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The patent was filed way back in 2017 and envisioned the feature being used to show stylized eyes like those of anime and furry characters. Apple has been sitting on the idea for the better part of six years, having first filed a provisional application for the idea in June of 2017. Thanks to Collin B.
It’s speculated that Luckey’s headset might be released through his defense company, Anduril, which he founded in 2017. .” This figure is in reference to the free Meta Horizon smartphone app, which did see a year-over-year decrease by 27% during the Christmas period, but not the XR app ecosystem as a whole.
Founded in 2017, Pixelity has created a number of VR games, including Puttzzle (2023) , Crazyworld VR (2022) , and Rise of the Fallen (2018). In 2017,Bandai Namco-backed VR studio Project i Can released the four-player Evangelion VR: The Throne of Souls at VR ZONE in Shinjuku, Japan, which was available there for a limited time.
Released first in Steam Early Access in 2017, OrbusVR was an ambitious project for the time, as it appealed exclusively to PC VR usersa population that wasn’t particularly ‘massive’, but very ardent in their support for the fledgling MMO. Servers are planned to go offline on April 6th.
Nevrosa Rescape is a surprise remake of a 2017 PC VR horror puzzle game, and it's out next year on Quest. Developed by GexagonVR, Nevrosa Rescape blends escape room mechanics, action gameplay, and horror that doesn't rely on jump scares.
Google Daydream View (2017) | Image courtesy Google Now, Google announced it’s signed an agreement with HTC to acquire a number of HTC’s XR engineers. In 2017, the company shelled out a princely sum to gut HTC of its smartphone engineering talent , amounting to $1.1
Raezroth says experimentation started when the Fallout: London DLC was released back in July, whichis the result of importing Fallout: London files into Bethesda’s Fallout 4 VR (2017), although it’s clearly not such a simple plug-and-play solution. Just how they did it will be revealed “in time,” Raezroth says.
Minecraft Bedrock edition initially rolled out Oculus Rift support in 2016, and then in 2017 for Windows VR headsets. . “After you receive the final update, you will still receive updates on your PC and be able to play without a VR/MR device,” the Bedrock 1.21.40 changelog reads, echoing the previous statement made about PSVR.
Magnopus, the veteran XR studio behind Mission: ISS (2017) , launched Alo Moves XR, a new mixed reality fitness app for Quest that uses volumetric 3D captures to deliver classes from top fitness gurus in yoga, Pilates, and mindfulness.
A modder going by the name of Ifansnek is currently in the development of an unofficial VR mod for 2017’s Star Wars Battlefront 2. EA’s 2017 remake is easily one of the most visually impressive games of the last few years. A new mod brings the hit multiplayer shooter to life on VR headsets. “This is not Vorpx.
Noire: The VR Case Files (2017) and the shelved Quest port of Grand Theft Auto: San Andreas (2004). Rockstar Games announced it’s acquiring Video Games Deluxe, the Sydney-based studio behind L.A. ” In addition to those VR ports, Video Games Deluxe is best known for its work on hit detective game L.A.
The Icosa Foundation initially released Open Blocks on PC VR headsets shortly after Google open sourced Blocks in July 2024, bringing renewed support to the app’s code base, which saw less than a year of updates from Google after its initial release in 2017.
Edge of Nowhere. Eve Valkyrie. Robo Recall. Rock Band VR. Wilson’s Heart. Twisted Pixel. The Mage’s Tale. Ready at Dawn. From Other Suns. Brass Tactics. Hidden Path. Marvel Powers United VR. Here’s how these 25 games stack up by user ratings: Game. User Reviews. Ready at Dawn. Brass Tactics. Hidden Path. Robo Recall. Dance Central.
Then, in 2017, the company announced it was working on a PC VR headset for SteamVR , however the project was quietly abandoned. LG has been a minor player in XR, having only productized a single XR headset, its 2016 smartphone-tethered LG 360 VR headset for immersive media viewing, which due to poor reception never saw a follow-up.
When I started working in VR, I became even more interested in this event, and I started covering it on my blog in 2017. via GIPHY Since when I got passionate about technology, I’ve heard about the CES, this huge event where a lot of innovative gadgets are showcased and a lot of new products are launched.
Charlie Fink, who wrote the book on the metaverse in 2017, breaks it down for us. As the metaverse gets conflated and co-opted through marketing speak, how do we cut through the clutter and discern tangible outcomes? This post appeared first on AR Insider.
The software has been available in beta version since 2017, but it will officially be available for download on the Steam store beginning June 29th. In a 2017 interview with VRFocus, Bendarski said “WalkinVR aims at giving users with physical disabilities the freedom of unlimited movement in virtual reality.
Rec Room (2017). The Elder Scrolls V: Skyrim VR (2017). Resident Evil 7 biohazard (2017). Unsurprisingly at the top of the global list is Rec Room, which launched on PSVR back in late 2017. Here’s the global list, although you’ll also find regional breakdowns below: Most-Played PSVR Games (Global).
2017’s charmingly odd platforming game Getting Over It is getting an unofficial VR remake for the Oculus Quest and PC VR. For those unfamiliar, Getting Over It was a painfully unforgiving platforming game in which players use a mouse or trackpad to navigate a man named Diogenes up a steep mountain.
You might have heard of Mindshow when it first launched on Steam in 2017 , giving anyone with a PC VR headset the ability to animate and capture everything from short skits to entire shows thanks to its virtual production tools.
A survey published by Statista indicates a significant growth in the investments these companies make in AR/VR technologies: 8% in 2017, 23% in 2018, and 34% in 2019. Share of supply chain leaders who are planning to invest in AR and/or VR worldwide from 2017 to 2019; Source: Statista.
Halo Infinite Virtual Reality project called Reverie that 343 considered creating in 2017 but didn’t due to hard challenges with VR and limited VR users. According to Rebs, developer 343 considered developing the game in 2017 but shifted gears due to various technical challenges and what was at the time a limited audience of VR users.
Fireproof Games, the studio behind The Room VR: A Dark Matter (2020) , is sharing more info on Ghost Town, its upcoming VR puzzle-adventure for Quest, PSVR 2 and PC VR headsets Trebuchet is tossing out more info on Prison Boss: Prohibition , its sequel to the 2017 prison-based VR crafting and trading game.
The original Assetto Corsa was an early champion of VR, having previously included experimental support for Rift headsets starting back to 2013, and later gaining support for additional headsets in 2017 with the adoption of OpenVR. The studio maintains its full 1.0
Coatsink , a British studio and publisher founded in 2009, has had a hand in the creation of a number of VR titles over the years including: Esper (2015), Esper 2 (2015), Onward (2016), A Night Sky (2017), Augmented Empire (2017), They Suspect Nothing (2018), Shadow Point (2019), and Jurassic World Aftermath (2020).
Originally released on PC VR headsets back in 2017, Free Lives’ over-the-top gladiator simulator pits you against wave after wave of wobbly muscle men in a blood-soaked free-for-all using a variety of brutal melee weapons, from axes and nunchucks to throwing knives and war hammers.
After being acquired by Google in 2017, the studio went on to release Rick and Morty: Virtual Rick-ality (2017) and Vacation Simulator (2019) , with most of the studio’s games being ported widely across VR platforms.
Tender Claws, the studio behind Stranger Things VR (2024) and Virtual Virtual Reality (2017) , announced they’re debuting another patently weird VR experience at SXSW this week, which is all about swapping perspectives by making eye contact.
Back in April 2017, Gorillaz launched their own mixed reality app that offered fans an interactive tour of their “unique” estate. This musical AR event will blend virtual elements with reality, immersing spectators in a unique mixed reality experience.
Palmer Luckey, the founder of Oculus who left the company in 2017, appears to have insider knowledge of upcoming Apple XR headset, which is expected to be unveiled at its Worldwide Developers Conference (WWDC) next month. To Luckey, Apple’s hotly awaited entrance into the space is apparently “so good.”
That said, the company introduced Labo VR well after the launch of the original Switch, which came out in 2017, so it’s possible the Japanese gaming giant could have something else up its sleeve, again moving in its usual slow and deliberate manner. For now, there are only really a few measly crumbs of hope.
Originally released back in 2017 on Google Daydream, Samsung GearVR, Oculus Go, and SteamVR headsets— Mondly VR features support for over two dozen languages, including but now limited to Arabic, Chinese, English, French, German, Italian, Korean, Russian, and Spanish.
According to the Japanese video game new publication Gematsu , “one source familiar with ongoings at Capcom” claims that the upcoming sequel, much like 2017’s Resident Evil 7: Biohazard, will feature a first-person perspective and include support for PlayStation VR.
Originally released on Oculus Rift headsets back in 2017, Echo Arena has remained one of the most popular VR sports experiences currently available thanks to its straightforward but satisfying multiplayer gameplay and free-to-play price tag. A new era in VR esports may be upon us.
Originally released on PC VR headsets back in 2017 for $24.99 ( $99 for the Studio version), Gravity Sketch offers a creative toolset that allows you to express your ideas in both 2D and 3D. The free version will feature all the tools included as part of the paid experience.
New evidence suggests the feature, codenamed Avalanche, is still in active development and may support specific games from the Oculus Studios catalog, like Lone Echo (2017). Standalone VR is no doubt the most convenient way to play VR, but running VR content on what amounts to a smartphone chip is no small task.
GexagonVR has officially announced the upcoming Meta Quest release of Nevrosa Rescape , a reimagined take on their 2017 VR horror game, Nevrosa Escape. The original Nevrosa Escape , which launched on Steam in 2017, garnered a mostly positive reception from players for its unique blend of escape room mechanics, horror, and action.
Since we’ll be waiting until another release date materializes, the original Lone Echo (2017) is currently on sale for $10. It was Road to VR’s 2017 Rift Game of the Year, and still holds up as a class-leading PC VR game in terms of polish and immersion.
Originally released in 2017 on a myriad of VR headsets, including the now-defunct Daydream and GearVR platforms, the narrative-driven experience took players on a reality-hopping adventure unlike anything available on VR headsets at that time.
This latest crossover focuses on The Talos Principle , which you may recall received its own VR adaptation back in 2017. Following its recent arrival on Quest, Pine Studio's puzzle game Escape Simulator VR just launched new DLC in collaboration with Devolver Digital and Croteam. Here's the new trailer.
Acquired by Google in 2017, Owlchemy Labs is also known for the Emmy-nominated title Rick and Morty: Virtual Rick-ality (2017), and its latest VR game Cosmonious High (2022). This technically makes for the first Google-owned apps to release on Vision Pro.
After sitting in Oculus Quest’s “Coming Soon” section for what feels like an eternity, Ready at Dawn’s 2017 multiplayer VR sport games Echo VR will finally be available to play on Oculus Quest, sort of. Register now before space inevitably runs out. Image Credit: Oculus, Facebook).
A direct follow-up to 2017’s Lone Echo , the long-awaited sequel continues the story of Captain Olivia ‘Liv’ Rhodes and Jack, an unlikely duo caught up in a series of catastrophic events. Join Captain Olivia Rhodes and her robot sidekick Jack on yet another VR sci-fi adventure set in deep space.
Maybe back in 2017, we started adding these user-generated content features. CEO and Co-Founder Nick Fajt to learn more about the companies approach to user-generated content and the potential industry shift towards premium subscription services. Image Credit: Rec Room Inc. “We think that’s amazing.
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