How You Can Explore Nefertari’s Tomb in Hyper-Realistic VR
NVidia VR
OCTOBER 31, 2018
These very large datasets were then optimized for real-time rendered in Unreal Engine at a stable 90 frames per second, retaining all 24Bn points of detail utilizing texture streaming from Granite. NVIDIA’s new architecture combined with Unreal Engine adds a level of speed and power that’s unbeatable with this enormous amount of data.”.
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