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Virtuix, the Austin-based company behind the “Omni” multidirectional VR treadmill, has launched its highly-anticipated Omni One – realization of a decade-long journey that began with a Kickstarter campaign in 2013. This post appeared first on AR Insider.
If real, Project Iris would be the company’s first AR device since the ill-fated Google Glass, which was released in 2013 to underwhelming reception. This was followed by Google Daydream View in 2016, a mobile VR headset compatible with Pixel devices. For more information check out The Verge’s full report here.
Airbus, a Microsoft HoloLens partner, developed the software for its A350 XWB line of planes, which first took to the skies in 2013. The Japanese airliner purchased 31 A350s in 2013 and will be the first to take advantage of the software. Microsoft demonstrated JAL’s app last year.
Despite having originally released all the way back in 2013, Rockstar’s fifth entry in their beloved Grand Theft Auto video game series is more popular than ever. The free “R.E.A.L” PC mod adds full VR compatibility to Rockstar’s beloved franchise.
Originally released on Xbox 360 and PlayStation 3 back in 2013 followed by the PC in 2015, GTA V has since gone on to become one of the highest-grossing video game titles of all-time, due in no small part to Rockstar’s GTA Online service and lucrative microtransactions, referred to in-game as “Shark Cards.”
Originally released in 2013 on the original Oculus Rift DK1, the HL2VR mod allowed early adopters to play through the entirety of Half-Life 2’s single-player campaign in VR with support for the Razer Hydra motion controllers.
Star Wars Pinball (2013) has been available on console, mobile, and PC for a while now. Developers Zen Studios recently announced the game is being adapted to VR for all major headsets, and it’s landing next month. Star Wars Pinball VR not only includes eight pinball tables, but also mini-games and plenty of familiar faces.
Released exclusively in Japan back in 2013, “Horizons” will be available to the rest of the world for the first time. The first AR experience, available tomorrow, offers fans the chance to discover a track “hidden in plain sight” for 10 years.
Noire (2011) to the medium, so it’s also possible we could be seeing a VR-adapted re-release of an extant Rockstar title such as GTA V (2013) or Red Dead Redemption. The dedicated VR studio cut its virtual teeth on adapting the non-VR version of L.A.
ElementalVR – E3 2013. This collaboration between Weta Digital, the VFX studio behind Lord of the Rings , and Epic adapted assets from The Hobbit: The Desolation of Smaug (2013) to transport you players deep into the halls of Erebor to face the mighty dragon himself. A Brief History of Epic's VR Tech Demos.
Originally aired in 2013, the story follows a close group of childhood friends as they struggle to survive a nightmarish world inhabited by man-eating giants referred to as “Titans.” ” The show touches a variety of genres, from action-adventure to political thriller.
Founded in 2006, nDreams first transitioned to its role as VR developer with the release of a demo called SkyDIEving for the Oculus Rift development kits back in 2013. The studio has since released a host of VR titles targeting all major platforms including Bloody Zombies, Shooty Fruity , The Assembly , and meditation app Perfect.
” Founded on the back of a successful Kickstarter campaign in late 2013, OpenBCI creates consumer-grade biosensing systems built with open-source software and hardware. We are providing the world with a playground for experimentation and development using multi-modal biometric data in tandem with next generation wearable displays.”
VorpX has been available in active development since at least 2013 and has seen regular updates adding new features and growing the list of supported games. It supports all Oculus, SteamVR, and WMR headsets.
Developed by the core team behind SOUL SACRIFICE (2013), players are thrust into a post-apocalyptic Tokyo in the franchise’s first VR expansion. Thirdverse , the Japan-based VR studio behind Swords of Gargantua , Altair Breaker, and X8 , announced that its VR multiplayer JRPG SOUL COVENANT is coming to all major headsets next month.
Horsthuis published his first fractal video back in December 2013, however we’re more familiar with Foreign Nature from 2015, which was his first 360 fractal video made especially for VR headsets. Horsthuis says Recombination explores “various themes in Physics, Math and Biology.”
Alongside gaining the attention and favor of key companies like Valve and veteran engineers like John Carmack and Michael Abrash, the company managed to rapidly raise a string of investments from high profile VC firms; a Series A round of $16 million in early 2013 followed by a Series B round of $75 million in late 2013.
The psychedelic-inspired experience was originally an installation at Burning Man in 2013 and has transformed into a more accessible immersion with play-through lasting between 15 – 60 minutes for most users; stay in for at least 10 to experience a captivating pseudo-trip. have to evolve.”.
The original Trivia Crack app launched in 2013 on iOS and Android devices, garnering an impressive 600 million downloads worldwide and more than 150 million active users annually. Since then Etermax has released a number of spin-off games, including Trivia Crack Adventure and Trivia Cars.
Having initially taken pre-orders for the $3,000 Meta Pro glasses back in 2013, the company rebooted the headset and revealed it in early 2016 as the Meta 2, this time poised as a more affordable (at $949) development kit with a much wider and more immersive field of view at 90 degrees (compared to 36 degrees on the original).
Here’s something that you’d normally see in a post-apocalyptic, zombie TV show, only instead of a mysterious radio message luring Rick and the gang to a group of cannibals, it’s a road closure notice from Obama’s second presidential inauguration. According to The Drive , the same AM radio station in Washington, D.C.… Read more.
Since 2013, independent global VR community SVVR has worked tirelessly to develop a thriving global community for VR enthusiasts, developers, professionals, and entrepreneur looking to sink their teeth into immersive technology.
In 2013, Volkswagen demonstrated a new process by which service workers could use augmented reality to service a vehicle. The Volkswagen Group will use an augmented reality hub to train employees across the globe. ????????????In
Founded in 2013, Survios is one of the most senior VR development studios out there, now with seven full-realized VR titles to its name. That’s been happening while we kept hearing about the trough of disillusionment. You don’t have to be an economics major to know that demand is outstripping supply.”.
.” Arizona Sunshine [ our review ] is one of SteamVR’s top rated games, and soon it’ll be compatible with the Virtuix Omni , a VR treadmill which got its start after a successful 2013 Kickstarter. Virtuix got its start in 2013 with a Kickstarter campaign that raised $1.1 Photo by Road to VR.
Having taken up VR game development full-time in 2013, the studio went on to release a slew of VR titles complimenting nearly every major headset release, including games such as The Assembly (2016) , Phantom: Covert Ops (2020) , Fracked (2021), and Ghostbusters: Rise of the Ghost Lord (2023).
released with VR support, battle simulator War Thunder (2013) announced it had enabled DLSS as well, however users found mixed results when playing the game in VR. Granted, Into The Radius isn’t the absolute first VR game (or rather, VR- supported game) to adopt DLSS. Only two months after DLSS 2.1 What does DLSS do exactly?
Founded in 2010, The Game Kitchen are known for their point-and-click adventure The Last Door (2013) and critically-acclaimed indie title Blasphemous (2019), both of which were successfully funded through Kickstarter campaigns. is said to arrive this Holiday season, available exclusively for Kickstarter backers.
” Founded in 2013, the Vancouver-based studio has developed a number of recognizable VR games, including the VR port of ID Software’s DOOM 3, Journey to Foundation, Freediver Triton Down, Evasion, and early AR game Marvel Dimension of Heroes, which released on the smartphone-based Lenovo Mirage AR headset.
Elon Musk conceived the Hyperloop in 2013 as a revolutionary high-speed ground transport system, and this concept is now being worked on around the globe by the world’s top engineers, architects and designers.As Elon Musk conceived the Hyperloop in 2013 as a revolutionary high-speed ground transport system Click To Tweet.
In 2017, Gemba grew out of executive training company The Leadership Network, which was founded in 2013 by CEO Nathan Robinson and Chairman Victor Lewis. The latest funding round was led by Parkway Venture Capital, now valuing the UK-based company at $60 million.
Founded by Félix Lajeunesse and Paul Raphaël in 2013, the studio has created a number of original immersive film productions, including The Space Explorers series, Traveling While Black , and Strangers with Patrick Watson.
Quake has been playable in VR at home since at least 2013 , but never like this. Quake (1996) from id Software defined the real-time 3D shooter genre, and now you can dive back into the ’90s head-first with this fan-built Quake VR mod. Yes, we know what you’re thinking.
Since its conclusion in 2013 the show has received its own digital comic book, a spin-off series starring shady lawyer Saul Goodman and a Spanish-language remake for Univison. Now it appears we’ll have an addition to the list of extra goodies in the form of an interactive Breaking Bad virtual reality experience.
Here’s how Bye says it all started in 2014: The first Oculus Developer Kits (the Oculus DK1) were shipped in March of 2013, and I bought my DK1 on January 1, 2014.
Founded in 2013 in San Mateo, California, Jaunt has released a variety of cinematic VR content over a variety of platforms, including their own dedicated app. According to the release, Jaunt will spend a brief period of time helping teams at Verizon familiarize themselves with the technology. Image Credit: Jaunt XR.
In the meantime, here’s a look back at a very old version of our site from 2013! Road to VR circa 2013 The post Pardon Our Dust: We’re Investigating a Layout Issue on Road to VR appeared first on Road to VR. Today you might be seeing an odd looking version of our site with some layout issues.
Google Glasses were the first arguably-AR glasses on the consumer market, coming out in 2013. A lot of people who see this headline might say that they’ve seen it before – and they might have seen it in 2013. At least once, we’ve been so wrong we never lived it down. We’re talking, of course, about Google Glass. Here’s why.
Having been exclusively building VR games since 2013, nDreams stands as one of the most veteran VR-exclusive game studios to date. Starting in 2013, O’Luanaigh has navigated his company from the earliest days of the modern VR era to now, which he believes is VR’s biggest moment so far—and growing.
Google founder Sergey Brin wearing Google Glass (2013) | Image courtesy Google One such prototype, which The Information reports is code-named ‘Betty’, had a monocular display—conceptually similar to the now discontinued Google Glass.
Before joining Microsoft in 2015, Kress worked as principal optical architect behind Google Glass, the company’s smartglasses that found marked success in the enterprise sector after a rocky reception by consumers in 2013.
It’s been nearly five years since we played the Border Bots VR demo, then called ‘Border Patrol’ , which first introduced the game’s undoubtedly Papers, Please (2013)- inspired border guard simulation. Now the full VR game has an official launch date on PSVR 2 and SteamVR headsets.
Veteran horror director Alexandre Aja , known for his work on The Hills Have Eyes (2006), Pirahana 3D (2010), and Horns (2013) , is teaming up with Oculus and VR production studio Future Lighthouse to create a 360 live-action horror series entitled Campfire Creepers that takes you into long-forgotten childhood fears.
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