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Kite & Lightning, the studio behind some of VR’s earliest experiences, is one of 13 developers receiving a portion of over $200,000 in ‘Unreal Dev Grants’, a program set up by Epic Games to showcase and provide financial support to projects using Unreal Engine 4. million in seed funding to expand the scope of the title.
Epic Games, the creators of Unreal Engine, said it would consider building a launch title for Sony’s “next VR platform” during negotiations about Fortnite cross-play on PlayStation in 2018. Shown during the debut of the Oculus Rift DK2, Couch Knights put players in the body of an avatar sitting in a contemporary room.
The earlier Oculus Lipsync SDK from 2015 offered this capability for lip movement only, and Meta's Audio To Expression is its official replacement, offering cheeks, eyelid, and eyebrow movement too. And remarkably, Meta claims Audio To Expression actually uses less CPU than Oculus Lipsync.
Facebook’s VR headset subsidiary Oculus is finally integrating a native tool that will let you capture and share your Rift experiences through 360 photos and videos—one that developers can integrate into Unity and Unreal Engines, and across NVIDIA and AMD GPUs— and it’s available today on GitHub.
Oculus just officially announced that they’d be winding down Story Studio, the company’s internal VR film studio which produced first-party VR shorts like Lost , Henry , and Dear Angelica. At the start of 2015, that made a lot of sense.
From the advent of the Oculus Rift in 2012, we saw Oculus attend the show for the first time in 2013 to show off their pre-production Rift headset prototype ahead of the DK1 launch, following their wildly successful Kickstarter campaign. CES 2013 however gave us the first glimpse of Oculus VR operating as a company.
It was back at the end of 2015 that Epic Games Founder Tim Sweeney teased “something much bigger” than the VR tech demos the company has done in the past. Last year at Oculus Connect 2015, Epic revealed the Bullet Train tech demo for Oculus Touch. We’ve played it and it’s awesome (and beautiful).
Shown during the debut of the Oculus Rift DK2, Couch Knights put players in the body of an avatar sitting in a contemporary room. Showdown – Oculus Connect 2014 | Read More. Thief in the Shadows – GDC 2015 | Read More. Bullet Train – Oculus Connect 2015 | Read More. Couch Knights – GDC 2014 | Read More.
While the company contends that 360 video is the most popular type of content people are consuming in VR right now, they’re adding more ways to categorize so that users can easily browse the store for all types of content, bringing Daydream Home more in line with digital marketplaces like Oculus Home and Valve’s SteamVR UI.
After 14 years of working on home and portable consoles, Ready At Dawn this month released Lone Echo and its multiplayer spinoff Echo Arena on the Oculus Rift & Touch. He’s referring to a conversation he had with Jason Rubin—Head of Content at Oculus—way back in late 2014. “We From there Oculus decided to sign it on.”.
Feelreal had its first taste of notoriety back at GDC 2015 when the company debuted its public prototype, a sort of smell-o-vision add-on for VR headsets that provided users with a number of scents through a clip-in cartridge system as well as hot and cool wind, water mist, and haptic vibrations. Image courtesy Feelreal Inc.
In that period, the Oculus DK2 ordered by Gianni arrived, and he told me that I should go to his office to try that device, and my reaction at that time was like “Oculus what??” You can clearly see from the videos that we did our first demos inside the Oculus samples scenes. A random tutorial found on Youtube.
Its first VR concert tour springs from years of R&D that resulted in proprietary 9K cameras and software that can automate complex unreal engine-based VR concert visual effects (VFX) modules and run more than 100 headsets at a time. Oh wow… 2015 has called and said that it wants its user experience back.
Robo Recall is easily one of the most exciting VR experience coming in 2017, but its roots actually trace back to a relatively simple tech demo from 2015. There’s no two ways about it; Robo Recall is looking gorgeous, no doubt thanks to the intimate knowledge the developer has with its popular development toolkit, Unreal Engine.
Google wants you to play with Blocks, this smartphone wants you to get rid of your headset, a new marketplace connecting content creators with funding, the price of the Oculus Rift is slashed, the investment & funding wrapup, and more… 1. GOOGLE WANTS YOU TO PLAY WITH BLOCKS. GET YOURSELF A RIFT WITH THIS SWEET SUMMER DEAL.
According to Laverde, this began in 2015. Laverde also pointed out that while VIVE’s hand tracking SDK works with a number of common platforms including Unity and Unreal, there can be complications for different hardware. Facebook, owners of VR giant Oculus, held their online alternative to GDC over three days last month.
CCP Games has announced that Gunjack 2: End of Shift – the sequel to one of the best-selling mobile VR games of all time, the critically-acclaimed Gunjack – is launching today for Gear VR on the Oculus Store, available to download for $8.99 SRP to $8.99 Additionally, the original Gunjack is receiving a permanent price drop from $9.99
His lab was even visited by Zuckerberg before he decided to acquire Oculus. An iconic image of Jeremy Bailenson wearing an Oculus Rift DK2 (Image taken from Medium). Or Unreal if that’s your language. I am always fascinated when I speak with someone that is here before the Oculus Kickstarter campaign.
Ridley Scott’s 2015 sci-fi blockbuster, The Martian , is considered a return to form for the legendary director. It’s built in Epic Games’ Unreal Engine 4. We’ve also asked after the possibility of an Oculus Rift version, though it would likely arrive once Oculus Touch releases in early December.
Now officially integrated in Unreal Engine 4.11 , getnamo’s independent plugin for Leap Motion makes it faster and easier than ever to integrate Leap Motion Orion into your VR projects! Visit developer.leapmotion.com/unreal to get started. Visit developer.leapmotion.com/unreal to get started. Unreal Engine 4 and Open Source.
In 2015, Snapchat acquired Looksery for $150M. With regards to talent, Snapchat has been acquiring there in a big way as well, hiring people from Oculus, Hololens, Qualcomm, as well as a few designers who have created glasses for names like Michael Kors and Lady Gaga.
The exhibit is rooted in her 2015 album Vulnicura – a dizzying dive into the depths of post-breakup despair. Wires are a VR buzzkill, but the untethered VR headsets are powered by smartphones – which are graphics-processing lightweights compared to the robust PCs behind the Oculus Rift and the HTC Vive.
Going by the descriptions for the images, the project was developed for the HTC Vive and Oculus Rift using Unreal Engine 4. You might remember, though, that the publisher showed off a prototype of Eagle Flight at E3 2015 before it was confirmed as a full game later in the year, so its possible it could grow into a product too.
That’s a lot of investments for a fund that was announced in December 2015. While Facebook bought Oculus in 2014, Presence Capital contends that its was the first VC fund to focus on VR/AR. Before his entrepreneurial work, Mahajan was an engineer at Epic Games on the Unreal Engine and Gears of War.
Maybe you get featured on Road To VR, you get 200 likes on /r/Oculus. When Epic Games showed its VR mode, that let you develop in Unreal Engine all within VR thanks to a dedicated editor, everyone got crazy and people for days started saying that all VR developers would have developed that way. Something cool and super-innovative.
We’ve also switched up the 2015 competition with two tracks: AR/VR and Open. The AR/VR track covers experiences built on tethered HMDs like the Oculus Rift, while the Open track covers desktop, hardware hacks, and the Internet of Things. Our Core Assets for Unity now feature: Full Oculus 0.7 The post Welcome to the 2015 3D Jam!
And while the easy path would likely have been to take one of the readily available built-for-VR engines—like Unreal Engine or Unity—to develop a one-off Battlefront VR experience, the developers behind the X-Wing VR Mission have confirmed that it is indeed the Frostbite engine powering the experience.
It released with the launch of the HTC Vive in early 2016 and Facebook’s Oculus Touch controllers for Rift late in the year. During this process of development the Northways learned Unity, a game creation toolset that alongside competitor Unreal Engine has been early to support VR. Learning New Skills.
Back in 2015 we were fortunate enough to get some hands-on time with an early build of FATED: The Silent Oath and came away impressed by its characters, animation and atmosphere. Now the first trailer for the game has been released alongside a launch date for the Oculus Rift and HTC Vive: April 28 th. Fated Website.
Earlier this year, Seattle-based Polyarc received an Epic Games Unreal Developer grant for an unannounced project, code named “Moss.” The stealth company launched an early beta for mobile VR on iOS and Android, and support for PSVR, Gear VR, Oculus Rift, and HTC Vive will be released soon. FOR VR GAME IN 2017.
Florida-based developer HELM Systems has been working on its virtual reality (VR) fantasy adventure The SoulKeeper VR since at least 2015, with a Steam Early Access launch taking place in 2017.
Or we sell just the simulators to different integrators, and they're able to take our SDK and create their own experiences within Unreal or Unity. And we also just got awarded a Unreal-- or an Epic MegaGrant to develop in Unreal, basically in collaboration with BeBop Sensors who makes these haptic hand tracking gloves.
Or we sell just the simulators to different integrators, and they're able to take our SDK and create their own experiences within Unreal or Unity. And we also just got awarded a Unreal-- or an Epic MegaGrant to develop in Unreal, basically in collaboration with BeBop Sensors who makes these haptic hand tracking gloves.
This week has been the week of the Oculus Connect 6 , the biggest yearly event by Oculus where the VR company announces all its most important news, both on hardware and software sides. Oculus Link. You can even access to Oculus Home and Dash. Oculus Link will be available in beta in November 2019.
And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. They work on Oculus Quest, they work on the Magic Leap. I said, "OK, we started in 2015.
And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. They work on Oculus Quest, they work on the Magic Leap. I said, "OK, we started in 2015.
Or we sell just the simulators to different integrators, and they're able to take our SDK and create their own experiences within Unreal or Unity. And we also just got awarded a Unreal-- or an Epic MegaGrant to develop in Unreal, basically in collaboration with BeBop Sensors who makes these haptic hand tracking gloves.
And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. They work on Oculus Quest, they work on the Magic Leap. I said, "OK, we started in 2015.
Daniel is an XR professional that has become very famous this year for his mindblowing experiments with the hands tracking of the Oculus Quest , where every prototype of his is focused on an interaction that is so crazy that most of the time you couldn’t think about it before. Daniel Beauchamp (Image by Daniel Beauchamp).
China’s XR Industry has been growing rapidly and so is India’s, In the year 2015 India had under 10 XR Startups, today we have over 2000 XR focussed Startups in the Country. Before his entrepreneurial work, Mahajan was an engineer at Epic Games on the Unreal Engine and Gears of War. She has worked in the XR space since 2015.
It's adopted by industry leading graphics engines such as Unreal Engine 4 , Unity 5 and Amazon’s Lumberyard to provide developers an easy path to take amazing in-game shots. The Witcher 3: Wild Hunt is a 2015 action role-playing video game developed and published by CD Projekt. What's Nvidia Ansel? The Witcher 3: Wild Hunt.
For instance, reviewers were given the 3DOF unit, and many complained about the poor performances of Nolo tracking (Nolo sounds so much 2015 to me). On 14th, Meta dropped some merch for fans to get for free : a Beat Saber ugly sweater, some Questy (a cute smiling Quest) plush toys, Oculus-branded socks, and cookie cutters.
Weekend Downloads is part of our weekly update to bring you the latest additions to the Samsung Gear VR and Oculus Rift. Oculus is launching some new VR content like Anshar Wars 2, now on Rift with built-in multiplayer functionality that lets you battle players on Rift and Gear VR simultaneously. Zero-G VR ($4.99 – Oculus Rift).
These are pretty cool, also because the Snapdragon XR 2 is much more powerful than the 835 mounted by the Oculus Quest. Considering that this number doesn’t count the Quest users connected via Oculus Link, the actual number of VR users on Steam is even higher. and USB Type-C connectivity 2 hours of “active use” battery life.
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