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Microsoft and Meta to ‘deepen partnership’ with ‘Windows Volumetric Apps’ on Quest

Road to VR

At Microsoft’s Build developer conference the company announced it was bringing Windows Volumetric apps to Quest, which Microsoft calls a way to “extend Windows apps into 3D space.” Image courtesy Microsoft “We call these Volumetric apps,” Davuluri says in a blog post.

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Report: Global VR Hardware Revenue To Hit $3.6 Billion in 2017

VRScout

billion in 2017, up 142% year-over-year. The report suggests that premium headset shipments like Google Daydream will see more growth over light mobile headsets. Google Daydream will sell the most premium headsets in 2017, getting 6.8M billion in 2017, rising to $9.1 Billion in 2017 appeared first on VRScout.

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Google Glass Enterprise Edition 2 Now Available for Direct Developer Purchase

Road to VR

Google Glass Enterprise Edition 2, the company’s most recent smartglasses (or rather smart glass ), was only available to partner companies when it launched in May 2019. Now Google is allowing its third-party hardware vendors to sell the headset direct to developers. Image courtesy Google.

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Google Tango’s Engineering Director on AR Capabilities Enabled by Depth Sensors

Road to VR

Augmented Reality has played a huge role at the developer conferences for Microsoft, Apple, Facebook, and Google, which is a great sign that the industry is moving towards spatially-aware computing. I also compare and contrast the recent AR announcements from Apple, Google, Microsoft, and Facebook in my wrap-up.

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Google Bringing WebVR 1.1 To Daydream in January

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As reported by Road to VR , Google recently confirmed that the latest iteration of the framework, WebVR 1.1, Speaking at the W3C Workshop on Web & Virtual Reality last month, Megan Lindsay, WebVR Product Manager at Google stated that a beta version should launch in December 2016 followed by a stable launch in January 2017.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

VR First , the global initiative to seed academic institutions with VR/AR hardware and software, today announced that it’s nearly doubling the number of its VR labs in universities and science parks across the globe by the end of 2017. image courtesy VR First. Vilnius Gediminas Technical University, Lithuania.

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Khronos Group Would Welcome Input From Microsoft On OpenXR Standard

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During GDC 2017, Khronos Group unveiled OpenXR as the name for their VR/AR API standard that’s currently being developed. ” Will Microsoft Join The Effort? The current collection of partners is dominated by those more involved in VR, including names like Sony, Oculus, Google, and more.

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