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Microsoft’s flagship social VR platform brings its unique brand of events to the Quest. AltspaceVR, acquired by Microsoft in October 2017, has a been a beloved mainstay of the social VR space since its launch in 2015. AltspaceVR on Oculus Quest / Image Credit: AltspaceVR, Microsoft.
Coatsink , the studio behind VR titles A Night Sky (2017) and Augmented Empire (2017), announced they’re bringing their first mobile VR title, Esper (2015), to PlayStation VR, Oculus Go and Xiaomi Mi on June 29th. Esper will launch on Oculus Go, PSVR and HTC Vive for $8. training program instructor.
Oculus has been on quite the hiring spree as of late, with over a hundred positions currently advertised on the company’s career website aimed at bringing hardware and software engineers into the Seattle area. The post Facebook Spent Over $88M This Year on Oculus’ Seattle Area Satellite HQ appeared first on Road to VR.
Epic was an early mover in the VR space, having worked closely with Oculus on several VR prototypes and adding support for VR headsets to Unreal Engine. The company’s most recent and most lauded title is Robo Recall (2017) , an Oculus exclusive that has long stood among the best rated titles on the Oculus Rift.
Palmer Luckey's Anduril is taking over the US Army's IVAS HMD program, replacing Microsoft's customized HoloLens solution. The Integrated Visual Augmentation System (IVAS) program was first announced back in 2018 , and in 2021 the contract was awarded to Microsoft , with a stated value of up to $21.88
Marcos has since left Mozilla in order to work on the Supermedium WebVR browser, which creates a desktop VR browser designed for the Vive or Oculus to easily go in and out of viewing WebVR content as a seamless VR experience. spec include Firefox Release 55, Oculus Browser, Samsung Internet, & Microsoft Edge.
Pixvana, a Seattle-based startup creating a cloud-based processing and delivery platform for VR video, today announced a $14 million Series A funding round led by Vulcan Capital with participation from Raine Ventures, Microsoft Ventures, Cisco Investments and Hearst Ventures, and existing investor Madrona Venture Group.
Wizards of the Coast partnered with now-defunct social VR platform Altspace VR in 2015 to bring the actual D&D tabletop game to VR for the first time officially. It was only on the platform for a few years however, and was gone long before Microsoft shut down Altspace VR in March 2023.
Microsoft today revealed it hired Liz Hamren from Oculus to head up marketing for mixed reality as the company begins to build out its efforts beyond HoloLens into a broad range of devices including VR headsets. Hamren was the chief marketing officer at Oculus and joins Microsoft as corporate vice president of mixed reality marketing.
The company struck an all too hopeful tone with when it first released its ‘Just another day in the office at Magic Leap’ video in 2015 (retroactively renamed ‘Original Concept Video’) which painted a rosy picture of the near future of the company’s then mysterious AR headset.
The first interesting forecast is about the number of sold Oculus Quest 2 headsets. Microsoft too had to lose $10B to let Xbox enter the gaming console market and compete with PlayStation. Image by Microsoft). Creating a successful hardware and software ecosystem may require losses in the dozens of billions of dollars.
Cast your minds back to E3 2015. Oculus has its very own press conference where it revealed the final version of the Rift and announced Touch. One such announcement was from Microsoft. The Xbox One Streaming app has finally launched on Oculus Home. Microsoft’s 2017 in VR should prove very interesting.
Starbreeze made quite the impression at E3 2015 when they unveiled StarVR , the 210 degree, high-resolution VR headset born from project InfinitEye. Little was known about the company’s definitive plans for the headset until Starbreeze and Acer announced a joint venture to “market and produce” StarVR.
Announced at Bethesda’s standalone event at E3 last year, then later used as a way to build hype for Microsoft’s forthcoming Project Scorpio console (just yesterday christened Xbox One X), Fallout 4 VR is in the face of it the answer to many VR gamer’s desires.
Market research reports have shown that in 2015 the revenue was $0.66 As virtual reality technology gained prominence, the use of VR devices like the Samsung Gear VR, Oculus VR, and HTC Vive, have also become popular. Sony, Nintendo, and Microsoft are expected to reduce the prices for their game products in the coming years.
It was well over a year ago that the promise of Xbox streaming to the Oculus Rift was first promised by Phil Spencer during a June 2015 press event in San Francisco. The app will release on December 12 on the Oculus Home store. Microsoft runs the Rift natively via its latest Windows 10 operating system.
Announced nearly a year and a half ago, Oculus and Microsoft are finally making good on their promise to stream Xbox One games into a virtual theater on the Rift. SEE ALSO Microsoft Says New Surface Studio is VR Ready(ish). The only benefit of the app is the novelty of being in VR while playing standard Xbox One games.
FlyInside FSX , the crowdfunded VR plugin for Microsoft Flight Simulator X (2006) , was built well before first-party VR motion controllers existed, developed back in the DK2-era of 2015 as an ad hoc way of jumping into an already highly-detailed flight sim. SEE ALSO This Awesome DIY VR Cockpit Hides a Flight Simulator in Plain Sight.
While Firefox has supported the Oculus Rift since 2015, it’s only now that the browser joins competitors Google Chrome and Microsoft Edge in supporting the WebVR open standard. However, only Firefox users on Windows with an HTC Vive or Oculus Rift will be able to view web-based VR content.
Mozilla took the lead in pioneering WebVR, launching its A-Frame VR content authoring tool in 2015, along with its MozVR resource. Google , Oculus and Samsung Internet also published their WebVR and open-source developer resources. . Looking Forward.
All the big tech players — Microsoft, Google, Facebook, and Amazon — are in the game as well. Google paused Glass in 2015 and rejiggered it for business users. Microsoft announced its augmented reality headset, Hololens, in 2015, and released the first version in 2016. Microsoft’s store currently has 343 HoloLens apps.
Left: Visitors interact with a Football Experience on the Ibench Mobile Right: Oculus HMD and Microsoft’s Kinect make for a fun interactive experience. The post Football (Soccer) training and experiences with Virtual Reality and Augmented Reality Tech at Soccerex 2015! appeared first on EON Reality.
Even at the low side of 100,000 units, that’s in the neighborhood of how many Oculus Rift DK2s were shipped globally , which at the time of launch in 2015 cost nearly one-sixth of the price of ML One. Abovitz reportedly later reduced that number to 100,000 units. Image courtesy AT&T, Magic Leap.
Snapchat integrated AR overlays after acquiring Looksery in 2015. People from Oculus, Microsoft’s Hololens team, Qualcomm and many other immersive tech companies have already made the transition to Snapchat, which is arguably the hottest company out there. Press releases aren’t really Snapchat’s style.
As researchers continue to push the boundaries of what is possible and companies like Microsoft prototype new haptic devices, we can probably look forward to a near-future where the virtual world will not only look realistic, but also feel real to all our senses. The Louvre, for example, has been using AR as early as 2015.
The social conversation listening report shows a decrease in online mentions from Q1 2016 to Q2 2016 for Microsoft Hololens, Playstation VR and Oculus Rift — but a 115% increase in people talking about the Vive. billion visits to retail gaming and gaming-related websites over 2015 and 2016.
All the way back in 2015, Microsoft sent an original Hololens AR headset to the ISS with a Remote Expert Mode so ground crews could help astronauts with repairs and a Procedure Mode that overlayed equipment tutorials for novel systems. Like HTC, Microsoft had to modify the device's tracking system to work in microgravity.
Google , Intel, Facebook and Microsoft have all either already begun or announced significant VR initiatives in the past 12-24 months. Most recently, Apple hired Zeyu Li of Magic Leap — perhaps the most well known AR company in existence — as well as Yury Petrov from Facebook’s Oculus.
In 2015, Snapchat acquired Looksery for $150M. With regards to talent, Snapchat has been acquiring there in a big way as well, hiring people from Oculus, Hololens, Qualcomm, as well as a few designers who have created glasses for names like Michael Kors and Lady Gaga. Facebook Enables Native 360 Photos.
Founded at Carnegie Mellon in 2015, the company created an app (now unavailable) called Intraface – which could recognize seven different emotions (anger, fear, joy, etc.). GE USES AR TO TALK TO MACHINES IN MICROSOFT PARTNERSHIP. FACEBOOK BUYS AR COMPANY THAT ANALYZES YOUR FACE.
But immersive head-mounted AR for consumers has had one major hurdle that Microsoft may have just solved. See Also: Former Oculus VP of Engineering Demonstrates Long Range VR Tracking System. See Also: Oculus CTO Affirms Positional Tracking Priority for Gear VR. HoloLens’ sensor cluster has a whopping 11 elements.
However, the report adds momentum to recent rumors suggesting that Microsoft is preparing an update to its Xbox One console, and with it, further pursuing its partnership with Oculus, possibly to bring support for the Rift headset to the system. For some time now, the Oculus Rift seems to make sense for the eventual VR play on Xbox.
Emteq Ltd was founded in 2015 to improve lives through the development of facial sensing healthcare solutions and is applying its technology to VR. He was tech lead on the BAFTA-award-winning Monument Valley (2014) and co-directed Gear VR hit Land’s End (2015). Solomon Rogers – Founder, REWIND. Pete Short – CTO, Breaking Forth.
AR/VR M&A Timeline: Facebook, GoPro, HP, Apple Begin To Grab Startups In the wake of Facebook’s high-profile acquisition of Oculus VR, corporates from HP to GoPro are snapping up augmented reality and virtual reality startups. App maker Blippar operates in the mobile AR-game space and acquired visual search developer Layar in 2014.
The service shut down yesterday — it had launched in beta in March 2015 and raised $2 million total. It is not the last, however, as startups will begin running out of money in a highly competitive market now being overtaken by heavy hitters such as Google, Facebook, and Microsoft.
In 2014, 2015 and 2016 The Proto Awards were held to recognize some of the groundbreaking efforts pushing forward the emerging medium of VR content. Apple’s eye-catching ARKit is on the verge of release alongside a series of Microsoft-backed VR headsets.
When I’ve tried HoloLens , I was really impressed by this, because I know how it is hard to make no-jittery augmented reality and Microsoft has really done a terrific job in doing this. A little hologram inside Microsoft HoloLens. for an interesting comparison between Magic Leap and HoloLens, read this post ).
In just a few days time, Microsoft will host WinHEC , its annual hardware / platform conference. Intel has 600 people here working on hardware form factors, while the similar story is with Microsoft and a few other known global players. Microsoft is not playing such tricks. 4 GB of RAM. A graphics card with DirectX 12 support.
Microsoft product lineup surprised everyone today, but the biggest surprise was planned for VR fans. Not only are these devices cheaper than the Oculus Rift and Vive, but Microsoft says they’re better too. Following that, presentation continued with several features using Microsoft HoloLens. Stay tuned. Stay tuned.
Launched in December as a physical goods mobile AR game, HoloGrid: Monster Battle VR is one of the first Gear VR games to incorporate the use of the platform’s new GearVR Controller and add Oculus Gear VR Avatar support with VOIP so players can talk to their opponents during games.
How Unity is preparing for the mobile VR revolution The gaming landscape looked quite different when TechRadar spoke to John Riccitiello, CEO at game engine Unity, back in June 2015. The game engine now supports 24 platforms, and it can be used to deploy to Oculus Rift, Gear VR, Microsoft HoloLens, and PlayStation VR.
.” Such strong commitment to this new form of input is a big call, especially for Acosta, who spent years as a hand tracking skeptic while working on the HoloLens team at Microsoft. “When I was at Microsoft, I was like an advocate for controllers,” he says with a laugh. Controllers are great.’
See Also: 3 Moves Oculus is Borrowing from Apple’s Marketing Playbook. Apple has watched over the last few years as the likes of Samsung, Google, Facebook, Microsoft, Amazon, Intel, Qualcomm, and more have made initiatives in the immersive technology space into significant parts of their forward-looking strategy. Acquisitions.
Apple has been discreetly working on a number of AR/VR products for several years now, and has acquired a number of companies in this space in the past, including Metaio in 2015, Flyby Media in 2016, Vrvana in 2017, Akonia Holographics in 2018 and NextVR and Spaces in 2020.
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