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Apple Adding “plug and play support” for Vive Pro in MacOS Mojave

Road to VR

At Apple’s WWDC conference this week, the company announced that the Vive Pro will be fully supported on the newest version of MacOS, ‘Mojave’, soon to launch in public beta and available widely later this year. ski speaks on stage at WWDC 2018 | Image courtesy Apple. High Sierra. Karol Gasi?ski ski said at WWDC.

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VR Set To Enter New Phase After A Decade Of Carmack

Upload VR

In December 2012 I published my first in-depth article after a demo with a hand-built Oculus VR prototype. Oculus VR CEO Brendan Iribe looking at a Rift prototype in 2012. “The issue is our efficiency.” “Right now this is a 60 hertz screen, that’s what cell phones are, 60 hertz screen,” Iribe told me.

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The ‘Wolfe’ External GPU Aims to Make Macbooks VR Ready

Road to VR

Those with Apple computers may well feel a little left out in the cold when it comes to running the latest virtual reality hardware. But right now there’s just not a single machine out there [from Apple] that supports it. So are Apple computer users SOL when it comes to running VR? MacBook Pro Retina, 13-inch, Late 2012–2015.

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How Hollywood Has Predicted VR in Movies

VRScout

Since the Oculus Kickstarter in 2012, VR has seen a revival on the big screen as it becomes a more affordable and accessible consumer device. Head mounted display: With expansion to at home devices came the transition away from an arcade cabinet to setups a little closer to what you’ll see coming from the Big Three (Oculus, HTC, and Sony).

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‘Mythica VR': VR LARP With D&D-style World Building Hits Kickstarter

Road to VR

Provided the project reaches its $80,000 funding goal, the studio is aiming to release Mythica VR on HTC Vive, Oculus Rift/DK2, Google Cardboard and with future support for Google Daydream. Pledge $20 or more – The game on release, for PC with the HTC Vive and Oculus Rift, or iOS or Android with Google Cardboard.

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Best Places To Learn AR and VR Development Online in 2020

Hypergrid Business

Examples are HTC Vive, Oculus Rift, Cardboard and other that are now very popular VR platforms for building experiences. WebVR is also becoming a formidable force for those who love HTC Vive, Oculus Rift or Google Cardboard, in a web browser. Edx.org is an online learning destination founded by Harvard University and MIT in 2012.

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Getting started with Augmented Reality (AR)

ARVR

Users can use HMD devices such as Google Cardboard, Oculus Quest, Rift or HTC Vive to experience an imaginary environment. ARKit  — ARKit is one of the powerful AR SDK released by Apple on 2017 to build AR solutions using iOS devices. It has applications in training and educational use cases.