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Kite & Lightning’s ‘Bebylon Battle Royale’ Nabs Unreal Dev Grant

Road to VR

Kite & Lightning, the studio behind some of VR’s earliest experiences, is one of 13 developers receiving a portion of over $200,000 in ‘Unreal Dev Grants’, a program set up by Epic Games to showcase and provide financial support to projects using Unreal Engine 4. million in seed funding to expand the scope of the title.

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#1359: Landmark Anthropological Field Study of VR with “In the Land of the Unreal” author Lisa Messeri

Voices of VR

Yale Anthropologist Lisa Messeri spent a year doing field work in Los Angeles in 2018 studying the political ecology of the VR community, and will be releasing her landmark book called In the Land of the Unreal: Virtual and Other Realities in Los Angeles on Friday, March 8th.

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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

UploadVR Between Realities podcast

Epic’s Unreal Engine 4 started out in the high end, and it has moved lower through pricing tactics and revisions that enable it to be the foundation of mobile games. Riccitiello said in a press event and in our interview that Unity-based games were installed more than 16 billion times in 2016, up 31 percent from 2015.

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Epic Floated the Idea of Building a Launch Title for Sony’s Next VR Headset

Road to VR

Epic Games, the creators of Unreal Engine, said it would consider building a launch title for Sony’s “next VR platform” during negotiations about Fortnite cross-play on PlayStation in 2018. Thief in the Shadows – GDC 2015. Bullet Train – Oculus Connect 2015.

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AmazeVR Expands Artist Network for 2024 VR Concerts

XR Today - Virtual Reality

AmazeVR Background Founded in 2015, AmazeVR aims to connect record labels and artists with their fans, regardless of their location or budgets. Based on Epic Games’ Unreal Engine , AmazeVR also developed its technical foundation with Roc Nation in 2020, leading to a further $15 million.

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Epic Games to Award $100 Million to Devs with New ‘MegaGrants’

Road to VR

Epic have been running developer-focused funding initiatives for many years now, with the original ‘Unreal Dev Grants’ fund announced back in 2015. In many ways, those grants have reflected Epic and Unreal Engine’s early and consistently prominent support of VR since the early days of VR’s latest resurgence.

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Magic Leap Shows Prototype Headset Progress Since 2014

Road to VR

Schwab continues, introducing a technically ‘wearable’, albeit very uncomfortable looking prototype from 2015 (below), “This thing is called Cheese Head. ” The WD3 from 2015 is pictured below. Use of Unreal Engine 4’s desktop and mobile forward rendering paths. Photo: Road to VR. Eye tracking.