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It was back in 2014 that Gadd first discovered the surprising rate at which the ice surrounding Kilimanjaro was melting. Earlier this year, he returned to the dormant volcano to document further environmental changes, this time recording his efforts for a new documentary, The Last Ascent.
In March 2014 Facebook bought Oculus and the current wave of interest in VR and AR was reborn. Of the 25+ venture-backed VR/AR education companies that launched since 2014, over ten cater to K-12 teachers, providing interactive tools, learning software, augmented books, and lesson plans aligned to Common Core standards.
Alien: Isolation (2014) is still an awesome horror experience, even if the Xenomorph-filled game of ‘cat and mouse’ is showing its age when played on modern SteamVR-compatible headsets. Still, you can’t argue with free.
Here’s how Bye says it all started in 2014: The first Oculus Developer Kits (the Oculus DK1) were shipped in March of 2013, and I bought my DK1 on January 1, 2014. Kent Bye is officially prolific.
It was back in 2014 that Apple first began the development of its own automotive vehicle. Who needs windows when you have VR? After years of radio silence from the company, reports began circulating that the company had switched gears and was now working on a self-driving vehicle that requires no input on behalf of the passengers.
Despite having released back in 2014, Creative Assembly’s Alien: Isolation remains one of the most unsettling survival horror games currently available. Experience one of the scariest VR games currently available 100% free-of-charge courtesy of the Epic Games Store.
In 2014, the company released the first iteration of Google Carboard , a cost-effective head-mounted display designed specifically for mobile VR. Rumor has it a pilot program is already underway with several participating Fortune 500 company’s. Image Credit: Google Inc. Google has a long history in the immersive technology industry.
Now, Google has partnered with Red Bull to launch an AR experience that syncs with The Last Ascent, a documentary film about Canadian climber Will Gadd's 2014 expedition on Mt. Kilimanjaro.
Back in 2014, Miku made her U.S. network television debut on the David Letterman and opened up for pop icon Lady Gaga during a 2014 tour, with Gaga herself tweeting , “My favorite digital pop star Hatsune Miku is opening The ARTPOP Ball from May 6-June 3!
Built using Unreal Engine, the experience uses headcam and drone footage taken directly from 2014’s The Ridge , Cut Media’s hit action sports film featuring MacAskill. Players begin by donning a VR headset before seating themselves on a specialized motion rig built using a Santa Cruz bike.
This letter was written "as an apology I never sent" to Carnegie Mellon University for an incident that happened in her final year there in 2014. In early 2024, Watson released CitraVR on Github. To Whom It May Concern, I know this probably comes to you a little late.
Apple Health , on the other hand, was announced all the way back in 2014 and has since developed into a robust fitness platform compatible with multiple devices throughout the Apple ecosystem. When combined with the Apple Watch, the app can be used to monitor a wide range of health metrics, such as heart rate, sleep, and walk steadiness.
Alien: Isolation (2014) was one of the first truly good games to get support for PC VR headsets. Oculus had first featured the title when showing off Oculus Rift DK2 back in 2014, bringing a special made-for-VR demo of the game to trade shows that, at the time, was looked to be one of the first ‘AAA’ VR games.
What eventually became the ‘Quest’ headset and ‘Horizon OS’ platform from Meta started when the company bought a VR startup called Oculus back in 2014. Here’s a quick primer for those of you who are newer to XR industry.
Shortly before releasing its Oculus Rift DK2 follow-up in mid-2014, Oculus was acquired by Meta (then Facebook) for more than $2 billion. Having foundedOculus in 2012 at the age of 19, his company played a major role in sparking the modern era of VR with the release of the original Oculus Rift DK1.
First unveiled at GDC 2014, and still codenamed Project Morpheus, Yoshida went on to evangelize VR within the company, makingpublic appearances, keynotes, and fostering relationships with developers to create a strong lineup of VR content for the platform.
When Hammerhead first opened its doors back in 2014, it was one of the very first pure-play immersive content studios. When Hammerhead first opened its doors back in 2014, it was one of the very first pure-play immersive content studios Click To Tweet.
. “Other studies have shown that mechanical stimulation of the mastoid region (Weech et al. 2018 ), pleasant odors (Keshavarz et al. ” Obviously, researchers could eventually develop multiple ways of delivering these same effects without the use of chewing gum.
In 2014, The US National Library of Medicine published a report that outlined how the benefits of having a daily meditation routine can actually reduce anxiety symptoms, improve stress reactivity, and boost your coping mechanisms.
Initially released by indie developer duo Ilja Kivikangas and Simo Sainio as an Oculus Rift DK1 tech demo way back in 2014, Windlands (then called Guardians of the Winds ) was one of the first games to introduce the grappling hook locomotion scheme.
The former pillar focuses on the company’s purchase of photo sharing site Instagram ($1 billion) and messaging app WhatsApp ($19 billion) in 2012 and 2014 respectively. The Commission alleges that Facebook sought to buy-out its competitors rather than compete with them directly.
In a move that in some ways parallels Facebook’s acquisition of Oculus in 2014, TikTok parent company ByteDance is looking to buy Pico—the VR headset maker behind headsets like the standalone Neo 3 and G2 4K—according to a report by Bloomberg citing a source “familiar with the matter.”
Elite Dangerous (2014), one of the first truly massive VR-compatible space sims, is releasing its biggest DLC for free today to all players who own the base game. Initially announced last month by creators Frontier Developments, the previously separate Horizons expansion has now been folded into the base game.
Facebook has been very forward with its intentions to own the space since acquiring Oculus in 2014 for $2 billions. This would also include projects like Portal, its development into AI, and even first-party VR game studios like Sanzaru, Beat Games, and Ready at Dawn. Supposing its true, none of this really comes as a surprise.
StrategyVR – CES 2014. Couch Knights – GDC 2014. Showdown – Oculus Connect 2014. Shown on the Rift ‘HD Prototype’ that followed the DK1, Epic adapted their ‘Elemental’ tech demo to be viewed through a VR headset.
Although this is first F1 title to support VR, Codemasters is known for several VR-compatible games throughout the years, including Project Cars (2015) , the Dirt Rally series , and pioneering VR racer Toybox Turbos (2014). The UK-based Electronic Arts subsidiary was also behind F1 2020 and F1 2021.
In 2014, the Dutch company AkzoNobel launched the world’s first AR painting app called Visualizer and won a major technology prize at the 2014 UK IT Industry Awards for it. ColorSnap Visualizer isn’t the first painting AR app to hit the app store.
In 2014, Zero Point was released as the first 360-degree movie made for the Oculus Rift. It brings viewers directly into the story, allowing them to connect with these people. Moreover, it conveys the stories with clear and powerful emotions. Virtual Reality and the Power of Experience. VR documentaries are nothing new.
Google has technically hosted XR games on Play in the form of Cardboard apps since 2014, which use Android smartphones as ad hoc VR displays—something that was big in kickstarting user interest in the early days of consumer VR, but not so much in the day of standalone headsets like Meta Quest 3 and Apple Vision Pro.
” Since it exited stealth in 2014, Magic Leap has released two AR headsets, Magic Leap 1 and Magic Leap 2, which have been compared in functionality to Microsoft’s HoloLens AR headsets. The company has raised over $4 billion, with minority investors including Google, Alibaba, Qualcomm, AT&T, and Axel Springer.
The studios say Panzer Dragoon VR will be a “completely new work to play the episodes of the series trilogy,” and it will be a first-person, VR-only game.
Frontier Developments’ VR-compatible space sim Elite Dangerous (2014) is going free on the Epic Games Store next week. Starting on Thursday, November 19th and going until the 26th, you’ll be able to download and keep Elite Dangerous for free.
Founded in 2014, WaveOptics makes waveguide optics, micro projectors, and full AR modules. .” WaveOptics, which is said to employ 125 people, is reportedly now working under Snap’s hardware division. 4th Generation Spectacles | Image courtesy Snap.
Inspired by Google’s cardboard headset, ZapBox was conceived in 2014 as a way to meet consumers where they were at. “All-new ZapBox offers a great balance between affordability and capability that lets Unity and ZapWorks users create the impactful experiences they want.”.
Steam’s annual winter sale is already in full swing, bringing big savings to top VR games like Half-Life: Alyx (2020) , Star Wars: Squadrons (2020), Elite Dangerous (2014) and more. The sale is already in effect, and lasts until January 5th, 2020 at 10 AM PT ( local time here ).
Like Sublimotion, which opened its doors 2014 in Spain, and is considered one of the most expensive in the world at about $2,000 a plate. Virtual reality is being used all over by trendsetting restaurants to offer unique dining experiences with the hopes of luring younger crowds.
Wolf3D has been developing 3D scanning tech since its founding in 2014. .” The company notes that its latest cash injection will fuel “the next level with full-body personal avatars for games.” ” Image courtesy Wolf3D.
Vox Machinae has a storied history dating back to at least 2014 when the game was first previewed , well before the advent of motion controllers as the standard means of input for VR content and nearly two years before the first tethered consumer VR headsets even hit the market.
Trivia Crack , the trivia-based mobile game that blew up in popularity around 2014, is returning as a VR experience for Meta Quest 2, Meta Quest Pro, and Meta Quest 3 headsets, according to an official release from Etermax’s gaming division. Compete against other players and share valuable knowledge in Trivia Crack VR.
Back in 2014, Pepsi went viral with its bus stop AR campaign, with the video alone gathering over 8 million views on YouTube. Ask yourself this: when buying a new smartphone, do you check in advance if it supports AR? Probably not. This indicates that we still don’t view AR as indispensable. Is the App-Based Approach to Blame?
Founded in Massachusetts in 2014, Vicarious Surgical has been developing what it calls “human-like surgical robots” connected to VR headsets, which is said to transport surgeons inside a patient to perform minimally invasive surgery. billion valuation.
Founded in 2014, Lofelt has garnered around €10 million (~$10 million USD) to develop both haptic software and hardware. That’s how the company broke the news a few weeks ago that it was winding down its products, albeit without any publicly available reason at the time.
In 2014, Google Glass launched–to much fanfare, and nascent jokes online–quickly followed by the original Microsoft HoloLens. Incredibly secular and in need of the right software and hardware components to get off the ground, AR as we know it wouldn’t see major leaps in the public sector until the mid 2010s.
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