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Apple kicked off its annual World Wide Developer Conference (WWDC) earlier today with a two-hour keynote detailing several updates to its lineup of iOS products. This includes numerous improvements to Apple Maps, from additional details like elevation and custom-designed landmarks to new road details and a variety of other upgrades.
How many XR headsets is Apple working on, and when can we get our hands one them? Finally, why in the name of the geek gods is Google shutting down Poly? Google’s own Tilt Brush, an important content creation tool, relies on Poly. Tilt Brush co-creator Patrick Hackett just left Google, too. Not a good sign.
Google today confirmed in a blog post that it’s acquired North, the Canada-based smartglasses maker behind Focals. Pivoting from Myo and rebranding to North in 2018, the company then released Focals, which focused on creating a stylish, unobtrusive pair of prescription-compatible smartglasses. is effectively cancelled.
After the mobile augmented reality platforms of ARKit and ARCore moved Google's previously groundbreaking Project Tango (the AR platform that gave us the first smartphones with depth sensors) into obsolescence in 2018, we've seen a bit of a resurgence of what was then a niche component for flagship devices.
Google Earth VR was an early and enchanting app for the first generation of modern PC VR headsets, but unfortunately it never made the leap to the standalone era. Now a new app, FLY , brings the magic of exploring Google Earth in VR to Quest and Vision Pro. But the Vision Pro version is rendered at 2.5x
Samsung’s 2023 Unpacked event was all about the company’s Galaxy S23 hardware, although at the end of its hour-long presentation the South Korean tech giant announced it was working with Qualcomm and Google to develop an XR device. Samsung was one of the first truly massive tech companies to develop VR hardware.
This puts Meta in an entirely new position as a platform holder, as it now seems the company is trying to beat Google at its own game. Apple vs. Microsoft. Apple vs. Google. And you know what, it just might win. It’s a tale as old as time.
Apple’s significant impact on the market tends to draw attention from companies that might not have otherwise entered a specific product category—aka “The Apple Effect.” So why Apple, and why now? And that’s in spite of its $3,500 price tag.
Though there wasn’t much groundbreaking in the Daydream news shared at Google I/O this year, the company is growing its AR/VR team at an accelerated rate, suggesting Google has a number of things up its sleeve yet. ” The opening is at Google’s Mountain View headquarters. Photo by Road to VR.
First of all, Google has to keep the work on the headset very secret also internally , because Samsung is afraid that Google will steal its expertise to build a competing product. Google is working in parallel to build the Android XR operating system for this headset and a Micro XR operating system for AR glasses.
.” According to the developers, vTime has had “almost a million downloads” since launch in December 2015, something the company can claim thanks to its many platforms; vTime supports Oculus Rift, Windows VR headsets, Google Daydream, Gear VR, Google Cardboard, as well as non-VR modes through both respective Android and iOS apps.
A report from The Information last week alleged Meta and Google held talks in effort to bring Android XR to Quest. Google abandoned Daydream after less than 2 years, while Meta grew Oculus (now Quest) to tens of millions scale,” explains Heaney. million apps built for iPhone in addition to 1,000+ visionOS native apps.
Samsung has partnered with Google to make an XR headset, although the South Korean tech giant hasn’t tipped its hand on what to expect just yet. That’s a patently Apple recipe though that Samsung may not be able to easily replicate. The question is: what can Samsung bring to the table that Apple and Meta can’t?
New rumors on Apple and Meta devices. I know it may sound weird to you, but we have new rumors on Apple headsets and also about the future Meta Project Cambria and Quest 3. Regarding Apple, the super-reliable analysts have stated that the headset may feature three displays because just two are for losers. Other relevant news.
In 2019, the demand growth for augmented reality and virtual reality engineers skyrocketed 1400% from the previous year, surpassing the demand for blockchain engineers (the most in-demand skill in 2018). After emerging from stealth in 2018, Spatial has been making news for its holographic enabled meeting platform.
As first reported by GMW3 , Magic Leap appears to be flushing excess stock of the 2018-era AR headset via the Amazon-owned online retailer Woot. . Launched in 2018, Magic Leap straddled an uneasy rift between enterprise and prosumers with ML 1 (known then as ‘ML One’). Image courtesy Magic Leapgic leap.
In the past, users popped into vTime using a number of devices, including Cardboard, Go, Gear VR, Rift, Vive, Windows VR, and smartphones using what the company calls a ‘magic window’ Now smartphone-clad users can also engage in chats using handheld AR thanks to Apple’s ARKit and Google’s ARCore integration released today.
Magic Leap has entered a "multi-faceted, strategic technology partnership" with Google. The companies say the partnership will combine Magic Leap's "leadership in optics and manufacturing" with Google's "technology platforms". Google was an initial investor in Magic Leap, leading a $542 million funding round back in 2014.
Well, if the rumor becomes reality, this would mean that all next Apple devices will have both front and back depth cameras, for high-precision Augmented Reality and 3D reconstruction. Well played Apple. Let’s see if Facebook will be a worthier opponent than Google. In 2018, this was mindblowing. Other relevant news.
CEO Mike Cadoux says 2018 has been a great year for AR, with Snapchat and Facebook enabling developers like them to push content on their platforms. Looking into 2019, with Apple and Google starting to support Web based AR experiences, I believe we will see more useful AR experiences from brands soon. Image Credit: Kabaq.
CEO Mike Cadoux says 2018 has been a great year for AR, with Snapchat and Facebook enabling developers like them to push content on their platforms. Looking into 2019, with Apple and Google starting to support Web based AR experiences, I believe we will see more useful AR experiences from brands soon.
But did you know that before there was Pokémon GO , Niantic launched a sci-fi-based AR game called Ingress Prime that used OpenStreetMap and Google Maps to create a citywide geocaching game of capture the flag? More importantly, what will this merging of technologies do for AR in general? Feature Image Credit: Niantic x Sony.
Now the company has adapted their system for Apple’s ARKit, showing how phone-based augmented reality can be used to view volumetric footage, and allow users to step through a portal into the footage. SEE ALSO The 10 Coolest Things Being Built with Apple's ARKit Right Now. Image courtesy HypeVR.
As with every big event, I’m writing a post to try to summarize the most important news that have come out from the GDC 2018 … so that if you have lost something, you just need to read this post to get in par with the rest of the world. — Benjamin Lang (@benz145) March 23, 2018. So, are you ready? Let’s start!
As of February 2018, non-gaming apps already feature a 85/15 split on the Microsoft Store, but the highest quote, 95%, will apply when a customer uses a direct link to get to and purchase the application. SEE ALSO Microsoft Introduces New AR/VR Apps for Remote Assistance, Layout Visualization.
Google I/O 2024 takes place on May 14, and the company confirmed it will include "AR announcements". Early last year Samsung officially announced it was working on an XR headset, with Google handling the system software via a new variant of Android and Qualcomm providing the chipset.
Magic Leap is undergoing layoffs just a few months after announcing a partnership with Google. Four years later, Magic Leap 2 is a state-of-the-art AR headset which externalizes most processing for the device into a wearable sling in the somewhat similar way Apple reduces weight on your head with Vision Pro's battery pack.
After climbing up the curve steadily year by year in the cycle, augmented reality took a steep ride down to the trough of disillusionment in 2018. With Google, Apple, and other tech giants heavily investing in the space, industry insiders debated whether 2020 would be the year things would finally enter the slope of enlightenment.
Meta is rolling out update v37 for Oculus Quest and Quest 2 bringing quality-of-life improvements like interface tweaks and tracking support for the Apple Magic Keyboard. ” you’d either need to memorize the URL and enter it directly or memorize the name of the app and then Google it to hopefully find it inside the headset.
Google reportedly asked Meta to partner and "contribute to" its upcoming XR platform, but Meta said no. Meta has been working on it for at least seven years, as it first arrived in 2018's Oculus Go. But less than two years later in late 2019 Google abandoned the Daydream platform, and no other standalone headset ever used it.
On Friday morning, Bloomberg reported that Google and Apple have removed longtime opposition leader Alexei Navalny’s voter guide app from the App Store and Google Play store in Russia. The world’s two most powerful tech companies have kowtowed to Putin’s regime, it seems. Activists have charged the companies with… Read more.
On Friday, a report on CNET shook a bit the XR community revealing that Apple is working on an AR/VR headset for 2020. An article that has become pretty popular, since every time that Apple makes something in an industry, it for sure changes all the market dynamics. Let’s take point 1: Apple is working on an AR/VR headset.
” It has taken place in LA in October, 9-10th 2018 and has been attended by various believers, innovators, developers and journalists. — The Digital Acid (@thedigitalacid) October 11, 2018. — Magic Leap Developers (@magicleapdevs) October 10, 2018. — Andre Elijah (@AndreElijah) October 13, 2018.
It's a more premium option for higher-priced headsets, including those designed to take on Apple Vision Pro. Qualcomm indicated that XR2+ Gen 2 will power Immersed's Visor , Samsung's upcoming Google-powered headset , a yet-to-be-announced new HTC Vive headset, a YVR headset in China, and a fifth headset from a currently undisclosed company.
Beat Games, the studio behind the popular block-slashing rhythm game Beat Saber (2018) , today released a free update that brings with it six new playable tracks to the game, and a few new features and improvements too. 3 from multiple services, including Apple Music, Google Music, Amazon, Spotify, and more. The OST Vol.
B from Google, Disney, AT&T, Alibaba Group, JP Morgan, Kleiner Perkins, Qualcomm, and other brand name investors to make see-through AR glasses, and the content, optics, chips, and AI that go in them. The first developer version was released in late 2018 to mixed reviews. Image source: Apple. Niantic acquired 6D.ai
— Val Vacante (@valvacante) October 31, 2018. The ReachEDU app is available for free on the Appstore and Google Play. MekaMon are available via Apple (in-store and online), Amazon among other retailers. He quickly learned that robotics and gaming captured students’ attention, making learning infinitely more engaging.
The excitement and expectations that consumed 2016 and 2017 were followed by a bad hangover in 2018 and 2019. But then around 2002, things moved slowly towards measured progress, and the rise of tech giants like Google, Facebook, and the web 2.0 Apple , Google , Facebook and Microsoft are all on that list.
In January, 2015, amid a mounting wave of critical sentiment, Google withdrew Glass from the consumer market, with the promise of returning with a revamped product in 2017. This, perhaps minus the display, is very close to the specs that Focals by North delivered back in 2018. Let’s have that Apple II moment. But it has.
Their first MR project used Google Tango and the Microsoft HoloLens to bring a rare digital tank from their game to a real-life exhibit at the Tank Museum at Bovington , UK. Apple ARKit, Google ARCore and Facebook Camera Effects could deliver more than 900 million installed base by the end of this year, jumping to nearly 3.5
They aim to bring the awards back in 2018, skipping the 2017 season “in order to assess the changing landscape of immersive technology and entertainment,” according to a prepared statement. The move to 2018 by the Proto Awards comes when the emerging mixed reality industry is in a transitional period.
The tech industry is looking to replace the smartphone — and everybody is waiting to see what Apple comes up with. I n 2007, Apple unveiled the iPhone. Apple didn’t invent the smartphone — companies like Palm and Blackberry had been selling them for years. But Apple’s not the only company working on these products.
As Facebook and Apple begin to fire up more projects in the AR/VR world, Google has spent the last year shutting down most of their existing projects in that space. Google also notes that the app will continue to be available in the app stores on VR headsets. A Google spokesperson declined to comment further.
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