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First-Person Angry Birds Game Announced For Magic Leap One

VRScout

One mobile gaming’s most prolific franchises arrives on the Magic Leap One this fall. Since the launch of its first game in 2009, popular mobile franchise Angry Birds has received an astonishing 17 different releases, 4 spin-off games, a comic book series, even an animated film voiced by a cast of A-list celebrities. .

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Weta Workshop Job Posting Suggests ‘Dr. Grordbort’s Invaders’ Will Be Multiplayer

Road to VR

Grordbort’s Invaders is an upcoming shooter for Magic Leap One , and while not much is really known about Weta’s AR game, a recent job posting searching for a Networking Programmer at Weta Workshop could mean the company is pushing to make it a multiplayer experience. You can check out the full job posting here.

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RTE 2022 Panel Explores Top XR Use Cases

XR Today - Mixed Reality tag

The Real-Time Engagement (RTE) 2022 event entered its second day of discussions on Tuesday, with many big tech firms offering their knowledge of the global virtual, augmented, and mixed reality (VR/AR/MR) industry. Bowie cited a Google survey in 2009, which polled people in Times Square on whether they knew what a browser was.

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XR Today Guide: What is Augmented Reality?

XR Today - Augmented Reality tag

Simply put, AR allows its users to supply digital overlays of data, creative content, or holographic images with unlimited potential. According to a Market Research report , the global AR market is set to top $88.4 AR and applications designed for it provide sensory information to users with spatially-anchored data.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

Most people know VR and AR as if kind of something in the last five years. I don’t know if you realize, 82 percent of universities have tried VR and AR. It seems like more of a non-starting issues with all of 3D, not just VR and AR, but even just putting something. Alan: We’re talking 20 years. Alan: It’s true.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

Most people know VR and AR as if kind of something in the last five years. I don’t know if you realize, 82 percent of universities have tried VR and AR. It seems like more of a non-starting issues with all of 3D, not just VR and AR, but even just putting something. Alan: We’re talking 20 years. Alan: It’s true.

AR 78
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7Invensun will provide eye-tracking for many worldwide XR devices

The Ghost Howls

PC was the first target market for this company, that started working on eye tracking in 2009 (so even before Tobii). Eye tracking will probably be available only in next-gen HoloLens (and is already present in Magic Leap One ), so having a solution that can upgrade the 50000 existing Hololens is interesting.