Creator of Indie Breakout ‘Braid’ Building Roomscale VR Game With ‘no concessions for stationary play’
Road to VR
DECEMBER 4, 2023
Before Fez (2012) , before Limbo (2010) , and before Minecraft (2009) , Braid (2008) was one of the breakout successes in the formative years of indie game development and distribution. No C# Unity programmers please (unless you just happen to know C# and are better in a systems language than you are in C#).
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