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Microsoft’s Meandering XR Strategy Could Lead to Another Zune Moment

Road to VR

At least from the outside, it appears Microsoft isn’t actively competing for a seat at the XR table, which is fairly odd coming from a company that pioneered enterprise AR while simultaneously wrangling some of its top OEM partners to make a fleet of PC VR headsets for consumers in 2017. If Microsoft goes in half-cocked, maybe.

Strategy 354
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Xbox Game Studios Has (inadvertently?) Acquired Heaps of VR Development Talent

Road to VR

A year ago, in response to Sony consistently delivering high-quality exclusives for PS4, Microsoft made a commitment to rejuvenating its first-party game development efforts and went on a shopping spree, acquiring a handful of respected studios to bolster its first-party game development talent under the Xbox Game Studios banner.

Gaming 263
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Report Predicts AR and VR Headsets Shipments to Approach 100 Million by 2021

Road to VR

Samsung confirmed at CES in January that its Oculus engineered Samsung Gear VR headset had passed an install base figure of 5 Million and more recently Google affirmed that it had shipped over 10 Million Cardboard viewers. SEE ALSO What VR Headset Makers (not analysts) Have Actually Said About Sales Expectations.

AR 277
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Creators Behind ‘Monument Valley’, ‘Wallace and Gromit’, and More Share VR Insights Ahead of Develop:VR Conference in London

Road to VR

Sol founded REWIND, a VR and creative digital agency, in 2011 after growing demands for his professional work pulled him away from 15 years as a University Senior Lecturer in Digital Animation, Visual Effects & Emerging Technology. Solomon Rogers – Founder, REWIND. Peter Pashley – Head of Development, Ustwo Games.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

Room 2011, West Hall. Alon Or-bach (Samsung Electronics), Kaye Mason (Google). It’s not often you get both Oculus and Valve together days, let alone Google and Samsung, with bonus helpings of Epic Games, Owlchemy Labs, and Sensics. The Holodeck Year 2: Growing the VR Ecosystem in 2017. Room 2009, West Hall.

Unreal 100
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Intel to Buy Imagination Technologies or AMD’s RTG?

VRWorld

First Intel – Nvidia deal happened in 2000, when Intel gave the best offer to Microsoft and won the deal for the first Xbox console. Intel’s cross-licensing agreement with AMD is safe for another four years (April 1, 2010 to March 31st, 2020), but that deal does not include integration of Radeon or FirePro IP.

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Visit the Ancient Rome in VR with Rome Reborn

The Ghost Howls

Things started to change in 2011, when the economic recovery reached the point where donors were willing to step forward once again. By the summer of 2018, we were ready to unveil our work to the general public through the stores of Apple, Microsoft, Oculus, and Vive. So the apps can be purchased in the stores of Apple and Microsoft.