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Magic Leap Shows Prototype Headset Progress Since 2014

Road to VR

Slowly but surely, the famously secretive augmented reality company, is opening the shutters and letting the public see what they’ve been up to since the company was formed back in 2010. Use of Unreal Engine 4’s desktop and mobile forward rendering paths. Eye tracking. Gesture and hand tracking. Room scanning and meshing.

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Leap Motion Releases Major Tracking Update and New Demos to Show It Off

Road to VR

Founded in 2010, Leap Motion released its initial product (today called the ‘ Leap Motion Controller ‘) in 2012, a desktop-focused peripheral which offered markerless hand-tracking. ” The upgraded tracking and improved developer tools are available in beta today on Windows , alongside three new demos to try it out for yourself.

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Sterolabs is allowing you to use the Vive or Rift you already have as a AR/MR headset.

Cats and VR

Cecile Schmollgruber founded STEREOLABS in 2010. But in exchange, consumers can try out an incredible mixed reality experience using tech that's available today, rather than waiting years for standalone headsets to get better, and developers can get a head start working on content (they're shipping an SDK for Unity and Unreal).

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GMC's Hummer EV battery alone weighs more than most cars

Mashable VR

By the mid-noughties, an economic recession and failed acquisition drove GM to dismantle the brand; the final Hummer H3 rolled off the line in May 2010. A decade later, the automaker began teasing its return with two GMC Hummer EV brand models: an electric pickup and SUV.

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Weekly Funding & People Roundup: Google acquires Owlchemy.

AllThingsVR

Owlchemy Labs, founded in 2010, has raised $5 million in seed funding from Capital Factory, Qualcomm Ventures, Colopl VR Fund, HTC and The Venture Reality Fund. Read more here.

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10 Recent VR and AR Investments You Should Know About

VRScout

Established in 2010 by CEO Alex Schwartz, they have an impressive portfolio of titles as well as proprietary “Owlchemy VR” technology, which powers concurrent cross-platform development (which lowers creation costs). FROM DESTINY AND HALO TO POLYARC – $3.5M FOR VR GAME IN 2017.

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‘Serious Sam VR: The First Encounter’ Is Fast, Frenetic, and Fun FPS Action With Full Locomotion

UploadVR Between Realities podcast

The most accurate comparisons you could draw would be to that of the Duke Nukem, Unreal, and Quake franchises. The First Encounter and The Second Encounter each got remastered in HD in 2009 and 2010, respectively, before the release of Serious Sam 3: BFE in 2011.

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