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Google has acquired a number of HTC’s XR engineers, something the company says will “accelerate the development of the Android XR platform across the headsets and glasses ecosystem.” ” Strangely enough, this isn’t the first time Google paid top dollar for HTC engineers. .”
HTC has released a YouTube video that hints at the impending release of a ‘game-changing’ Vive headset. The Taiwanese consumer electronics company ‘HTC’ posted the video titled ‘HTC VIVE: A Vision for You’ on its company YouTube channel, with what appears to be a silhouette of a new headset at the end of the video.
Google’s VR chief Clay Bavor said on stage at Google I/O 2016 today that major phone manufacturers are creating Daydream Ready Android phones to power the company’s high quality mobile VR experiences. It’s particularly interesting to see Samsung at the front of Google’s list of Daydream Ready phone manufacturers.
VR/AR expert Antony Vitillo (aka ‘ Skarred Ghost ‘) got an opportunity to speak with HTC Vive China President Alvin Wang Graylin recently, and while Graylin predictably couldn’t answer the question on everyone’s mind—”how much is Vive Pro going to cost?”—we Base Stations.
This is likely the name of HTC’s standalone VR headset coming soon. When Oculus first revealed its prototype standalone VR headset, code-named Santa Cruz, back in 2016, we all new a response from HTC was inevitable. and Europe we may now have the official name for HTC’s upcoming Daydream-based headset: Vive Focus.
Market researcher SuperData scaled back its virtual reality forecast for 2016, particularly after a disappointing launch of the PlayStation VR headsets. But it still believes that consumer VR software could grow from $407 million in revenue in 2016 to $14 billion by 2020. SuperData scaled back its forecast from 2.6
2016 was, in many ways, a mind-destroying procession of events that would each have been an appropriate plot point for a time travel movie: “we have to go back in time and stop [insert any 2016 pop-culture moment here] or the future is doomed!” In 2016, virtual reality officially arrived.
2016 was rough. To celebrate the huge VR milestones of 2016, and to usher in what looks to be an even bigger year for our industry coming up next, UploadVR is throwing our biggest party yet right in the heart of the Las Vegas Strip. An HTC Vive VR headset. The main event kicks off on Friday, January 6th at 10PM PST.
Wands (2017) , the first-person magic-dueling game, is available today for HTC Vive via Viveport. The game will also be available through Viveport subscription , HTC’s monthly games’ subscription service. Locomotion is achieved through node-based teleportation, much like The Unspoken (2016).
From Google I/O 2016 we know that older Android devices aren’t likely to qualify for Daydream, and that manufacturers including Hauwei, Samsung, HTC, LG, Mi, ZTE, Asus and Alcatel have been tapped to produce Daydream-compatible phones. image courtesy of Google.
Released back in March of 2016, Virtual Desktop is a handy utility application that allows users the ability to view and access their desktop computer from the comfort of their Oculus Rift, HTC Vive, or WMR headset. Virtual Desktop launches on Oculus Go and Samsung Gear VR November 29th for $9.99.
Founded in 2009, the Orange County-based startup broadcasts stereoscopic video of live sports and music to a wide swath of VR headsets, including Oculus Go, Oculus Quest, PSVR, and PC VR headsets such as HTC Vive and Oculus Rift S. million, with its latest investment, a Series B round amounting to $80 million, arriving in August 2016.
He’s ready to answer with his HTC super powers. And I still remember that you have done boxing, so I agree with you in any case… HTC Vive Pro first impressions. But the lenses are so 2016. The moment when I tried the Vive Pro has not been one of this wow moments. It has just been an “ok, good” moment.
Worldwide shipments of VR hardware is set to skyrocket in 2016, with some estimates pointing at volumes of 9.6 billion in 2016, according to IDC. Most of that hardware growth will be fueled by key products from Samsung, Sony, HTC, Oculus and Google. million units and hardware revenues approaching $2.3
HTC made a not so subtle tease today that a new version of the HTC Vive is on the way with improved resolution. The current Vive model, released in 2016, has a pair of 1,080 × 1,200 displays made by Samsung. The current Vive model, released in 2016, has a pair of 1,080 × 1,200 displays made by Samsung.
Both advancements provided a vast improvement in user experience, and provided the baseline technical platform for the consumer Rift when it appeared in 2016. At MWC in Barcelona in March that year, HTC unveiled the Valve/SteamVR driven Vive headset and arguably went on to dominate the Game Developer Conference (GDC) show which followed.
Apple’s WWDC 2017 keynote made that abundantly clear with their announcement of support for external Metal graphics, HTC Vive, SteamVR and Metal VR. IDC started to collect market share data for VR and AR shipments since Q1 2016 and just reported their Q1 numbers for 2017. In 3rd place after Samsung and Sony was HTC with the HTC Vive.
CCP Games (developer of EVE: Valkyrie, EVE: Online , and others) has launched Gunjack 2: End of Shift (2016) , for the Samsung Gear VR on the Oculus Store. Initially Gunjack 2 , launched in 2016, was exclusively available on Google Daydream. The title is the sequel to 2015’s Gunjack which had debuted on Gear VR.
We know that Samsung has confirmed more than 5 million Gear VR units are now in the wild for example, and of course the headlines of Sony surprising themselves with PlayStation VR’s early sales figures – approaching 1 Million going in to 2017. Image courtesy Nielsen. Image courtesy Nielsen. Image courtesy Nielsen.
” 2016 saw the arrival of 3 major consumer virtual reality headsets, the Oculus Rift, HTC Vive and PlayStation VR. billion in 2016 to $18.6 This sets the stage for the multiple aspects of the market that device makers, platforms and content providers, and developers will be addressing in the months and years to come.”
In the report, iiMedia claims that consumer interest in the headsets these companies produced flagged in 2016, claiming: “70 percent of respondents among smart cell phone users [expressed] no willingness to buy one.” In October, we wrote about how HTC took the lead in opening the first Vive-branded cafe in Shenzhen.
Old Enemies – HTC. While both Oculus’ Rift and HTC’s Vive hit the market right around the same time in 2016, the Vive was the first system with motion controllers and room-scale. Former Friends – Samsung. Samsung was perhaps Oculus’ first major ally. A Tale of Two Headsets. Image courtesy Oculus.
.” Variety further reports that the first Daydream headset may also be built by HTC, the manufacturer of the Pixel and Pixel XL. Gear VR only works with select flagship Samsung phones.
Try on an Oculus Rift or HTC Vive and one of the first things you’ll probably notice looking through the lenses are fine concentric circles, creating something many call ‘God Rays’—especially egregious when viewing high contrast scenes. Image courtesy U.S. Patent Office. Image courtesy U.S. Patent Office.
HTC is teasing a new Vive headset. 0:00 / 0:14 1× At the end of a new video posted across the company's YouTube channel and social media channels titled HTC VIVE: A Vision for You , the silhouette of the new headset can be seen. It successfully launched in 2016, and at its peak it accounted for two thirds of SteamVR usage.
In the case of VR, we all remember the competition between HTC and Oculus in 2016, with HTC clearly winning the market until Oculus used Facebook’s money to slash the price of the Rift around 2017. To these, you have to add the companies that are already competing, like for instance HTC or HP. AR glasses.
HTC Vive Pro. Perhaps the biggest reveal at CES 2018 was HTC’s Vive Pro. As a side note, HTC confirmed to us that the Vive Pro won’t ship with Valve’s ‘Knuckles’ controllers , a bummer for those hoping to finally get their hands on the anticipated controllers which were first revealed back in mid-2017.
As it stands, companies like HTC, Oculus, and even Google are being very tight-lipped about how many Vives, Rifts, and Daydream Views they’ve sold (respectively) and it’s making it very difficult to paint a solid picture of what the VR market actually looks like. Do you own an HTC Vive?
With 2016 being the year that major headsets have finally hit store shelves, there’s been major growth in the number of developers focusing on immersive platforms. As for the future, development interest in the HTC Vive seems to be growing the most compared to other platforms. Present AR/VR Focus. Future AR/VR Focus.
Revealed in October 2016, the Pixel and Pixel XL are Daydream’s first supported phones. With a Qualcomm Snapdragon 821 pushing the VR experiences on both—a late 2016 refresh of the older 820—potential Daydreamers should keep an eye on the specs before making a hasty purchase. Samsung Galaxy S8 and S8+. The S8 has a 5.8
When it comes to the most-searched-for headsets, there’s been three clear leaders during the 2016, ’17, and ’18 holiday shopping seasons: PlayStation VR, Oculus Rift, and HTC Vive. times Oculus Rift, 5 times HTC Vive, and many times greater than other headsets like Valve Index, Oculus Go, Pimax, and Samsung Odyssey.
Oculus’ founder Palmer Luckey, who left the company in March, recently opened up on record for the first time in an interview since September 2016. Among a range of topics discussed, Luckey spoke of the timeline of future VR headsets from major hardware players.
At I/O 2016, the company showed the first glimpse of Daydream in action. Samsung, HTC, LG, and More Bringing ‘Daydream Ready’ VR Phones to Android. Google’s newly announced ‘Daydream’ promises to raise the bar for virtual reality on Android compared to Cardboard.
After Daydream VR’s positive start in November 2016 , it has taken a while for additional third-party Daydream-Ready devices to appear, perhaps due to the demanding minimum hardware requirements.
A new report from Super Data offers new estimates for the market size of virtual reality in 2016, suggesting 6.3 million VR headsets were shipped in the whole of 2016. Clocking in at number two on the list is the PlayStation VR with sales “approaching a million” by the end of 2016. The report estimates 4.5
We don’t have a clear idea on precisely how many units have been sold for the Oculus Rift, HTC Vive, PlayStation VR, Daydream View, or any other major headset on the market. Homido Grab (targeted at children, first released in September 2016) has sold 63,000 units total. Regardless, this does paint an interesting picture.
Announced today at Google I/O 2016, VR team lead Clay Bavor revealed on stage that the company will be partnering with manufacturers to build Google-approved VR headsets based on an internally generated reference design. See Also: Samsung, HTC, LG, and More Bringing ‘Daydream Ready’ VR Phones to Android.
AltspaceVR is expected to continue to work on PC and Mac in 2D mode, HTC Vive, Oculus Rift, Daydream by Google, and Samsung Gear VR. AltspaceVR even partnered with NBC News to host live events during the 2016 presidential election. Microsoft’s lineup of VR headsets.
Samsung, HTC, LG, and More Bringing ‘Daydream Ready’ VR Phones to Android Today Google announced the next major step in bringing virtual reality to Android. They’re calling it ‘Daydream’ and it’s the company’s label for high performance virtual reality.
As reported by The Verge , the adaptor is the third of its kind; the first was destroyed in a failed SpaceX launch in 2015, and the second was installed on the ISS in 2016. Bigscreen supports HTC Vive, Valve Index, Windows VR, Oculus Rift, Oculus Go, Oculus Quest, and Samsung Gear VR. Check out the links below to download.
There’s a few reasons why kid-focused VR content hasn’t popped up en masse since the launch of consumer VR in 2016. Samsung and Oculus have a 13+ age rating for both Gear VR and Rift, and Sony maintains the PSVR “is not for use by children under age 12.” Where are the VR kids’ shows?
An HTC Vive phone has been spotted in a promotional video leaked ahead of a scheduled press conference on January 12th. This video may indicate HTC is ready to make that move, using its now established Vive brand. Will HTC announce a mobile VR headset at its January 12th press conference? pic.twitter.com/ppONWlT5Mr.
2016 was the true birth of the virtual reality industry , so outlook was all over the place depending on who you spoke with and it makes sense that the perspective of GDC attendees would be valued. Tagged with: Daydream , GDC , google cardboard , htc vive , industry , oculus rift , Outlook , PS VR , samsung gear , VR.
To its credit, the company had the foresight to release HoloLens in 2016, a full two years before unicorn startup Magic Leap could get its first standalone AR headset out the door. Currently major contenders are Meta, Sony, HTC, Valve, Pico, Pimax, and Apple starting next year.
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