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Oculus Founder Expects No Next-gen VR Headsets From Market Incumbents Before Mid-2018

Road to VR

Oculus’ founder Palmer Luckey, who left the company in March, recently opened up on record for the first time in an interview since September 2016. Palmer Luckey, Founder of Oculus, circa 2014 | Photo courtesy Oculus. The hardware will not change.

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Google Buying HTC’s Pixel Team for $1.1 Billion

VRScout

HTC retains brand but lets part of their smartphone business go. billion cooperation agreement under which certain HTC employees – many of whom are already working with Google to develop Pixel smartphones – will join Google. According to the announcement, HTC will receive $1.1 That comes out to roughly $500,000 per HTC staffer.

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Pimax “8K” Surpasses Oculus Rift as Top VR Headset Kickstarter Project, $2.45M Raised So Far

Road to VR

million to their name, the company has reached arguably a more important milestone: they’ve surpassed the original Oculus Rift Kickstarter, becoming the top funded VR headset campaign in existence. Even though Pimax technically surpassed Oculus’ Kickstarter, historical context matters. image courtesy Pimax.

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‘AirMech: Command’ Gets Major Oculus Touch Update, Launches on Steam VR

Road to VR

The game originally appeared as a launch title for the Oculus Rift in March 2016. Drawing direct inspiration from pioneering real-time strategy title Herzog Zwei , AirMech started life as a free-to-play game on PC in 2012, where it has remained an open beta.

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HTC Vive Headset Nearing 100,000 Sales, Steam Data Suggests

Road to VR

While between HTC/Valve and Oculus, the companies have been coy on official sales figures, Steam data suggests that the HTC Vive headset is approaching the 100,000 sales mark. See Also: HTC Vive – Review A Mesmerising VR Experience, if You Have the Space. See Also: How to Use the Oculus Rift With SteamVR in 4 Steps.

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Oculus Founder: Price Isn’t What’s Holding VR Back From Mass Adoption

Road to VR

Palmer Luckey, the founder of Oculus who left the company in 2017, recently published an article with his thoughts on what it will take for VR to reach the mainstream. Perhaps not coincidentally, the piece published on Luckey’s personal blog this week comes just after reported priority shuffling at his former company, Oculus.

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Apple Adding “plug and play support” for Vive Pro in MacOS Mojave

Road to VR

“We’ve been working very closely with both Valve and HTC to make sure Vive Pro is supported in SteamVR runtime on MacOS,” he said. We’ve reached out to HTC about their plans for the SRWorks SDK on MacOS. High Sierra. A preview of MacOS 10.4

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