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Cloudhead Games – Lessons Learned From Five Years of VR Locomotion Experiments

Road to VR

Fall 2013, Oculus DK1 + Razer Hydra. My journey into VR locomotion began with the sunsetting Razer Hydra in late 2013. Spring 2014, Oculus DKHD + Razer Hydra. The First Climb. The Bigger Picture. The Oculus Rift, for all intents and purposes, was a seated experience.

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‘Half-Life 2: VR’ Mod Gets Green-lit on Steam in 4 Days

Road to VR

Those who have been following the modern VR era since the beginning may recall the original HLVR mod launched in 2013 that was well ahead of it’s time, offering motion-controller input via the Razer Hydra, literally years before Oculus or Valve would announce their own VR controllers.

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Sixense to Refund STEM Kickstarter Backers After More Than 4 Years of Delays

Road to VR

The company built the technology behind the magnetically tracked Razer Hydra controller which was one of the only consumer-available 6DOF controllers available when the first Oculus Rift development kit (DK1) started shipping. Sixense was once a name central to the early VR community.

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A Brief History of Virtual Reality at CES

Road to VR

CES 2013 / 2014: The Early Years. From the advent of the Oculus Rift in 2012, we saw Oculus attend the show for the first time in 2013 to show off their pre-production Rift headset prototype ahead of the DK1 launch, following their wildly successful Kickstarter campaign. Oculus’ Pre-DK1 Prototype, shown at CES 2013.

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Hands-On With Valve’s Knuckles Prototype Controllers

UploadVR Between Realities podcast

We began to develop The Gallery on the first Oculus devkit with the Razer Hydra (a Sixense technology) to deliver surrogate hand tracking and body presence back in 2013. We know that now with the Oculus Touch and the HTC Vive, but even when VR was simply a screen strapped to your head many felt that hands were the future.

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Cloudhead Games Teases Mystery VR Headset in Censored Image

Road to VR

Cloudhead Games have been at the forefront of VR development ever since the studio brought a 2013-era prototype of The Gallery: Call of the Starseed (2016) to the Oculus Rift DK1 and Razer Hydra motion controllers. tracking basestations.

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Tactical Haptics Raises $2.2 Million to Build Haptic VR Controller Dev Kit

Road to VR

The company was among just five or so companies exhibiting anything related to VR back at GDC 2013 (the first year Oculus attended the show). Tactical Haptics is one of the OGs of the of the new VR landscape. The effect is unique and impressively convincing for certain interactions, and in many cases feels more authentic than mere rumble.

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