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Apple Adding “plug and play support” for Vive Pro in MacOS Mojave

Road to VR

At Apple’s WWDC conference this week, the company announced that the Vive Pro will be fully supported on the newest version of MacOS, ‘Mojave’, soon to launch in public beta and available widely later this year. ski speaks on stage at WWDC 2018 | Image courtesy Apple. High Sierra. Karol Gasi?ski ski said at WWDC.

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Two Classic VR Games From Google’s VR Studio Coming Soon to Vision Pro

Road to VR

Owlchemy Labs, the Google-owned VR studio, announced it’s bringing the chart-topping VR games Job Simulator (2016) and its sequel Vacation Simulator (2019) to Apple Vision Pro.

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Apple Vision Pro Apps Aren't Allowed Raw Access To The Cameras

Upload VR

On Vision Pro only Apple's software can directly capture the real world. Apple touted capturing spatial photos and videos as a selling point for Vision Pro , but in a WWDC23 developer talk , an Apple engineer confirmed third party developers don't get access to camera feeds, citing privacy concerns.

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Apple and Valve Have Worked Together for Nearly a Year to Bring VR to MacOS

Road to VR

Apple’s broad embrace of VR this week shows that the company has had virtual reality support on its roadmap for quite some time. During a session at WWDC , Apple and Valve confirmed they’ve been working together for nearly a year to bring SteamVR and OpenVR to MacOS. SEE ALSO Apple Announces First VR-Ready Computers.

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‘Mythica VR': VR LARP With D&D-style World Building Hits Kickstarter

Road to VR

Provided the project reaches its $80,000 funding goal, the studio is aiming to release Mythica VR on HTC Vive, Oculus Rift/DK2, Google Cardboard and with future support for Google Daydream. Pledge $20 or more – The game on release, for PC with the HTC Vive and Oculus Rift, or iOS or Android with Google Cardboard.

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These Are The Stocks You Could Buy To Invest In The VR Industry

UploadVR Between Realities podcast

VR investments have broken into the billions of dollars with reports showing as high as $4-5 billion since 2010 and $2 billion in the last 12 months alone. HTC – TPE: 2498 – Headset, Content Delivery Platform (non-gaming). Apple – NASDAQ: AAPL – AR/VR headset. Discovery Communications – NASDAQ: DISCA – VR Content.

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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin: The exploration stuff internally started already in 2010, when we made some things that was running in a browser, and then we sent off a small little file that's told how that scene was set up and then rendered with an offline rendering and sending it back again in 10 seconds. What's kind of on the roadmap there? Martin: Okay.

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