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Weekly Funding & People Roundup: Google acquires Owlchemy.

AllThingsVR

Weekly Funding & People Roundup: Google acquires Owlchemy Labs VR game studio, Improbable grabs $502M, Vivid Vision raises $2.2M, Oculus’s first employee just left 1) Google has acquired the VR game studio behind such popular gaming titles as Job Simulator and Rick and Morty: Virtual Rick-ality.

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The XR Week Peek (2020.05.11): new Quest is in the works, Magic Leap may pivot to healthcare, and more!

The Ghost Howls

This startup just exited from stealth mode, is like Google Maps but for the interior of shopping centers, offices, and other closed environments. 3D environment scans are in 2020 what pictures were in 2010. 3D environment scans are in 2020 what pictures were in 2010. Unreal Engine 4.25 News worth a mention.

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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin: The exploration stuff internally started already in 2010, when we made some things that was running in a browser, and then we sent off a small little file that's told how that scene was set up and then rendered with an offline rendering and sending it back again in 10 seconds. What's kind of on the roadmap there?

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin: The exploration stuff internally started already in 2010, when we made some things that was running in a browser, and then we sent off a small little file that's told how that scene was set up and then rendered with an offline rendering and sending it back again in 10 seconds. What's kind of on the roadmap there?

AR 78
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Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

So things like Uber or Google Maps and directions were native to the phone, that were kind of useless on the PC. So that was a problem that, in the past, could only be solved with expensive depth cameras or Google Street View-style cars, or take a thousand photos and wait a day for it all to be processed. Matt: Just on Medium.

AR 78
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Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

So things like Uber or Google Maps and directions were native to the phone, that were kind of useless on the PC. So that was a problem that, in the past, could only be solved with expensive depth cameras or Google Street View-style cars, or take a thousand photos and wait a day for it all to be processed. Matt: Just on Medium.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin: The exploration stuff internally started already in 2010, when we made some things that was running in a browser, and then we sent off a small little file that's told how that scene was set up and then rendered with an offline rendering and sending it back again in 10 seconds. What's kind of on the roadmap there?

AR 60