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According to a new report by 9to5Mac , Apple is currently in the process of acquiring VR/AR live streaming platform NextVR for a modest $100M. Founded in 2009 by D.J. With the potential financial backing of Apple, however, there’s no limit to how this technology could be used. Image Credit: NextVR.
NextVR, the live event broadcasting platform for VR headsets, may soon find itself acquired by Apple, a report by 9to5Mac maintains, which is expected to be valued around $100 million. At the time of this writing, neither Apple nor NextVR have commented on the alleged acquisition.
Demand grew in 2020 along with Covid-inflections in gaming, leaving Oculus Quest and Valve index sold out part of the year. In fact, this is what happened to search circa-2003 and social advertising circa-2009. That’s the power of Apple’s proven halo effect and ability to mainstream emerging consumer tech categories.
Provided the project reaches its $80,000 funding goal, the studio is aiming to release Mythica VR on HTC Vive, Oculus Rift/DK2, Google Cardboard and with future support for Google Daydream. Pledge $20 or more – The game on release, for PC with the HTC Vive and Oculus Rift, or iOS or Android with Google Cardboard.
According to a recent report by the Wall Street Journal, Meta is preparing to re-enter China by selling the Oculus Quest VR headset in China. If Tesla can sell cars and Apple can sell phones in China, why isn’t Meta present there? Zuckerberg asked in a recent internal meeting.
It is mostly unknown here in the West because its target market is mostly the one of its home country, but actually, it’s working on eye tracking since 2009 , so it has a deep expertise with this technology. As you know, in the west, SMI (M&A by Apple) was an advanced eye-tracking company before.
OpenSim is a free, open source virtual world platform that’s compatible with the Oculus Rift. With the new restart, the grid will still have the Karmalot Apples for in-grid transactions. You can see all the historical OpenSim statistics here , including polls and surveys, dating all the way back to 2009. OSgrid : 21,027 regions.
There are also app stores for the Oculus Rift , the Gear VR , the HTC Vive , and on Steam for the HTC Vive and Oculus Rift. Neither is in-world payments, though both Apple and Google have in-app payments for mobile game developers, and mobile is the single most popular platform for VR by a wide margin. GridSurvey data.).
Alan: The Oculus Quest is coming out next week at [Facebook] F8, and it’s full six degrees of freedom. We started in 2009 before really headsets were hitting the market. So standardizing the 3D models that everybody uses; There’s OBJ, there’s glTF, there’s FDX, there’s now USDZ with Apple.
Alan: The Oculus Quest is coming out next week at [Facebook] F8, and it’s full six degrees of freedom. We started in 2009 before really headsets were hitting the market. So standardizing the 3D models that everybody uses; There’s OBJ, there’s glTF, there’s FDX, there’s now USDZ with Apple.
The Laguna Beach, CA-based company was founded in 2009, and has over 36 patents (some pending) pertaining to live streaming virtual reality technology. The stealth company launched an early beta for mobile VR on iOS and Android, and support for PSVR, Gear VR, Oculus Rift, and HTC Vive will be released soon. funding score.
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