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Developer Uses VR To Build AR Experiences That Mimic Real-World Physics

VRScout

Palmer Luckey is a tinkerer,” is how Time Magazine described the creator of the Oculus VR headset back in August of 2015. ZedMini camera mounted to HTC Vive / Image Credit: Lee Vermeulen. The primary component is a ZedMini camera hooked up to an HTC Vive headset, that allows for AR pass-through while he is in VR.

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Oculus’ New 360 Capture SDK Lets You Create and Share In-Game 360 Videos and Photos

Road to VR

Facebook’s VR headset subsidiary Oculus is finally integrating a native tool that will let you capture and share your Rift experiences through 360 photos and videos—one that developers can integrate into Unity and Unreal Engines, and across NVIDIA and AMD GPUs— and it’s available today on GitHub.

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Feelreal VR Scent Mask Hits Roadblock Amidst Crackdown on Flavored Vaping Products

Road to VR

Feelreal had its first taste of notoriety back at GDC 2015 when the company debuted its public prototype, a sort of smell-o-vision add-on for VR headsets that provided users with a number of scents through a clip-in cartridge system as well as hot and cool wind, water mist, and haptic vibrations. Image courtesy Feelreal Inc.

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VR in 2016: HTC’s $799 Vive Brings Belief To VR Skeptics

UploadVR Between Realities podcast

The HTC Vive should not exist. For a troubled company that’s spent much of the past few years making losses instead of profits, the niche and expensive VR market is the last place HTC is going to make a quick buck. And yet here we are, with the smartphone maker and Valve seemingly in it for the long haul. Expected Expense.

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Seeking Dawn Looks Like A Hugely Ambitious VR Shooter

UploadVR Between Realities podcast

Plenty of news came out of Unity’s Vision Summit keynote talk yesterday, including a look at a hugely ambitious new first-person shooter (FPS) for VR headsets, Seeking Dawn. Multiverse itself assembled in 2015 and is currently comprised of 30 people. Tagged with: Seeking Dawn Facebook Twitter Reddit More.

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How Unity is preparing for the mobile VR revolutionThe gaming.

AllThingsVR

How Unity is preparing for the mobile VR revolution The gaming landscape looked quite different when TechRadar spoke to John Riccitiello, CEO at game engine Unity, back in June 2015. That hasn’t caused Unity to shy away from VR though, quite the opposite. billion PCs).

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The XR Week Peek (2021.11.22): Quest maybe has sold 10 M units or maybe not, Roblox goes VR, and more!

The Ghost Howls

Mark Zuckerberg, but also Unity CEO John Riccitiello) that should mark the beginning of the serious adoption of new technology. Now the design has been used also by other companies, like HTC that has just launched its Vive Flow headset. Plus Huawei headset is compatible only with Huawei phones, while HTC is more open.

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