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Google’s Early VR Modeling Tool ‘Blocks’ is Getting Revived as Open Source Software

Road to VR

Google announced that Blocks , the 3D asset creation tool released for VR in 2017, is following in the footsteps of Tilt Brush by going open source. The Icosa Foundation is also known for developing Open Brush and Google Polygon replacement Icosa Gallery. ” The open source archive of the Blocks code can be found on github.

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Google Opens ‘Maps’ API So Devs Can Create ‘Pokémon Go’-style Games

Road to VR

During the Google Developer Day presentation at GDC 2018, Product Manager Clementine Jacoby and Engineering Lead Patrick Donelan at Google Maps presented the team’s progress in bringing their technology and data to game developers. Image courtesy Google.

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GDC 2018 ‘Day 2’ Roundup – ‘Budget Cuts’ Hands-On, Google Maps and ARCore, Squanch Games’ Exclusive, and More

Road to VR

Here’s a roundup of news from the second day of our GDC 2018 coverage. We go hands-on with Budget Cuts, Google presents ARCore and Maps API-enabled apps, Squanch Games’ Daydream exclusive title announced, and Magic Leap talks about developing games for a spatial computing platform. Google highlights 4 ARCore apps.

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The XR Week Peek (2023.08.28): Quest 3 unboxing leaked, Samsung+Google headset situation is blurry, and more!

The Ghost Howls

First of all, Google has to keep the work on the headset very secret also internally , because Samsung is afraid that Google will steal its expertise to build a competing product. Google is working in parallel to build the Android XR operating system for this headset and a Micro XR operating system for AR glasses.

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VRLA 2018 Returns; Keynote Lineup Announced

VRScout

The Mezo interactive art installation that will be the centerpiece of the show floor at VRLA 2018. First time attendees can register in VR via the official VRLA Registration 2018 app or visit VRLA. The post VRLA 2018 Returns; Keynote Lineup Announced appeared first on VRScout. Passes are available now and start at just $30.

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GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

Road to VR

Here’s a roundup of news from ‘day one’ of our GDC 2018 coverage. The company is still heavily involved with VR development however, and are expected to present some new technology with Google at Display Week 2018 in May. Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines.

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VRLA 2018 Highlights

VRScout

The intuitive tracking system also features multi user functionality, easy installation, support for multiple VR platforms and even an SDK for Unity 3D and UE4. The post VRLA 2018 Highlights appeared first on VRScout. OMNIVIRT 360-DEGREE ADVERTISEMENTS. Image Credit: XtremeVR / VRScout / OmniVirt.