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Google Buying HTC’s Pixel Team for $1.1 Billion

VRScout

HTC retains brand but lets part of their smartphone business go. billion cooperation agreement under which certain HTC employees – many of whom are already working with Google to develop Pixel smartphones – will join Google. According to the announcement, HTC will receive $1.1 That comes out to roughly $500,000 per HTC staffer.

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Next ‘Five Nights at Freddy’s’ Game Scrubs Mention of PSVR 2 Support Ahead of PS5 Release

Road to VR

Steel Wool Studios, which got an early $5 million boost from HTC in 2016 , has developed a number of VR-native games since its 2012 founding, including Hello Neighbor Search and Rescue (2023) , FNAF: Help Wanted (2019) and its sequel FNAF: Help Wanted 2 (2024).

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HTC Vive Headset Nearing 100,000 Sales, Steam Data Suggests

Road to VR

While between HTC/Valve and Oculus, the companies have been coy on official sales figures, Steam data suggests that the HTC Vive headset is approaching the 100,000 sales mark. See Also: HTC Vive – Review A Mesmerising VR Experience, if You Have the Space. See Also: How to Use the Oculus Rift With SteamVR in 4 Steps.

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Apple Adding “plug and play support” for Vive Pro in MacOS Mojave

Road to VR

“We’ve been working very closely with both Valve and HTC to make sure Vive Pro is supported in SteamVR runtime on MacOS,” he said. We’ve reached out to HTC about their plans for the SRWorks SDK on MacOS. High Sierra. A preview of MacOS 10.4

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Fallout 4 Coming to HTC Vive Next Year

VRScout

Today during a press conference at E3, Bethesda announced that they will be releasing last year’s Fallout 4 for the HTC Vive headset in 2017. The surprise announcement came when Bethesda CMO Pete Hines took the stage during an E3 keynote, referencing their early work on VR initiatives that appeared at E3 2012, running Doom 3.

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Inmates Use VR To Prepare For Life On The Outside

VRScout

Since 2005, the United States Supreme Court has battled tirelessly to reduce the brutal mandatory sentences of minors by courts and as a result the sentencing of life without parole for juveniles was made unconstitutional in 2012.

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Creator of Indie Breakout ‘Braid’ Building Roomscale VR Game With ‘no concessions for stationary play’

Road to VR

Before Fez (2012) , before Limbo (2010) , and before Minecraft (2009) , Braid (2008) was one of the breakout successes in the formative years of indie game development and distribution. We had The Witnes s running on Valve’s pre-production hardware [prior to HTC Vive]. “I have been interested in VR for a long time.

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