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‘Lone Echo’ Behind-the-Scenes – Insights & Artwork from Ready At Dawn

Road to VR

We were in the last six months of working on The Order (2015) and we had ideas in the team about what we wanted to do next. The team had their interest in VR piqued around 2012, at an internal conference for Sony developers. An early prototype of PlayStation VR, codenamed Project Morpheus | Image courtesy Sony.

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The XR Week Peek (2020.08.10): Valve Index gains market share, Hitman 3 is coming to PSVR and more!

The Ghost Howls

Image by Sony). It is not clear, and we hope that Sony will clarify his.(Theoretically Theoretically yes, but Sony always talked about the compatibility of old games with PS5 + old PSVR, not also about new games). I’ll leave it for you in the links so that you can participate in the discussion as well. Other relevant news.

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50 Days Of PS VR #6: A Q&A With The Creator of ‘Headmaster’

UploadVR Between Realities podcast

So despite the great early response in which time we partnered with Sony, many early testers came away saying “man, I loved it but I really suck” So we had to figure out how to make it controllable and as intuitive as it could be. I met Alex and Devin from Owlchemy, Chet and Aaron from Valve, and Pete Moss from Unity there.

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VR in 2016: HTC’s $799 Vive Brings Belief To VR Skeptics

UploadVR Between Realities podcast

As 2015 progressed, it looked increasingly likely that fans would need a small miracle for that to happen, and no such miracle came. This time last year the VR community was in an agony of impatience. When the Vive had been revealed that March, we were told it would be releasing before the end of the year.

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Highlights From New York City’s Upcoming VR In The Sky Event

UploadVR Between Realities podcast

10:15 am – 10:45 am | Keynote: The World’s Most Compelling New Experiences (Unity). Tony Parisi | Head of VR/AR Strategy, Unity. Julie Shumaker | Vice President, Business Development, Unity. Will has Produced VR, VFX, Animation and 3D projects for Fox, Sony, Warner Bros.,

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IGS Europe 2022 to Rally XR at Madeira’s Savoy Palace

XR Today - Mixed Reality tag

Organisations such as the VR/AR Association have responded to the demands of a rapidly changing tech sector since 2015 by providing a platform capable of facilitating such transformative development.

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Exclusive: Here’s How Fantastic Contraption VR Devs Generated More Than $1 Million

UploadVR Between Realities podcast

This summer, it launched on Sony’s PlayStation VR. According to the team, between the bundling deal and individual sales (of which platform owners like Sony, Facebook and Valve usually take nearly a third) the title has generated more than $1 million. “But we were using it as a sneaky way to show off the game to Valve.”