Remove 2011 Remove Eye Tracking Remove HTC
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Oculus Acquires Eye-Tracking Company The Eye Tribe

Road to VR

The Eye Tribe , a Denmark-based eye-tracking startup, today confirmed they’ll be joining the ranks of Facebook’s Oculus VR. Both Oculus and The Eye Tribe today confirmed the acquisition with TechCrunch ‘s Josh Constine. Is The Eye Tribe staying exclusively within Oculus? The interesting part?

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The VRScout Report – The Week in VR Review

VRScout

Although not as robust as the HTC Vive controllers, the wand-like controller is easy to use… and fun. APPLE’S 2011 AUGMENTED REALITY PATENT FINALLY MADE PUBLIC. First filed in 2011, the patent was published by the US Patent and Trademark Office with minimal changes. Not only did Snap, Inc. …and more.

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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And building those back-end tools, coding, setting up standards and everything, up to 2011. And in 2011-2012 we did about 10 to 12,000 high-res images a year, and I would say maybe 1,500 of them were 3D. The HTC Vive Pro has eye tracking-- or the new one has eye tracking. Apple bought SMI.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And building those back-end tools, coding, setting up standards and everything, up to 2011. And in 2011-2012 we did about 10 to 12,000 high-res images a year, and I would say maybe 1,500 of them were 3D. The HTC Vive Pro has eye tracking-- or the new one has eye tracking. Apple bought SMI.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And building those back-end tools, coding, setting up standards and everything, up to 2011. And in 2011-2012 we did about 10 to 12,000 high-res images a year, and I would say maybe 1,500 of them were 3D. The HTC Vive Pro has eye tracking-- or the new one has eye tracking. Apple bought SMI.

AR 60
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Venture Capitalists Contemplate How Much Exuberance Is Good for VR Investing

UploadVR Between Realities podcast

in the summer of 2011 we reached 100 million smartphone users. By the end of 2011 the freemium money exceeded premium money. Above: VR Funhouse is a series of mini games for the HTC Vive virtual reality headset. Microsoft and Facebook have talked about inside out tracking. What’s happened in the U.S.,

Strategy 100
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Retraining for a Post-Retirement World with VRVoice’s Bob Fine

XR for Business Podcast

In 2011, Bob launched the only printed magazine covering social media, The Social Media Monthly. One of the stats that came out of my conversation with the president of HTC, Alvin Wang Graylin; they did a quick study with some students, and they saw a six times increase in the concentration levels of those students. Alan: Absolutely.