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GMA Takes Us Swimming With Sharks Live in 360°

VRScout

WATCH: UNREAL! The Bahamas was declared a shark sanctuary in 2011, prohibiting commercial fishing from catching sharks in its territorial waters. Viewers were put face to face with Caribbean reef sharks in the 360° video, giving viewers the ability to control what they saw during the shark segment. Ginger_Zee , swimming with sharks.

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‘Rick and Morty’ Co-creator & Former Epic Games Exec. Producer Form New VR Studio, Squanchtendo

Road to VR

Balancing Roiland’s comedy prowess with some significant experience in the world of game development is co-founder Tanya Watson who spent some 10 years with Epic Games, working across Associate and Executive Producer positions on games like Unreal Tournament 3 (2007) , Gears of War 2 (2008) and 3 (2011) , Bulletstorm (2011) , and Fortnite.

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‘Portal Stories: VR’ Brings 10 Made-for-VR Puzzles to the World of Aperture Science

Road to VR

Portal Stories: VR is a free Portal 2 (2011) “mini story” recently released for the HTC Vive. The developers did a wonderful job of staying true to the look and feel of Portal using Unreal Engine, but the experience falls short.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

Room 2011, West Hall. These representatives of the best of both PC and mobile VR are bound to have a few answers, as will the makers on Unreal Engine 4. State Of Unreal: Epic Games’ Opening Session. The Holodeck Year 2: Growing the VR Ecosystem in 2017. Tuesday, February 28th, 10:00am – 11:00am. Room 3001, West Hall.

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‘Serious Sam VR: The First Encounter’ Is Fast, Frenetic, and Fun FPS Action With Full Locomotion

UploadVR Between Realities podcast

The most accurate comparisons you could draw would be to that of the Duke Nukem, Unreal, and Quake franchises. The First Encounter and The Second Encounter each got remastered in HD in 2009 and 2010, respectively, before the release of Serious Sam 3: BFE in 2011.

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Digital humans evolve

Life at the Feeding Edge

At the time I was exploring Evolver , which in the end was bought by Autodesk in 2011. A decade on and there is a new kid on the block from Epic/Unreal called Metahuman. I installed Unreal on my gaming rig with its RTX gfx card and all teh trimmings and set about seeing what I needed to do to get my characters working.

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How You Can Explore Nefertari’s Tomb in Hyper-Realistic VR

NVidia VR

These very large datasets were then optimized for real-time rendered in Unreal Engine at a stable 90 frames per second, retaining all 24Bn points of detail utilizing texture streaming from Granite. NVIDIA’s new architecture combined with Unreal Engine adds a level of speed and power that’s unbeatable with this enormous amount of data.”.

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