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Hands-on: Vive Wireless Adapter Debuts With Robust Connection but Latency Too

Road to VR

One year after announcing their intent to create a wireless adapter in collaboration with Intel at CES 2017, HTC revealed the Vive Wireless Adapter this week at CES 2018. I got a chance to test a pre-release version of the adapter at CES 2018, where HTC was showing it off attached to the original Vive running Doom VFR (2017).

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TPCAST Announces Wireless Adapter for Oculus Rift, Arriving Q4 2017

Road to VR

TPCast maintains their solution can transmit up 5 meters away at 2k (2160×1200) with a latency of less than 2ms. TPCast maintains their “Wireless Adapter for Oculus Rift” is slated to arrive “by the end of Q4 2017.” image courtesy TPCAST. We’ve reached out to TPCast for comment, and will be updating soon.

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‘Assetto Corsa EVO’ Launches on PC VR Headsets in Early Access, But You May Want to Wait

Road to VR

It has constant latency spikes making the game unplayable at any setting,” reports Mattios. The original Assetto Corsa was an early champion of VR, having previously included experimental support for Rift headsets starting back to 2013, and later gaining support for additional headsets in 2017 with the adoption of OpenVR.

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KwikVR is an Oculus & Vive Compatible Wireless VR Solution to Debut at CES 2017

Road to VR

To that end, companies like QuarkVR, Nitero , TPCast and most recently IMR are all working to being consumer (or prosumer) devices to market in 2017. KwikVR is claiming 12ms additional latency working at both the Oculus Rift and HTC Vive’s native 2160 x 1200 resolution (each headset packs 2 x 1080 x 1200 OLED panels), running at 90Hz.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

Colaianni told me, “the outstanding nomination process for the VR Awards 2017 is anything to go by, future years will continue to build upon the astounding work our nominees have been producing.” Zero Latency. Zero Latency – Zero Latency. There you go, that’s the VR Bound VR Awards shortlist for 2017.

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Pimax to Unveil 4K Per Eye, 200-degree Field of View VR Headset at CES 2017

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The headset is said to hit sub 18-millisecond latency, and it appears it will also feature positional tracking and hand tracked controllers with what appears to be an amalgamation of Valve’s light house tracking technology and Oculus’ camera based solution.

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Best VR Hardware Of E3 2017

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Now that it’s all said and done it’s easy to see that E3 2017 just wasn’t a huge showing for VR hardware. Best VR Hardware of E3 2017: DisplayLink Wireless Vive. We only had about five minutes with the unit but didn’t notice any additional latency or loss in visual quality.

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