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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines. Photo courtesy VRLA.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

Colaianni told me, “the outstanding nomination process for the VR Awards 2017 is anything to go by, future years will continue to build upon the astounding work our nominees have been producing.” Samsung – Gear VR. There you go, that’s the VR Bound VR Awards shortlist for 2017. Razer – OSVR. Merge VR – Goggles.

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GDC 2017: OTOY Is Bringing Mixed Reality Light Field Streaming To Unity

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When we last heard from OTOY , the company revealed it was bringing light field baking and more to its Unity integration. On display at Unity’s booth is the first light field video created in OTOY’s Octane renderer using the engine. Items captured could be turned into a Unity asset to be brought into VR or MR experiences.

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Visualizing An Invisible Cyber War with ‘Zero Days VR’

Road to VR

Zero Days VR was released on June 8th on Oculus Home for both the Oculus Rift and Gear VR, and it also won an award for Narrative Achievement at Unity’s Vision VR/AR Awards. Here’s a behind-the-scenes look at Zero Days VR from Unity’s 2017 VR/AR Vision Summit. Support Voices of VR. Subscribe on iTunes.

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Chatting With The Recipient Of The SXSW 2019 ‘Best Interactive Experience’ Award

VRScout

Her first VR creation, Cardboard City , earned an award at the Samsung Gear Indie Milk VR contest in 2016. We’re working with Unity on this project. We’ve got these 3D pixels that the dancers are comprised of, and those are super fun to work with and throw into Unity and put these super amazing shaders on them. ”.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

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The Holodeck Year 2: Growing the VR Ecosystem in 2017. Alon Or-bach (Samsung Electronics), Kaye Mason (Google). It’s not often you get both Oculus and Valve together days, let alone Google and Samsung, with bonus helpings of Epic Games, Owlchemy Labs, and Sensics. Liz Mercuri (Unity). Room 2011, West Hall.

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The VRScout Report – The Week in VR Review

VRScout

Also noteworthy: Final Cut Pro X will be able to support 360 video editing, Unity and Unreal now have VR support for Macs, and SteamVR is coming to Mac… and although there was a sweet on-stage mixed reality demo using Star Wars assets and an HTC Vive, there was no mention of support for Oculus. LET’S SPECULATE ON Q1 HEADSET SALES.