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Modbox (2016) , the multiuser VR physics sandbox from indie studio Alientrap , is getting an update next month in hopes of making the app more of a “Unity-like experience – only simplified,” says developer Lee Vermeulen. Modbox is currently in Early Access on Steam , supporting HTC Vive and Oculus Rift.
The HTC Vive should not exist. For a troubled company that’s spent much of the past few years making losses instead of profits, the niche and expensive VR market is the last place HTC is going to make a quick buck. And yet here we are, with the smartphone maker and Valve seemingly in it for the long haul. Expected Expense.
Because VR teleportation is so 2016. According to the team, AgileVR will be compatible with the following PC VR headsets at launch provided the company reaches its funding goals: Oculus Rift/Rift S, Quest with Oculus Link, HTC Vive, HTC Vive Pro, Valve Index, and Pimax. VR has come a long way over since launch of the Oculus DK1.
With much surprise for us all, HTC has just announced the Vive Focus Plus , its first full 6 DOF standalone headset! The Vive Focus Plus, in all its majesty (Image by HTC). Internal view of the Vive Focus Plus (Image by HTC). Do you want to know more? Well, you are in the right place. The Vive Focus Plus.
During the opening keynote to their annual Unite conference yesterday, Unity announced that their in-development VR authoring tool EditorVR , which allows creators to step inside and work on their projects using virtual reality, is on its way within the next couple of months. SEE ALSO Unity's VR Editor Lets You Create VR Content Like a God.
The game will be released in Early Access and only with official support for the HTC Vive, though the developer says that support for the Rift is expected “really soon.” Construct Studio also developed The Price of Freedom VR (2016). ” Image courtesy Construct Studio.
Disclaimer: HTC provided three of their Vive Tracker 3.0 What is an HTC Vive Tracker? Whilst the first part of this article looked at the history of the HTC Vive Tracker and its three different versions, the second part will focus on some practical experiments with the latest HTC Vive Tracker 3.0. HTC Vive Tracker 3.0
.” Among Oculus’ setup guide, other guides for integrating mixed reality capture support Unity and Unreal apps are also available ( Unity , Unreal , Native ). Valve later incorporated the same green screen setup in their official announcement of the HTC Vive.
To do this, an infrared 3D capture camera hangs on the front of your headset (either the Oculus Rift, HTC Vive, or other devices) and dangles in front of the lower half of your face, reading your expressions. Shipments begin a little later than the original estimation of October 2016.
Jonathan Blow, the creator of ‘Braid’ and ‘The Witness’ Now years after his 3D puzzler followup, The Witness (2016) , creator Jonathan Blow is ready to try his game design chops in the VR realm with a focus on pure roomscale gameplay. Braid is getting an Anniversary Edition next year. He says the hardware is ready.
” SteamVR and HTC Vive on Mac OS. While Steam has been Mac compatible for some time now, Apple announced that Valve will be bringing SteamVR to Mac too, allowing the HTC Vive to run VR games on Mac systems. Unity and Unreal VR SDK Support. Vive Demo on Stage.
A new report from Super Data offers new estimates for the market size of virtual reality in 2016, suggesting 6.3 million VR headsets were shipped in the whole of 2016. Clocking in at number two on the list is the PlayStation VR with sales “approaching a million” by the end of 2016. The report estimates 4.5
Unity was reluctant to put a final date on the launch of Editor VR when it was last shown at Unite 2016 in November, but we now know it will be with us very, very soon. timoni west (@timoni) December 14, 2016. The last time we saw Editor VR it had come a surprisingly long way from its humble beginnings at the start of 2016.
We’ve seen Unity’s impressive in-VR authoring tool a few times throughout 2016, with no real clue of when it’s coming. An experimental EditorVR build will be available by the end of 2016! Unity (@unity3d) November 1, 2016. Update: Unity is aiming the VR editor to launch in December.
Technicolor released a behind the scenes video (linked below) that delves into this process, which we learn was a natural expansion from Favreau’s work with VR on his other Disney classic retelling The Jungle Book (2016). Cinematographer Caleb Deschanel lines up a shot using an HTC Vive, Image courtesy MPC, Technicolor.
The developers behind Modbox (2016) , the VR physics sandbox for SteamVR-compatible headsets, have been experimenting with augmented reality recently, something they say is a perfect fit for the Modbox software. Image courtesy Stereolabs.
Image courtesy HTC. HTC have finally revealed the price and release date of the anticipated Vive Pro , opening preorders globally at Vive.com and other retailers. Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines. Magic Leap announcements. image courtesy Magic Leap.
As 2016 started I was in a job I hated but thanks to CatsAndVR.com I was able to get a job in VR that allows me to travel, be plugged in, and also follow my passion. Since the end of 2016 falls on Caturday, I am closing 2016 out with a post. Since the end of 2016 falls on Caturday, I am closing 2016 out with a post.
The Mixed Reality Toolkit (MRTK) by Microsoft is an open-source toolkit that has been around since the HoloLens was first released in 2016. Understanding the MRTK-Unity Toolkit for MR Developers. Microsoft-driven MRTK-Unity is a suite of components and capabilities used to speed the creation of cross-platform MR applications in Unity.
Developer Neat Corporation has resurfaced with stealth action game Budget Cuts , due for release on May 16th for HTC Vive and Oculus Rift. We go hands-on with the latest build at GDC , which retains most of the core mechanics found in the impressive pre-alpha demo from 2016. Google Maps API for game development. Image courtesy Google.
Manus VR is one such company who’ve moved from crude looking , Gear VR based early designs through to slick looking functional iterations, as shows at March’s GDC running on desktop PC hardware alongside the HTC Vive. Early Manus Glove Prototypes. Manus VR brought along their latest gloves to the show along with an early.
Some 110 VR games for PlayStation VR, Oculus Rift and HTC Vive got all the attention with new demos and mixed reality performances. HTC Vive had a huge presence as well, taking the form of mixed reality demo booths that had attendees all snapping photos and video. — コヤ所長 (@mayanmoyan) September 15, 2016.
How Unity is preparing for the mobile VR revolution The gaming landscape looked quite different when TechRadar spoke to John Riccitiello, CEO at game engine Unity, back in June 2015. That hasn’t caused Unity to shy away from VR though, quite the opposite. billion PCs).
I’ve been a big fan of the cute little Samsung Gear 360 camera since its first unveiling in the spring of 2016, and always recommend it to people inquiring about the best consumer-friendly 360 cameras out there. The cost is lower than the 2016 version with a pricetag of $229 and you can record in up to 4K resolution.
The Vancouver, Canada-based company recently released its first title, the Awaken VR puzzle game , on the HTC Vive VR headset. The software development kit (SDK) is available for developers on the Unity Asset Store, and the application for end users is available on Steam. The company was founded in September 2016.
In the end, I still believe in the old predictions of Unity CEO John Riccitiello: Look at this graph shown by Mr. Riccitiello in 2017: the purple line is the one of the analysts, while the white one is the one forecasted by him. HTC will focus more on the enterprise market.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.
Oculus and HTC had been holding details surrounding Rift and Vive launch windows close to the chest, probably because they had delays to announce and need to nail down new plans. First, HTC delays the Vive until April 2016, with plans to show an updated developer kit at CES in January. January 2016. February 2016.
LIV has been helping developers, YouTubers, and streamers create this kind of mixed reality footage since 2016. It was used to create many of the trailers for the original HTC Vive launch titles, for example. The beta is available today for Unity, and is coming to Unreal Engine later this year.
Tomorrow Unity plans to launch the first experimental build of EditorVR, a component of the Unity game engine which will let developers build games within virtual reality. Timoni West, Principal Designer at Unity Labs, has announced that EditorVR will launch tomorrow, December 15th. of their game development engine.
The Metaverse Standards Forum has already gathered many important players of the XR sector like Unity, Unreal Engine, Meta, Microsoft, Lamina 1, NVIDIA, and even other relevant companies like IKEA and Adobe. Image by HTC Vive). HTC launches Vive Flow Business Edition. Some others, like Niantic, will probably join soon.
In the fall of 2016, Microsoft announced a partnership with a handful of hardware manufacturers to make developer headsets implementing the inside-out tracking technology seen on the HoloLens. LOTS OF BIG UNITY ANNOUNCEMENTS AT GDC. These virtual recordings were then used as references for the final CGI scenes.
Apelab has developed a series of a Spatial Story platform on top of Unity in order to handle this type of gaze-triggered, interactive narrative. Emilie says that in some Unity scenes that there are over 150 different triggers and both subtle local agency flavorings of control, but also decisions that send you off into different scenes.
JerrysPlaceVR is coming to the Oculus Rift CV1 and the HTC Vive very soon. Check out JerrysPlaceVr.com , the new version for CV 1 and Vive should be coming 07/05/2016 - the 17th anniversary of the Seinfeld Pilot air date. I decided to pick a project that would gradually introduce me to Unity without being overly complex.
But I didn’t want to switch to a 2D workflow once I imported into Unity, and so I used Virtual Desktop’s display overlay to work in Unity on a virtual big screen. With this approach, I was able to preview my scene in VR while still maintaining control over my variables in Unity.
Featuring a soundtrack by lead singer and composer Ville Valo, of gothic rock band HIM, 3rd Eye Studios Downward Spiral : Prologue launches on Oculus Rift and HTC Vive is now available on the Oculus store for Oculus Rift and Steam for HTC Vive.
This release (available 9/8 for HTC Vive) is really just a taste of the larger project to come: Favreau’s ultimate goal is a sprawling open world that you explore and build relationships with the gnome and goblin inhabitants… we can only hope that funny elves will somehow be involved. Bitmovin announced a $10.3M
HTC has understood that too, and that’s why its latest flagship phone can be a controller for the Vive Focus. HTC: 10, U11. Unity-based SDK supporting Windows and Android. Its SDK is compatible with Unity, so us developers can use a game engine we already know well to create AR apps. on the screen).
FOVE, the company behind the eponymous eye-tracking VR headset, today announced that they will be showing off a new industrial design at both Comic-Con and SIGGRAPH 2016 where attendees will have a chance to demo the new headset design themselves. Previous FOVE design | See Also: FOVE’s Eye-tracking VR Headset Was the Next Best at CES.
We really liked the look of Modbox when we first covered the SteamVR / HTC Vive physics sandbox title last year. See Also: Hands On: Modbox on HTC Vive Indulges Your Creative & Destructive Urges. — Brian Lindenhof (@TheShadowBrain) May 10, 2016. You won’t get that in real life! For when shooting / hitting stuff.
In 2016, after researching from over 1,000 VR companies globally, I decided to come back to China to co-found VeeR VR. VeeR is a global VR content platform launched in October 2016. VeeR is well known in the VR ecosystem (and I also reviewed it on my blog), but explain what it is for the few people that don’t know it yet.
More evidence of Facebook’s big plans for VR/AR: they plan on selling almost half a million Oculus Rift units by the end of 2016. Unity’s most recent update makes the cross-platform game engine even more equally optimized, so with only one API you can simply build for multiple platforms with hardware-specific tweaks held to a minimum.
The HTC Vive is finally getting integrated headphones later this year, and co-creator Valve’s latest acquisition could help you get the most out of them. It’s available as a plug-in for development engines like Unity and Unreal.
It released with the launch of the HTC Vive in early 2016 and Facebook’s Oculus Touch controllers for Rift late in the year. During this process of development the Northways learned Unity, a game creation toolset that alongside competitor Unreal Engine has been early to support VR. Learning New Skills.
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