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To Carmack, Meta’s block-slashing rhythm game Beat Saber (2018) was “far more important than Half-Life: Alyx ” in pushing adoption of the medium. John Carmack, former CTO of Oculus and legendary programmer, isn’t shy when it comes to voicing his opinions on all things XR.
Combat Waffle Studios and Beyond Frames Entertainment, the studios behind VR survival shooter Ghosts of Tabor (2023) , announced they’re launching a VR game into early access this week which is heavily inspired by Rust (2018).
Fujita, a DreamWorks Animation veteran, is also known for his work at the now defunct Oculus Story Studios on VR animated short films Henry (2015) and chapter 1 of Wolves in the Walls (2018), as well as a massive slate of VR animations , some of which you can see in the Theater Elsewhere app right now.
Beat Saber (2018) just dropped a massive Metallica music pack, bringing some of the band’s greatest hits to VR’s favorite block-slashing rhythm game. The Metallica Music Pack is one of the biggest and most expensive to date, priced at $20 for 17 songs or $2 per song.
Since I started attending AWE USA in 2018, the conference has only grown and offered increasingly more interesting and valuable sessions, exhibitors, and networking. More than any other XR conference that I’ve attended, AWE USA feels like the event that has absorbed the spirit of those early conferences.
Released in July 2022, Thief Simulator VR: Greenview Street offers a good chunk of the immersive breaking and entering of the original flatscreen Thief Simulator (2018) , which was developed by Noble Muffins. However you slice it, this puts the game’s revenue comfortably in the single-digit millions.
Image courtesy Immersion Games As a new entrant in the VR fitness subgenre, it all sounds like a pretty attractive package for anyone who doesn’t gravitate towards rhythm-based games, such as Beat Saber (2018) or Synth Riders (2019), or guided workout games, like Supernatural (2020) or Les Mills Bodycombat (2022).
Released in August 2023 and hoping to replicate the success of Firewall Zero Hour (2018) on the original PSVR, Firewall Ultra faced a number of stumbling blocks despite being one of the premier shooters on PSVR 2.
Promising agameplay mix of Return of the Obra Dinn (2018) , Immortality (2022) and Minority Report (2002) , the studio says investigations won’t always be so straightforward, as testimonies prove unreliable, requiring you to confront suspects as you dip in and out of mixed and virtual reality.
As the game’s name suggests, PowerWash Simulator tasks you with using your trusty power washer and blasting away every speck of dirt and grime you can find, capitalizing on the fad that took YouTube by storm starting in 2018 and serving up a Zen-like casual gameplay experience.
The game looks to be somewhat of aspiritual successor to Windlands 2 (2018), the studio’s most recent game, letting co-op teams take on rope-swinging parkour challenges and fight off monsters of all shapes and sizesbosses included.
Originally announced back in 2018, Live View launched on Google Pixel phones back in 2019 before rolling out on iOS and a wider range of Android devices. AR navigation is expected to arrive this September alongside a slew of other updates as part of iOS 15. Image Credit: Apple.
Founded in 2017, Pixelity has created a number of VR games, including Puttzzle (2023) , Crazyworld VR (2022) , and Rise of the Fallen (2018). Pixelity aims to provide a dynamic experience typical of action-adventure genres,” the studio says. The studio is also currently working on two other VR games, The Patcher and Teahouse of Souls.
Their most-known VR horror game Taboo (2018) was developed in partnership with StarVR and distributed at SEGA in Japan and other VR centers across Asia. Quantaar is the new title which they have been developing since late 2018. The studio has developed three location-based VR titles since 2017.
Their most-known VR horror game Taboo (2018) was developed in partnership with StarVR and distributed at SEGA in Japan and other VR centers across Asia. Quantaar is the new title which they have been developing since late 2018. . The studio has developed three location-based VR titles since 2017.
A survey published by Statista indicates a significant growth in the investments these companies make in AR/VR technologies: 8% in 2017, 23% in 2018, and 34% in 2019. After running a pilot plan in 2018, the NHS has implemented an AR solution across several hospitals to track both inventories and patient data.
First released in early access on Steam in 2018, VR roguelite COMPOUND hit its 1.0 Created by one-man indie developer Bevan “NotDead” McKechnie, Compound was originally released in early access on Steam in 2018 and saw slow but steady development right up to its 1.0 release on PC VR earlier this year.
In 2018, the company released HTC Exodus 1 ,the crypto-phone that seemed encouraging enough for the company to release its follow-up one year later. That said, HTC has dabbled with non-XR devices in the recent past, although very little to hang its hat on.
The studio is also bundling both Moss (2018) and Moss: Book II for $42 on Steam, representing a 15% savings when purchasing them separately. Also, in case you haven’t be salivating over it since the launch of the first Moss on PC VR headsets back in 2018, check out the launch trailer below:
KUNOS Simulazioni, developer behind both Assetto Corsa (2014) and Assetto Corsa Competizione (2018), released their long-awaited follow-up, Assetto Corsa EVO. The Early Access version boasts five tracks, 20 vehicles, single player, support for SteamVR headsets, as well as triple screen support.
Originally released in 2018 on consoles on PC, Among Us has 3-14 players working together to complete a series of unique tasks to prepare a futuristic spaceship for departure. This past December developer Inner Sloth announced plans to bring its uber-popular social deception game Among Us to VR headsets.
If true, this would make the VR-enabled mobile device the first smartphone produced by HTC since the HTC U12+, which was released back in 2018. According to DigiTimes , HTC’s Android-powered metaverse smartphone could be announced as soon as next month, though the company has yet to confirm.
Notably, Among Us 3D is not compatible with the original Among Us (2018) 2D game, which has remained separate since the initial launch of Among Us VR in November 2022. “With Among Us 3D, we’re excited to bring the first-person perspective to an even wider audience,” said Ryan Hall, Project Director at Schell Games.
Initially released in early access on Steam in 2018, VR roguelite COMPOUND is slated to get a Quest 2 version following its 1.0 Created by one-man indie developer Bevan “NotDead” McKechnie, Compound was originally released in early access on Steam in 2018 and has seen slow but steady development ever since.
Since the launch of the popular VR rhythm game back in 2018, players have been having a field day designing their own custom beat maps set to a catalog of unlicensed music. Old-school gaming meets modern VR in this uniquely-crafted custom map.
Psytec Games announced its grappling hook-flavored platforming adventure Windlands 2 (2018) is finally swinging its way onto Quest 2, coming to Meta’s standalone for the first time on February 2nd. Besides following the main story, there’s also a ton of races and collection challenges with leaderboards.
Back in 2018, it was revealed that the popular VR party game Werewolves Within was being developed into a full-length feature film produced by Ubisoft Motion Pictures, the same team responsible for 2016’s Assassin’s Creed film. Ubisoft’s VR multiplayer party game comes to life on the big screen as a modern horror-comedy.
This includes an AR schematic breaking down the 2018 Thailand Cave Rescue , a holographic experience featuring Ashley Graham, and a 360-degree series spotlighting Hollywood’s best actors just to name a few. The New York Times is no stranger to AR.
As first reported by GMW3 , Magic Leap appears to be flushing excess stock of the 2018-era AR headset via the Amazon-owned online retailer Woot. . Launched in 2018, Magic Leap straddled an uneasy rift between enterprise and prosumers with ML 1 (known then as ‘ML One’). Image courtesy Magic Leapgic leap.
From 2018 to 2019, the total number of sexual assault reports , particularly within the Air Force, jumped from 1,544 to 1,683. From 1,271 cases in 2018, the numbers have jumped to 1,388 in 2019 and 1,390 in 2020. Using VR Technology to Combat Sexual Assault in the U.S. Department of Defense’s SAPR reports.
Image courtesy NVIDIA Announced back in 2018 with the backing of both Nvidia and AMD, VirtualLink was meant to simplify PC VR connections by providing both power and data transmission through a single cable. It’s not just any old USB-C port though, but rather a bit of an oddball that has been deprecated in more modern GPUs: VirtualLink.
Then, in 2024, the studio released the well-received VR platformer Max Mustard, which felt like the spiritual successor to Sony Japan Studio’s Astro Bot Rescue Mission (2018). Initially launched on Quest 2 and above, the plucky platformer eventually made its way to SteamVR headsets and PSVR 2.
Despite having been released all the way back in 2018, Rockstar Games’ Red Dead Redemption 2 remains one of the most popular video games currently available on consoles and PC. Enjoy Rockstar’s groundbreaking action-western game in VR thanks to a new mod by Luke Ross.
Jan ‘Split’ Ilavsky, founder of Beat Games and creator behind VR’s favorite block-slashing rhythm game Beat Saber (2018) , left the studio late last month, stepping down from his position as the game’s Creative Director. Now, Ilavsky tells Road to VR he’s taking an extended break from VR altogether.
Similar technology was also employed during the 2018 winter games in South Korea. VR was used extensively as part of the 2016 summer games in Rio, allowing those on GearVR headsets the chance to enjoy VR coverage of events such as track & field, basketball, and diving. For more information on this year’s events visit here.
“Originally created in collaboration with Google for a PC VR release in 2018, we had to shelve it after they paused Google Earth API development,” says VirZOOM Co-Founder and CEO Eric Janszen. This new version takes what we created in 2018 and benefits from our years of knowledge in VR development since then.
All of the game modes featured in the original 2018 PC VR release are there, including Bounty, Control, Extraction, Gun Game, and Team Deathmatch. Oculus Quest users can now download and side-load the competitive mil-sim experience directly onto their standalone headset via Github.
Based on Creepy Jar’s 2018 PC game, Green Hell VR is an open-world survival game that has you struggling to survive the harsh realities of life in the Amazon rainforest. Incuvo has also launched a new trailer showcasing even more of the brutal gameplay, from wild animal attacks to advanced crafting mechanics.
billion in 2018 and is projected to reach $11.14 In 2018 alone, 87% of event planners arranged to use some sort of AR. See Also: How Immersive Technology Is Advancing Healthcare. Overall, the market for virtual reality and AR in the healthcare sector was estimated to be around $2.14 billion by 2025.
2018’s Red Matter was a largely slept-on mystery sci-fi game with captivating visuals and an intriguing storyline. The sequel to 2018’s VR platformer, Moss: Book II launched on PlayStation VR last month, offering console VR players another thrilling adventure set throughout a variety of fantastical environments.
Originally released in 2018, Vox Machinae is a gem of a VR mech game that’s well loved by those that have played it. Despite its very early entrance into the VR scene, indie backing, and lengthy development period, Vox Machinae defied the odds and managed to make its way to an early access launch in 2018.
In 2018, Warner Bros. The book spent 100 weeks on the New York Times’ iconic bestsellers list. and Steven Spielberg released an official film adaptation that went on to gross an impressive $582.8 According to Cline, Ready Player Two will be a direct sequel to the book as opposed to the film.
In 2018, around 8,175 firefighter injuries were caused by training exercises, according to the National Fire Protection Association. How Virtual Reality Enhances Fire Training. Firefighters need to undergo long hours of training to improve the execution and efficiency of any operation. Sometimes they get injured during these exercises.
In 2018, it began to leverage VR technology to upskill employees in after-sales. In 2018, Henkel began the use of VR for vehicle repair training. To help prepare their personnel for such scenarios, Verizon began using VR training in 2018. Porsche started offering virtual experiences to its consumers a couple of years ago.
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