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FOVE Begins Shipping $599 Eye-Tracking Headset this Month

Road to VR

Eye-tracking is oft called the ‘next generation technology’ for VR headsets—lest we forget FOVE , the creators of the world’s first commercially available eye-tracking VR headset, the aptly named FOVE 0. The company has recently announced that they’ll begin shipping FOVE 0 around the world starting January 2017.

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Hands-On With Rewind’s Eye-Tracking Shooter, ‘Project Falcon’ for FOVE 0

UploadVR Between Realities podcast

When the UK-based VR studio, Rewind, asked me if I wanted to come and see a demo of its eye-tracking tech demo for the upcoming FOVE 0 headset, I was intrigued. At this point it’s important to note I’m not here to assess the FOVE itself; we’ll be doing that later on. So how did this unexpected partnership come about?

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90% of Chinese VR Startups Have Gone Bankrupt. Here’s Why That’s a Good Thing.

VRScout

In the wake of Facebook’s acquisition of Oculus in 2014, investment spiked: 270 million yuan ($38.9 This will give headset startups in China and abroad (like Japan’s FOVE) enough space to see if an innovative indie product can hold its own against the big leagues—particularly in a competitive market like China.

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How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

In January of 2017, FOVE, a Japanese VR startup, released the first eye-tracking VR headset. Now that FOVE has released the first eye-tracking VR headset, we might expect these functionalities will soon come standard in a range of products—from affordable smartphone headsets to high-end systems. “The Industry Is Changing.

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29-Year-Old Gamer Leaves Sony Behind to Bring Eye-Tracking to.

AllThingsVR

Kojima founded her startup in May 2014, soon after Facebook unveiled its $2 billion acquisition of VR headset maker Oculus. Fove ran a Kickstarter campaign, raising $500,000, and eventually got $13 million in financing from investors including Samsung Electronics Co., Qualcomm Inc. game maker Colopl Inc., founder Masayoshi Son.

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A Brief History of Virtual Reality at CES

Road to VR

CES 2013 / 2014: The Early Years. The following year at CES 2014, Oculus had to share the immersive technology limelight with a slew of new startups who had appeared in the wake of Oculus’ success. The Oculus Rift Crystal Cove prototype VR headset and tracking camera a shown at CES 2014. CES 2015: Consumer VR Takes Shape.

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Creators Behind ‘Monument Valley’, ‘Wallace and Gromit’, and More Share VR Insights Ahead of Develop:VR Conference in London

Road to VR

The team has also been working closely as an approved content provider for Oculus (Rift), Valve (Vive), Samsung (Gear VR) and Fove, plus building release VR demos for Autodesk, AMD and The Foundry. He was tech lead on the BAFTA-award-winning Monument Valley (2014) and co-directed Gear VR hit Land’s End (2015).