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6 Things Vision Pro Needs Before It Can Go Mainstream

Road to VR

Still, many of the existing games on other VR platforms need to be tailored to work with the headset’s eye and hand-tracking only approach to input, which leads me to my next point… Motion Controllers What : Some games simply don’t work without motion controllers—at least not in the way they were initially designed to.

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Augmented Reality Top 8 of 2018

VRScout

Notable Women, by former Treasurer of the United States Rosie Rios, Google Creative Lab, and Nexus Studios. The NYT AR piece on the cave rescue was an excellent application of the medium,” said Jon Wiley, Director Google AR VR. “My You find yourself in a child’s bedroom where war wages just outside the window. I was there.

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Logitech’s New VR Stylus Gets a Test Run From Design Partners

ARPost

In addition to designing a number of iconic products with Logitech, their most recognizable single product design might be the original Nest in 2009. They’ve also worked with companies like Dell, Alienware, Google, HP, and Samsung. Using the Pen With Other Solutions.

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The VRScout Report – The Week in VR Review

VRScout

After ZeniMax was awarded $500M from their suit against Oculus in January (which Oculus is appealing), now Oculus CTO John Carmack is personally suing ZeniMax for $22.5M — what he claims is still owed him from 2009 when ZeniMax bought his game studio id Software (which birthed classics like Doom, for Pete’s sake). …and more.

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‘Mythica VR': VR LARP With D&D-style World Building Hits Kickstarter

Road to VR

Provided the project reaches its $80,000 funding goal, the studio is aiming to release Mythica VR on HTC Vive, Oculus Rift/DK2, Google Cardboard and with future support for Google Daydream. Pledge $20 or more – The game on release, for PC with the HTC Vive and Oculus Rift, or iOS or Android with Google Cardboard.

Google 100
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OpenSim in review: 14 years of coverage and what’s next

Hypergrid Business

” (Chart courtesy Google Trends.) Second Life median daily concurrency, 2009-2023. What I suspect is happening is that people who don’t need Second Life’s large communities are coming over to OpenSim to get better deals on land and more control over their virtual environments. Data via Grid Survey.)

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

Alon Or-bach (Samsung Electronics), Kaye Mason (Google). It’s not often you get both Oculus and Valve together days, let alone Google and Samsung, with bonus helpings of Epic Games, Owlchemy Labs, and Sensics. Stefan Walker (Google), Luca Prasso (Google). Alex Lee (Google). Room 2009, West Hall.

Unreal 100