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This week, we look at Apple’s moves across the spatial spectrum, Magic Leap 2, And Oculus Quest game sales among other items. Let’s dive in… Apple VR rumors mounting up. We predicted in 2018 that the Apple XR device would probably be focused on media consumption – at first.
According to a new report by 9to5Mac , Apple is currently in the process of acquiring VR/AR live streaming platform NextVR for a modest $100M. Apple’s purchase would gain the company access not only to the platforms’ numerous existing partnerships, but it’s patented live streaming technology that upscales video streams.
Palmer Luckey, the founder of Oculus who left the company in 2017, appears to have insider knowledge of upcoming Apple XR headset, which is expected to be unveiled at its Worldwide Developers Conference (WWDC) next month. To Luckey, Apple’s hotly awaited entrance into the space is apparently “so good.”
Hugo Barra, Meta’s former Head of VR, offered some unique insight into the XR industry recently with an extensive blogpost that centers around Apple Vision Pro. Barra warns that, like the company’s first standalone headset Oculus Go, the novelty around casual content consumption will probably fade fairly quickly.
We expect stand-alone headsets like the Oculus Go and HTC Vive Focus to ignite a new wave of growth that will help broaden the appeal of virtual reality, particularly with businesses and in education,” says George Jijiashvili, CCS Insight’s senior analyst for wearables. billion in 2018 appeared first on Tech Trends.
At Apple’s WWDC conference this week, the company announced that the Vive Pro will be fully supported on the newest version of MacOS, ‘Mojave’, soon to launch in public beta and available widely later this year. Speaking during a session at WWDC 2018 this week, Karol Gasi?ski, High Sierra. Karol Gasi?ski
We printed 100 @hugeinc 2018 Magenta Gift Guides with a little something extra #limitededition pic.twitter.com/LuRlgfMGX7. — Derek Fridman (@hellofridman) December 3, 2018. The longest part of the entire process, according to Fridman, was getting Apple to approve their app. Image Credit: HUGE.
Apple’s significant impact on the market tends to draw attention from companies that might not have otherwise entered a specific product category—aka “The Apple Effect.” So why Apple, and why now? And that’s in spite of its $3,500 price tag.
.” According to the developers, vTime has had “almost a million downloads” since launch in December 2015, something the company can claim thanks to its many platforms; vTime supports Oculus Rift, Windows VR headsets, Google Daydream, Gear VR, Google Cardboard, as well as non-VR modes through both respective Android and iOS apps.
At Worldwide Developer Conference today, Apple announced a new avatar system, dubbed ‘Memoji’, the company’s next step into the world of iPhone X animated emojis mapped to a user’s facial movements. Move over Samsung AR Emoji , because Apple looks to have gotten the cutesy Pixar-vibe down pat.
Meta is rolling out update v37 for Oculus Quest and Quest 2 bringing quality-of-life improvements like interface tweaks and tracking support for the Apple Magic Keyboard. For now Oculus says the new link sharing feature is only available on Android phones, but iOS support is expected in the future. Interface Improvements.
New music for Beat Saber (2018) seems to be flowing in at faster clip ever since Facebook acquired Beat Games , the Czech Republic-based VR studio. The pack will be available for $8 (or $2 per song) across all platforms, which includes Oculus Rift, Oculus Quest, SteamVR-compatible headsets, and PSVR.
In 2019, the demand growth for augmented reality and virtual reality engineers skyrocketed 1400% from the previous year, surpassing the demand for blockchain engineers (the most in-demand skill in 2018). After emerging from stealth in 2018, Spatial has been making news for its holographic enabled meeting platform.
Its specs make it more powerful than Oculus Quest 2: 2K x 2K resolution per eye 90Hz refresh rate Qualcomm Snapdragon XR 2 chipset 8GB DDR4 RAM Mechanic IPD adjustment with exact setting of your measure. It seems a very good headset , apart from the terrible exterior design that looks like the son of an Oculus Quest 2 and a Vive Cosmos.
At Oculus Connect 5 in 2018, the company’s annual XR developer conference, Zuckerberg explained that he believed that 10 million VR users was an important milestone for the company to reach in order to make a sustainable ecosystem for VR developers. Image courtesy Oculus.
Well, if the rumor becomes reality, this would mean that all next Apple devices will have both front and back depth cameras, for high-precision Augmented Reality and 3D reconstruction. Well played Apple. In 2018, this was mindblowing. Let’s see if Facebook will be a worthier opponent than Google. Other relevant news.
Patent and Trademark Office just published a patent application from Apple for a VR glove made with smart fabric that will be capable of this fine-level motion capture. Image courtesy Patently Apple.). The patent application was originally filed by Apple back in 2018 and was just published by the U.S. Patent Office.
Apple’s short history with VR is somewhat troubled. While CEO Tim Cook continues to rave about AR instead , headset makers like Facebook’s Oculus don’t support the Mac OSX, citing the need for more powerful hardware to run headsets like the Rift. As for a possible Mac VR headset made by Apple itself?
SEE ALSO Report: Apple Starts Preliminary Production on "semitransparent" AR Lenses. Back in 2018, Goertek struck a strategic partnership with WaveOptics , which at the time aimed to enable mass manufacture of waveguides for ultimately cheaper AR headsets.
That’s a patently Apple recipe though that Samsung may not be able to easily replicate. The question is: what can Samsung bring to the table that Apple and Meta can’t? Now that Apple has released Vision Pro, that landscape is set to change, although maybe not right away. Meta has games and Apple has its ecosystem.
Back in 2018 every Oculus Rift stopped working due to an expired certificate. To be seen as a serious consumer electronics company on par with Apple, Meta may have to reconsider some of its policies on software updates, and build up the kind of trust that is significantly eroded by being left with a brick on Christmas day.
.” It has taken place in LA in October, 9-10th 2018 and has been attended by various believers, innovators, developers and journalists. — The Digital Acid (@thedigitalacid) October 11, 2018. PixelStrikeInc brace yourself…the memes are coming. pic.twitter.com/MbJZV8aOdf. Magic Leap availability. This is good.
Shortly afterwards, Bosworth re-posted on X (formerly Twitter) a comment made by UploadVR’s David Heaney which seems to sum up Meta’s thought process: “Meta and Google both launched standalone VR platforms in 2018. “Now years later, after the market is already proven, Google wants Meta to kowtow to its attempt #2?”
As of February 2018, non-gaming apps already feature a 85/15 split on the Microsoft Store, but the highest quote, 95%, will apply when a customer uses a direct link to get to and purchase the application. SEE ALSO Microsoft Introduces New AR/VR Apps for Remote Assistance, Layout Visualization.
On Friday, a report on CNET shook a bit the XR community revealing that Apple is working on an AR/VR headset for 2020. An article that has become pretty popular, since every time that Apple makes something in an industry, it for sure changes all the market dynamics. Let’s take point 1: Apple is working on an AR/VR headset.
Beat Games, the studio behind the popular block-slashing rhythm game Beat Saber (2018) , today released a free update that brings with it six new playable tracks to the game, and a few new features and improvements too. 3 from multiple services, including Apple Music, Google Music, Amazon, Spotify, and more. The OST Vol.
MR headsets include Meta Quest Pro, HTC Vive XR Elite, and Apple’s rumored headset which is reportedly set to arrive sometime early this year at around $3,000. Samsung was one of the first truly massive tech companies to develop VR hardware.
Google’s increasing hiring in the AR and VR space mirrors other major tech companies like Oculus who toward the end of 2017 and into 2018 began an AR/VR hiring spree that would nearly triple the number of the company’s usual job listings.
The game, launching globally on December 4th, is supporting a wide array of VR platforms including PSVR, HTC Vive, HTC Vive Focus, Oculus Rift, Oculus Go, Gear VR, and Windows VR headsets. The post Zen-like Adventure ‘Arca’s Path’ to Launch December 4th on All Major VR Platforms appeared first on Road to VR.
This is the same approach used by headsets like Oculus Quest. Apple has also been looking into the idea of head-mounted haptics to aid navigation in virtual spaces. This would dwarf the 1.0 megapixel per-eye of the original PSVR. Megapixels per-eye. PSVR 2 (rumored). After 2021. IPD Adjustment.
Since it features no computational unit and no battery, it can be smaller and lighter than “shoebox” headsets like the Oculus Quest that must contain everything inside; Thanks to the use of pancake optics, the screen can be closer to the lenses , for a very compact design. Zoom on the 6DOF controllers. The importance of Huawei.
There's already a Chinese knockoff of Apple Vision Pro, and we tried it on at CES. EmdoorVR's AX162 It's clearly designed to resemble Apple Vision Pro as closely as possible, to ride the wave of Vision Pro's reputation and popularity. A to-scale 3D render of the real Apple Vision Pro at a very similar angle.
They aim to bring the awards back in 2018, skipping the 2017 season “in order to assess the changing landscape of immersive technology and entertainment,” according to a prepared statement. The move to 2018 by the Proto Awards comes when the emerging mixed reality industry is in a transitional period.
I have to say that this “leak” comes in a very timely fashion , by chance exactly at the moment when Facebook was building the hype for Oculus Quest 2 Pro , convincing so some people to wait for Valve’s moves before buying the new Oculus headset. Apple Maps are going AR. Facebook hires the first Oculus Ambassadors.
Apple’s ‘Gather Round’ product event took place today, and while the company is predictably heavy on the new hardware iterations, including Apple Watch Series 4, the A12 Bionic chip, and new iPhone X versions, the company is still plugging its AR capabilities with two featured ARKit 2.0 Image courtesy Apple.
The confirmation comes not long after a July report by The Information which claimed that Facebook signed a deal with Ubisoft to develop Oculus exclusive VR projects based on Assassin’s Creed and Splinter Cell ; it seems that these two plot points might very well be connected. Transference (2018) [optional VR support].
This represents a 64 percent increase over the number of patents granted to the company in 2018 however, which consequently bumped the company up the rankings by an astounding 22 places. 2018 Grants. Here’s a quick look at the top ten in comparison to Facebook, courtesy of Fairview Research: Organization. 2019 Grants. Intel Corp.
They retrofitted an Oculus Rift with an extra layer of lenses inside the unit. An OLED microdisplay projects an image onto a glass plate over the Oculus lenses. The comparison is apples to apples, taken through the same sense with the same SLR. That center piece is said to have 70 times the resolution of the Rift’s image.
A new report from The Information however alleges that the company has seen sluggish sales of its Magic Leap One AR headset, something that reportedly only sold 6,000 units in the first six months following its August 2018 launch. SEE ALSO Apple AR Headset FOV, Codename, and Stereoscopic Rendering Mode Reportedly Found in iOS 13.1.
.” Blau has held several senior positions at companies such as Autodesk, Silicon Graphics, and Double Fusion, and most recently as a Gartner analyst, serving as lead for Apple and other AR and VR technologies. In April 2018, the company secured $7.6 See how to download vTime here.
According to CBINSIGHTS , tech giants like Facebook, Amazon, Microsoft, Google, and Apple (FAMGA) have all been acquiring AI startups aggressively in the last decade. Apple leads when compared with other giants in terms of acquisitions made. billion in 2018 and is expected to reach approximately US$814.7 Source: CBINSIGHTS.
The tech industry is looking to replace the smartphone — and everybody is waiting to see what Apple comes up with. I n 2007, Apple unveiled the iPhone. Apple didn’t invent the smartphone — companies like Palm and Blackberry had been selling them for years. Triangulating Clues in Apple’s AR Roadmap.
Image by Oculus). Oculus Quest may have sold only 400,000 units. It seems that according to it, Oculus Quest , considered by many the first VR headset that can become mainstream, has sold only 180,000 units in Q3 of this year, for a total number of 400,000 units sold since launch. Bloomberg publishes new hints on Apple glasses.
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