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Science-based basketball training and oldschool Galaga with a multiplayer twist heads to iOS via Apple’s advanced augmented reality platform. Apple’s2018 keynote event has officially come to a close and it appears as though iOS fans have much to look forward to over the coming months. Image Credit: Apple.
Apple kicked off its annual World Wide Developer Conference (WWDC) earlier today with a two-hour keynote detailing several updates to its lineup of iOS products. This includes numerous improvements to Apple Maps, from additional details like elevation and custom-designed landmarks to new road details and a variety of other upgrades.
As a researcher and designer working with AR for the past 13 years, here are my picks for the Top 8 of 2018 (in no order of ranking). ARstories) December 20, 2018. The AR exhibition ReBlink was so good it was extended into 2018. ARstories) December 13, 2018. Real or AR and Augmented Human in 2018.
Will Apple be the first to kick-start the AR headset market? According to research conducted by TF International Securities analyst Ming-Chi Kuo, Apple will begin mass production of its long-rumored AR headset before the end of the year and will launch the device as early as the second quarter of 2020. .
According to a new report by 9to5Mac , Apple is currently in the process of acquiring VR/AR live streaming platform NextVR for a modest $100M. Apple’s purchase would gain the company access not only to the platforms’ numerous existing partnerships, but it’s patented live streaming technology that upscales video streams.
And Apple ruled a lot of those talks. Bracing for Impact From Apple A big shift is expected this week as Apple is expected to announce its entrance into the XR market. ARPost started speculating in 2018 on a 2019 release. Whether an Apple entrance is real this time or not, AWE is bracing itself.
A newly published patent application from Apple highlights the company’s internal exploration of “micro-gestures” for AR input, which involves using the thumb against the index finger as a sort of virtual joystick or selector. Image courtesy Apple. Image courtesy Apple. Image courtesy Apple.
It only takes a big company like Apple to jump into the market and we could be looking at market of millions of smart glasses in no time at all,” Jijiashvili concludes. AR smart glasses for consumers have encouraging potential, particularly if a large consumer electronics firm such as Apple decides to enter the market.
At Apple’s WWDC conference this week, the company announced that the Vive Pro will be fully supported on the newest version of MacOS, ‘Mojave’, soon to launch in public beta and available widely later this year. Speaking during a session at WWDC 2018 this week, Karol Gasi?ski, High Sierra. Karol Gasi?ski
We printed 100 @hugeinc 2018 Magenta Gift Guides with a little something extra #limitededition pic.twitter.com/LuRlgfMGX7. — Derek Fridman (@hellofridman) December 3, 2018. The longest part of the entire process, according to Fridman, was getting Apple to approve their app. Image Credit: HUGE.
According to documents filed last month with SEC, a new stock issuance of some $10 million by OLED microdisplay maker eMagin will be bought up by Apple, Valve, and LG, among others. SEE ALSO Apple's Latest VR Patent Describes a Compact VR Headset with Eye Tracking. You’ll see the VR industry leapfrogging any other display technology.
Why is Apple Buying NextVR. Two such companies apparently found ports in the storm last week: NextVR reportedly is being acquired by Apple, and 6D.ai Apple and NextVR. NextVR failed to close a Series C investment in late 2018, leading to layoffs of 40% of their staff in January 2019. by Devon Copley.
Apple’s significant impact on the market tends to draw attention from companies that might not have otherwise entered a specific product category—aka “The Apple Effect.” So why Apple, and why now? And that’s in spite of its $3,500 price tag.
According to a new report by Bloomberg , Apple’s long-rumored VR/AR headset could be delayed until 2023 due to a combination of technical issues, citing “people familiar with the situation.” We first received word of a potential mixed reality headset in development at Apple back in 2018. Image Credit: Apple.
This week, we look at Apple’s moves across the spatial spectrum, Magic Leap 2, And Oculus Quest game sales among other items. Let’s dive in… Apple VR rumors mounting up. Macrumors called our attention to articles in the Verge and Bloomberg that quote an unnamed source who’s supposedly seen Apple’s debut consumer HMD.
We have lots of non-news about Apple’s XR efforts. The hype around Apple glasses is huge , and everything that gets shared about Apple and XR gets many views. We already knew that Tim likes AR and “what we have to offer” may also be a potato with an Apple brand costing $400. Other relevant news. Image by The Information).
With the release of iOS 11, hundreds of millions of Apple devices gained the ability to perform basic augmented reality functions, albeit viewed through the screens of iPhones and iPads. Apple doesn’t plan to sell the headset though, and will likely only use it for testing purposes.
A new report shows a customized HTC Vive Focus controller and “crosswalk bowling game” Back in 2018, rumors began circulating that Apple was in development of a hybrid VR/AR headset. Weird I guess HTC are assisting Apple with AR tech? Is that a customized HTC Vive Focus controller? Feature Image Credit: MacRumors.
At Worldwide Developer Conference today, Apple announced a new avatar system, dubbed ‘Memoji’, the company’s next step into the world of iPhone X animated emojis mapped to a user’s facial movements. Move over Samsung AR Emoji , because Apple looks to have gotten the cutesy Pixar-vibe down pat.
Apple is rolling out iOS 11 today, its mobile operating system that’s compatible with “hundreds of millions of devices” including iPhones going back to the iPhone 5s, and a variety of recent iPads. Complete Anatomy 2018 +Courses (iPad only). image courtesy Apple. Download here. Sky Guide . MLB.com At Bat.
Palmer Luckey, the founder of Oculus who left the company in 2017, appears to have insider knowledge of upcoming Apple XR headset, which is expected to be unveiled at its Worldwide Developers Conference (WWDC) next month. To Luckey, Apple’s hotly awaited entrance into the space is apparently “so good.”
After the mobile augmented reality platforms of ARKit and ARCore moved Google's previously groundbreaking Project Tango (the AR platform that gave us the first smartphones with depth sensors) into obsolescence in 2018, we've seen a bit of a resurgence of what was then a niche component for flagship devices.
After establishing itself as a leader among media companies in augmented reality in journalism over the course of 2018, The New York Times pulled back from the technology this year.
Series A Investment, AR Experience to Come in 2018 appeared first on Road to VR. It (of course) comes with a pretty robust avatar creator so you can create your own unique you. vTime’s core development and management team tallies over 40 people in both its UK Liverpool headquarters and in the USA.
According to a report from Business Insider , earlier this year Apple was on the verge of acquiring Leap Motion, but the deal fell through days before it was expected to close. According to the report, this is the second time in some six years that Apple had conversations with the company about an acquisition.
Using #ARKit image detection to recognize images displayed on an Apple Watch, showing more information in AR. — Nathan Gitter (@nathangitter) July 7, 2018. It’s his augmented Apple Watch demo, however, that seems to have people riled up the most. Imagining future AR interactions with wearables. pic.twitter.com/2PETNbRO3Q.
Here’s a list of the most popular free and paid Apple ARKit apps. During Apple’s WWDC event, Craig Federighi, Apple’s senior vice president of Software Engineering introduced ARKit , boldly declaring that “Apple will have the largest AR platform in the world.” 19, 2017 to March 19, 2018)?
The first rumbling of trouble came back in 2018, when the device was finally revealed to the public, after much Apple-style secrecy and well-hyped promotion, only to be scorched by many tech reviewers who apparently expected more from the $2,295 device.
Saudi Arabia has recently injected more than half a billion dollars into augmented reality company Magic Leap, which it hopes will rival Apple’s Vision Pro mixed reality headset. Will Magic Leap 2 be able to compete with Apple? It’s certainly worth watching.
Pivoting from Myo and rebranding to North in 2018, the company then released Focals, which focused on creating a stylish, unobtrusive pair of prescription-compatible smartglasses. The company says that it will be winding down support for its 2018 Focals smartglasses, and that Focals 2.0 is effectively cancelled.
In 2019, the demand growth for augmented reality and virtual reality engineers skyrocketed 1400% from the previous year, surpassing the demand for blockchain engineers (the most in-demand skill in 2018). After emerging from stealth in 2018, Spatial has been making news for its holographic enabled meeting platform.
In the past, users popped into vTime using a number of devices, including Cardboard, Go, Gear VR, Rift, Vive, Windows VR, and smartphones using what the company calls a ‘magic window’ Now smartphone-clad users can also engage in chats using handheld AR thanks to Apple’s ARKit and Google’s ARCore integration released today.
Apple announced that it’s bringing a new show to Apple TV+ based on William Gibson’s award-winning cyberpunk novel Neuromancer (1984), offering another big moment for VR to take the limelight. And what does this mean to Joe Blow, Apple TV+ subscriber?
Patent and Trademark Office just published a patent application from Apple for a VR glove made with smart fabric that will be capable of this fine-level motion capture. Image courtesy Patently Apple.). The patent application was originally filed by Apple back in 2018 and was just published by the U.S. Patent Office.
Apple's iPad isn't invincible, but our roundup of the best iPad cases will help you outfit your device with some added protection to shield it from damage.
As first reported by GMW3 , Magic Leap appears to be flushing excess stock of the 2018-era AR headset via the Amazon-owned online retailer Woot. . Launched in 2018, Magic Leap straddled an uneasy rift between enterprise and prosumers with ML 1 (known then as ‘ML One’). Image courtesy Magic Leapgic leap.
Apple’s short history with VR is somewhat troubled. Earlier this week Apple provided an update on its Mac Pro line of desktop PCs, promising that a new iteration of the device would be coming at some point in 2018. As for a possible Mac VR headset made by Apple itself? No word yet.
That’s a patently Apple recipe though that Samsung may not be able to easily replicate. The question is: what can Samsung bring to the table that Apple and Meta can’t? Now that Apple has released Vision Pro, that landscape is set to change, although maybe not right away. Meta has games and Apple has its ecosystem.
Hugo Barra, Meta’s former Head of VR, offered some unique insight into the XR industry recently with an extensive blogpost that centers around Apple Vision Pro. Barra warns that, like the company’s first standalone headset Oculus Go, the novelty around casual content consumption will probably fade fairly quickly.
Apple is on a roll with augmented reality. Recent hiring data also indicates that Apple has big plans to merge AR with Apple Maps. On Monday , Apple released iOS 12 out into the wild and with it a slew of much desired updates that iPhone and iPad users have been waiting for. Image Credit: Shopify.
Founded in 2018 by Chaudhri and Bethany Bongiorno, the company announced in May that it had secured $100 million in investment from Microsoft, OpenAI founder Sam Altman, Volvo, and LG, bringing Humane’s total funding to $230 million. Patrick Gates, the company’s chief technology officer, is a former Apple senior director.
Apple AR/VR headset may rely on a nearby iPhone to work. The latest news on Apple’s upcoming AR/VR visor comes from The Information, which in a report reveals how Apple is working on making its upcoming headset not a fully standalone, but something that works thanks to the processing power of a nearby iPhone. Image by Lynx).
On Tuesday, a rebooted version of Octi (which first debuted in 2018) dropped on the Apple App Store. In a world full of augmented reality camera effects apps, one app is going in a more social direction.
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