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The Grammy-nominated artist Wiz Khalifa is set to host a concert today, May 6th, and you can watch it live from the comfort of your own Oculus Quest or Go headset via Oculus Venues. Oculus Venues is a free social VR viewing platform that hosts live events in a virtual stadium setting.
Since its launch back in 2010, Adam Savage’s Tested, a YouTube channel and website documenting the bizarre creations of Savage and other talented creators, has accumulated a jaw-dropping 4.5M The post Adam Savage’s Tested VR Now Available Free On Oculus Quest & Go appeared first on VRScout. subscribers.
Quill , Oculus’ VR painting and drawing tool, recently saw a major update which added animation tools to the software, allowing users to create animated sequences directly in VR. A resident artist at Oculus has taken to the tool to show the incredible potential of drawing and animating in VR.
Check out a few of the VR experiences below making waves in this immersive space: AltspaceVR ( Oculus Rift, Oculus Go, Gear VR, HTC Vive, Google Daydream, Windows Mixed Reality). Mondly (Oculus Go, Gear VR, iOS, Android). Argotian (Oculus Rift, Oculus Go, HTC Vive). The social VR app is continuing to make waves.
Veteran horror director Alexandre Aja , known for his work on The Hills Have Eyes (2006), Pirahana 3D (2010), and Horns (2013) , is teaming up with Oculus and VR production studio Future Lighthouse to create a 360 live-action horror series entitled Campfire Creepers that takes you into long-forgotten childhood fears.
WoVR has been in on and off development for over the past ten years, as it was originally conceived on the original Oculus Rift DK1 back in 2013. ” The modders are also known for having brought a similar VR mod to MMO Final Fantasy XIV (2010), which was initially released in 2022. . It’s been a long road to get there too.
AI and VR development firm AiSolve has acquired Clay Park VR , an LA-based strategy and advisory consultancy headed by Oculus-alum Shauna Heller. The UK-base AiSolve was founded in 2010 and has grown to some 40 employees focusing on development of AI and VR tech and experiences. Shauna Heller.
The studio’s breakout title Job Simulator went platinum in early 2020 , owing not only to its fun and approachable gameplay, but also for having been a launch title for HTC Vive, PSVR, and Oculus Touch in 2016.
Mojave will launch publicly in the Fall as a free update for Macs introduced in mid-2012 or later, as well as 2010 and 2012 Mac Pro models with recommended Metal-capable graphics cards.
Perhaps no project to date shows the potential of Quill— Oculus’ VR illustration and animation tool — quite like The Remedy. With twenty years of experience in 2D and CGI animation, his recent work can be seen in critically-acclaimed films like Tangled (2010) , Zootopia (2016) , and Moana (2016). Launch Oculus TV.
With Oculus having launched hand-tracking on the Quest this past December, I wonder how far we are from consumer-ready mind-control systems. While VR can be traced back to the mid- 20th century, it was only in 2010 that Palmer Luckey launched the Oculus Rift Kickstarter. Eye-Tracking .
The well-funded and much hyped Medal of Honor: Above and Beyond suffered a pretty rocky launch, and never managed to gain the sort of sustained support either the developer Respawn Entertainment or Meta’s in-house publisher Oculus Studios were aiming for.
Among other things, these specs imply a PC that could be running with hardware as low as the 2009 AMD Anthlon II series (some have 4 cores) and 2010 Nvidia GT 400 series (some support DX12). And what that means is a very cheap PC, that may also be ancient by today’s standards.
Though you might think that porting SteamVR and OpenVR to MacOS would be relatively straightforward—given that Steam for regular desktop gaming has been on the OS since 2010. SEE ALSO Oculus Mum on Rift Support for MacOS in the Wake of Apple's VR Announcements.
Founded in 2007 to take over the Halo franchise on Microsoft’s behalf from its progenitor studio, Bungie, 343 Industries is responsible for every Halo game since Halo Reach (2010) , including the upcoming Halo Infinite which is due to launch with the next Xbox console. InXile – The Mage’s Tale.
Halo Reach (2010) , the final Halo game from the series’ original developer, Bungie, is coming to PC in December, and could wind up with a VR support through an unofficial mod. Zack “Nibre” Fannon, the creator of the Alien: Isolation VR mod, is experimenting with VR support for Halo Reach.
Oculus may have just acquired another piece of the puzzle in making VR headsets cheaper to manufacture and cheaper to buy. First reported by local media, Oculus confirmed the acquisition to Upload and said the team joined Oculus Research in a new office dedicated to research in Cork.
This accelerates digital transformation, which we saw with search in the early 2000’s and social in the early 2010’s. But it could have been worse… Mitigating these losses was Oculus Quest 2’s October launch, which created a strong Q4 surge for VR. Figures reflect market factors at the time of creation.
Leap Motion, a veteran player in the virtual reality sector (having been founded two years ahead of Oculus), has announced the closure of a Series C investment round totaling $50 million.
Rocksteady were previous recipients of the Best Game award in 2010 with the game that started it all, Batman: Arkham Asylum. Walking away with two nominations is Rocksteady Games’ Batman: Arkham VR [ Review: 5/10 ], the PSVR launch title that grabbed a lot of people’s attention last October.
CEO Bryn Mooser joined the Peace Corps in Gambia out of college, then moved to Haiti after the 2010 earthquake to help build a Cholera center and secondary school. While HMDs like the Oculus Rift and HTC Vive are now technically in-market, they provide a small fraction of the reach Facebook and YouTube have opened up for 360 video.
As a current artist-in-residence on the Facebook Social VR team, Goro Fujita has been making some pretty impressive “quillistrations” as a part of his daily creative regime using Quill, Oculus’ first-party VR paint and drawing tool that he helped develop.
Tonight Facebook CEO Mark Zuckerberg announced that Hugo Barra will become the new head of Facebook’s virtual reality efforts, which includes leading its Oculus team. Co-founder Brendan Iribe recently vacated his role as CEO of Oculus to lead a PC-focused VR group. to lead Team @oculus. It seems fitting. So excited!”
From 2010 to now, the vision error rate for image recognition has fallen to a point where it is even below the rate of the human eye. Having this technology in a pair of lightweight glasses with a wider array of functionally would be a major leap toward the AR future Oculus’ Michael Abrash believes is at least 5 years away.
On March 25, 2014 the world learned Mark Zuckerberg purchased Oculus VR for over $2 billion. Oculus CEO Brendan Iribe, for example, tried and failed to ship better PC VR headsets than the Rift as standalone VR became Zuckerberg's focused strategy. Facebook had around 10,000 employees when it acquired Oculus in 2014.
Shot in first-person as a continuous take, 360° live-action spy thriller Agent Emerson is slated to arrive on all Oculus headsets as well as PC VR headsets November 22nd, followed later by a release on PSVR. Agent Emerson will arrive for users of all Oculus and HTC headsets on November 22nd.
Since the early 2010’s, the popularity of esports has grown rapidly. Imagine pulling up a bowl of popcorn, donning your Oculus Quest headset, and being immediately transported into an overhead view of a MOBA arena match. Image Credit : Nintendo. Now, VR is stepping up to answer that call for gamers. Image Credit : Nintendo.
Ripcoil is a two-player duelling game from Oculus Studios and Sanzaru Games , and as one of 30 titles coming to Touch later this year, it’s poised to help fill the growing VR eSports genre. The post Hands-On: ‘Ripcoil’ for Oculus Touch Has Fast Locomotion That Really Works appeared first on Road to VR.
Wickert and Leigh uploaded 10 videos over the next three years, most of which were inspired by video games they enjoyed ( “Grand Theft Auto,” 2011 ) ( “Traffic Rush,” 20011 ) or real-life quandaries they could poke fun at ( “Homework,” 2010 ). Then, in 2012 they posted the video that would go viral and change everything for them.
STRIVR primarily uses an Oculus Rift for their training, as well as Samsung Gear VR for the times when the team is on the road. Each VR training session is edited down to “bite size” content to prevent VR fatigue with the athletes, this allows them to process information easier.
Anyone remember Sports Champions (2010) ? With a VR headset and controllers like Oculus Touch, your hands aren’t abstracted on a TV in front of you, they’re in your vision, placed exactly where you expect them to be. “I had this amazing moment last year when I was playing with Callum [Underwood] from Oculus.
They have a rich catalog of award-winning animated music videos, performed live with Madonna via hologram at the 2005 MTV Europe Awards to promote their record Demon Days, and even had augmented reality album art accompany their 2010 release Plastic Beach.
Created in 2010, Manzalab has been exploring new technologies and inductive methods in order to create more immersive and collaborative experience in training, communication and design fields. Selected InstaVR for Easy Administration and White-Label Oculus Go and Vive Publishing. Main Output for Customers is Oculus Go.
Polynomial 2 , the sequel to the 2010 original, brings its trance inducing, laser fuelled musical charms to virtual reality. The original Polynomial received some reserved critical reaction on its release back in 2010.
Developers Owlchemy Labs originally began in the mobile and PC game space back in 2010. The team created the highly entertaining and successful VR game Job Simulator, which launched as a day-one launch title on HTC Vive, Oculus Rift, and PSVR with motion controllers.
Huang, Rauch, and Liaw (2010) found that highly immersive courses had a large effect on student motivation and attitude, giving students a more positive attitude towards the content of the course. Sun, Lin, and Wang (2010) also investigated how highly immersive environments impacted students in a virtual astronomy course.
The Fruit Ninja series was a classic of the early iOS era, started off as a paid iPhone and iPod Touch app in 2010 and selling millions of units in a matter of months. The series came to SteamVR and PlayStation VR in 2016 as Fruit Ninja VR, and to Oculus Quest at launch in 2019.
More evidence of Facebook’s big plans for VR/AR: they plan on selling almost half a million Oculus Rift units by the end of 2016. Already supporting the Oculus Rift, Samsung Gear VR, HTC Vive, and PSVR – Unity will now support Google Daydream. Speaking of the Metaverse… say hi to Metaworld.
Provided the project reaches its $80,000 funding goal, the studio is aiming to release Mythica VR on HTC Vive, Oculus Rift/DK2, Google Cardboard and with future support for Google Daydream. Pledge $20 or more – The game on release, for PC with the HTC Vive and Oculus Rift, or iOS or Android with Google Cardboard.
series, was first revealed at the Oculus Connect 3 developer conference earlier this month. Fan previously worked on Pixar’s Toy Story 3 (2010). “Baobab Studios is an innovator in this space, and we look forward to working with them.”. the second installment in the INVASION! The full release of ASTEROIDS! is slated for 2017.
Soon after the visit, Facebook acquired Oculus VR for $2.3B. In retrospect, Zuckerberg might have only visited us as part of his diligence on that deal, confirming that nobody out there had better VR tech than what Oculus was working on. Was that why he wanted to acquire Oculus in the first place? Facebook in three dimensions.
Grab’s new VR game, Knockout League, is coming to Steam, Oculus, and Viveport in January. Our team spent 4 years at Konami working on a variety of products & platforms, and in 2010 we left to start Grab Games. Los Angeles game developer Grab Games is coming out of stealth mode. Knockout League: First Look.
Since around 2010 modern day VR has come out through the companies of Oculus Rift, HTC Vive, and the Sony Playstation VR. Created in 1838 this device used an image with two pictures that when looked at very closely created a sense of depth and field for the viewer.
Sony’s positiontally-tracked wands bring your hands into VR with relative accuracy, but they pale in comparison to the HTC Vive’s wands or Oculus Touch controllers. It shows a peripheral that links the Move to its companion device, the Navigation Controller, that launched alongside the main unit in 2010.
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