DearVR are enhancing efficiency with audio driven tools. Audeze was started in 2008 and is considered a leader in premium audio that’s responsible for a couple award winning headsets.

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How A Recession Could Boost VR Adoption

UploadVR Between Realities podcast

Fast forward from 2008 to now. Let’s start with why games did so well back in 2008. For example, let’s say you bought Gears of War 2 in November 2008 when it launched. Of all the game platforms sold in 2008, the two highest performing ones were the strangest concepts. A premium on frugal fun. New is good. Gears of War 2.