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Begun in 2010, Augmented World Expo has become the top global conference for everything XR. Previous AWE Asia conferences have featured sessions from senior leadership at organizations such as #Intel, #Qualcomm, #Microsoft, #HTC, #Lenovo, #IEEE, #Sony, #Niantic, #Walmart, #Oppo, #Unity, #Baidu, and #PTC.
My last company… I don’t know if you’ve ever seen the big see-through touchscreen DJ controller emulator, but we made basically a touchscreen midi controller before there were touch screens in 2010. The tools are pretty [new], and Unity and things, you need to invest a fair bit of time and effort to build something.
My last company… I don’t know if you’ve ever seen the big see-through touchscreen DJ controller emulator, but we made basically a touchscreen midi controller before there were touch screens in 2010. The tools are pretty [new], and Unity and things, you need to invest a fair bit of time and effort to build something.
As the pioneer of utilizing AR for industry support and training, Scope AR are partnered with technology leaders such as Google and Microsoft. He's shared his knowledge and spoken about some of the most innovative uses of AR at several leading conferences, including South by Southwest, Augmented World Expo, Unity Vision Summit, and XRDC.
As the pioneer of utilizing AR for industry support and training, Scope AR are partnered with technology leaders such as Google and Microsoft. And it’s kind of funny, because a few years ago these teams were basically Unity developers. Some of the clients include Unilever, Prince Castle and Lockheed Martin.
As the pioneer of utilizing AR for industry support and training, Scope AR are partnered with technology leaders such as Google and Microsoft. And it’s kind of funny, because a few years ago these teams were basically Unity developers. Some of the clients include Unilever, Prince Castle and Lockheed Martin.
My last company… I don’t know if you’ve ever seen the big see-through touchscreen DJ controller emulator, but we made basically a touchscreen midi controller before there were touch screens in 2010. The tools are pretty [new], and Unity and things, you need to invest a fair bit of time and effort to build something.
Martin: The exploration stuff internally started already in 2010, when we made some things that was running in a browser, and then we sent off a small little file that's told how that scene was set up and then rendered with an offline rendering and sending it back again in 10 seconds. What's kind of on the roadmap there?
Martin: The exploration stuff internally started already in 2010, when we made some things that was running in a browser, and then we sent off a small little file that's told how that scene was set up and then rendered with an offline rendering and sending it back again in 10 seconds. What's kind of on the roadmap there?
Billion & mind you i haven't added the overall population of #asia.Ignore us at your own risk #facebook #microsoft & the curators of those lists. The company was later acquired by Google in 2010. Just for Context the worlds current population is 7 Billion, India & China's Collective population is 2.7 25- Pankaj Raut.
Martin: The exploration stuff internally started already in 2010, when we made some things that was running in a browser, and then we sent off a small little file that's told how that scene was set up and then rendered with an offline rendering and sending it back again in 10 seconds. What's kind of on the roadmap there?
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