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Following the wave of pre-show announcements and conferences , here’s a final roundup of all our E3 2018 coverage. Image courtesy Sony Japan Studio. Image courtesy Sony Japan Studio. Our hands-on time at E3 2018 left us impressed and wanting more; the title launches exclusively on PSVR in the Fall.
Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. It’s the “convergence of gaming, film, and music” part which speaks to where the long-term synergies between Sony and Epic lie.
Back at E3 2016, Microsoft’s Head of Xbox Phil Spencer announced on stage that the Xbox One X (then ‘Project Scorpio’) would become the industry’s next VR-compatible console, positioning the platform to compete with Sony’s PSVR with what Spencer called “high fidelity VR.” Trouble in paradise?
The Electronic Entertainment Expo (E3) is in Los Angeles, CA next week and it’s always one of the largest events of the year for gamers, giving giants of the industry including Sony, Microsoft, and Nintendo the chance to show off the latest hardware and games to drive the next generation of consumer interest. What We Know .
Epic Games, the creators of Unreal Engine, said it would consider building a launch title for Sony’s “next VR platform” during negotiations about Fortnite cross-play on PlayStation in 2018. And though Epic hasn’t made any VR games since then, it seems that in 2018 it was still ready and willing.
Oculus Go, the company’s low-end standalone VR headset, was announced back in October, 2017, and is said to be launching in “early 2018.” Oculus is holding two sponsored sessions, one of which promises an overview of Oculus’ roadmap for 2018 , and the other is about designing VR content for player embodiment.
Sony Interactive Entertainment announced Monday that the company is acquiring Insomniac Games, a storied game studio and one of the most experienced in VR development anywhere in the world. In that sense, this was a pretty good move for Sony on the VR front. Image courtesy Insomniac Games. SEE ALSO Xbox Game Studios Has (inadvertently?)
A Microsoft patent application for a ‘virtual reality floor mat’ describes a special mat which defines a virtual playspace and can be used for tracking. SEE ALSO Next-gen Xbox Revealed with No VR in Sight, Sony Forges Ahead with PSVR on PS5. Microsoft’s virtual reality mat patent application is a curious one.
In an era where Sony appears to have a significant lead in console sales already, and with PSVR sharpening the system’s competitive edge, pressure is mounting for Microsoft to figure out its Xbox VR strategy. Gamespot reports Sony’s latest PS4 sales figures (including both PS4 and PS4 Pro) at a whopping 67.5
A year ago, in response to Sony consistently delivering high-quality exclusives for PS4, Microsoft made a commitment to rejuvenating its first-party game development efforts and went on a shopping spree, acquiring a handful of respected studios to bolster its first-party game development talent under the Xbox Game Studios banner.
Oculus’ whirlwind Kickstarter success led many to believe that established entertainment companies such as Sony, Microsoft, or even tech giant Google might look to buy the company, but Facebook’s decisive choice wasn’t something anyone could have predicted. Image Credit: Benjamin Formaker-Olivas.
Following the revelations from the Microsoft and Bethesda presentations , this is a second roundup of news from E3 2017, currently taking place in Los Angeles. E3 technically starts today, but here’s what happened yesterday, with announcements from Intel, Ubisoft and Sony.
Back in 2016, at the E3 reveal of the Xbox ‘Project Scorpio’ (which would go on to become the company’s flagship Xbox One X), Microsoft said the console would bring “high fidelity VR” to Xbox. We commit and harness the full breadth of our resources at Microsoft to deliver on the future of play. Our answer?
Founded in 2017 and headquartered in Leeds, England, Angry Birds Movie 2 VR was its second VR game, coming after their first production, the Cardboard game All-Star Fruit Racing (2018). XR Games previously worked with Sony and Rovio to create its Angry Birds-themed VR title. “We
Image by Sony). Image by Microsoft). Microsoft ramps up distribution of HoloLens 2 and Kinect For Azure. Microsoft is working to improve the distribution of its latest devices: HoloLens 2 and Kinect For Azure. This is even more than the 20,000 concurrent users of early 2018 when the app went viral on Twitch.
.” Ready at Dawn has been in development of Lone Echo II since at least 2018. In a 2018 interview with Road to VR , CEO Ru Weerasuriya, said that the studio wanted to continue to break new ground in the VR medium. Image courtesy Ready at Dawn.
billion in 2017 and 2018. The leading producers of VR headsets like Sony, Oculus, Google, HTC, and Samsung, mainly focus on creating cost-effective devices. Sony, Nintendo, and Microsoft are expected to reduce the prices for their game products in the coming years. billion, the next year it increased to $3.6
In the entertainment area of Gamescom, NVIDIA has put some RTX graphics cards on the desks of some booth of partner companies , like ASUS and Microsoft. While at Microsoft booth there was a premium RTX 2080 Ti , that I’ve been able to take in my hands so to make a video where you can see it from all angles.
Sony just added itself to that list. Sony hasn’t said anything else about this year’s briefing, but you can expect to see the latest updates on PS4 and, hopefully, PSVR games at the show. If this E3 showing is half as eventful for PSVR then it’ll still be one to remember.
On the other side, this is massive for Apple, that mixing the data of Apple Maps together with all these point clouds detected by the rear cameras when in use, will be able to create an AR Cloud ecosystem probably even before Facebook, Microsoft, and Google. In 2018, this was mindblowing. Microsoft releases Azure Remote Rendering.
Microsoft’s Project Scorpio, an upgraded version of its Xbox One console, is coming to market later this year, but we still don’t know much about it. Microsoft is positioning its new beast to push 4K gaming (a 4K UHD Blu-ray optical drive is included) but, as we all know, the system is also going to host VR experiences.
However, the report did lump together Pokémon GO, which earned 96% of all AR software revenue in 2016, and MR devices like the Microsoft HoloLens proving not yet ready for consumers. The report predicts that around 14 million smartphone VR headsets will sell in 2017, rising to 25 million in 2018 and reaching 70 million by 2021.
Six months on from its reveal, Microsoft’s Project Scorpio remains a promising mystery for the VR industry. Sony has partnered with Capcom and is utilizing its own first-party studios. Could Oculus be preparing a Rift 2 reveal for (the unannounced) Oculus Connect 4, for release in 2018?
Facebook Open Source (@fbOpenSource) January 22, 2018. Increasing a headset or experience’s ability to induce feelings of presence is a major concern for the corporations driving VR’s growth such as Facebook, Google, Sony and Microsoft.
It’s not a practice you’d expect to see utilized with something as big as the PlayStation brand, but Sony’s PlayStation VR (PSVR) seems to be an exception to the rule. Sony says that PSVR’s success, nearing — if not by now surpassing — one million units sold , surprises even them.
Are Microsoft’s Mixed Reality headsets any good? Microsoft seems like the wild card in VR right now. There’s a lot about Microsoft’s approach to VR that sounds too good to be true. Sticking with Microsoft, there’s still much to learn about its refreshed Xbox console, Xbox One X.
Going into the show, we knew that Microsoft would be revealing its upgraded Xbox One console, now confirmed to be the Xbox One X. Still, Microsoft did later confirm that the box will definitely support VR, and it’s looking likely that we’ll hear more in 2018. Sony’s headset easily had the best showing at E3.
Microsoft held a big debut for its refreshed Xbox One console, the Xbox One X , at E3 yesterday, but there was one piece of the puzzle missing: VR support. We know the console will support VR at some point in 2018, so why not mention it at the show?
Microsoft aims to hit this growth spurt at just the right time and pick the perfect sweet spot for its VR gear that could leave competitors in the dust. Read more here.
Switch, despite being substantially underpowered compared to the latest consoles from Microsoft and Sony, has sold tremendously well since its March 2017 launch, reaching 32 million unit sales by the end of 2018.
While Microsoft and its other VR partners seem to have largely abandoned the Windows VR platform, HP surprised us in 2019 with the launch of Reverb, its second VR headset. It wasn’t long after Beat Saber’s early access launch in 2018 that it was a clear success for its small indie developer Beat Games. Image courtesy HP.
And while big companies such as Microsoft, maker of the HoloLens AR smartglasses, could be rivals, Akonia hopes instead to be a component supplier, providing the designs and initial prototypes for holographic displays in AR smartglasses, said Ken Anderson, CEO of Akonia, in an interview with VentureBeat. “Our
The company also drew attention to its Russia-specific information flags, introduced in 2018, which appear under videos to designate when content is linked to government funding. The panel reads, "funded in whole or in part by the Russian government.". SEE ALSO: How to keep up with the news from Russia and Ukraine.
At it’s pre-E3 2016 conference, Microsoft announced the long awaited shift of its console model. Microsoft did not disclose the exact refresh cycle strategy, but we would not be surprised if the company decides to use E3 as the place where their annual or bi-annual refreshes will be announced. PC lives forever, obviously.
In just a few days time, Microsoft will host WinHEC , its annual hardware / platform conference. Intel has 600 people here working on hardware form factors, while the similar story is with Microsoft and a few other known global players. Microsoft is not playing such tricks. 4 GB of RAM. A graphics card with DirectX 12 support.
Microsoft product lineup surprised everyone today, but the biggest surprise was planned for VR fans. Not only are these devices cheaper than the Oculus Rift and Vive, but Microsoft says they’re better too. Following that, presentation continued with several features using Microsoft HoloLens. Stay tuned.
So while there is huge long-term potential for AR/VR, there could be just a few billion dollars of revenue this year, a progressive ramp in 2017 and a hoped-for inflection point in 2018 (when AR roadmaps have long enough battery life with cellular capability for telcos to cross-subsidize mobile AR as smartphone replacements).
Sony Playstation VR. COMPATIBILITY: The Sony Playstation VR requires a Playstation 4 gaming console, specifically the PS4, PS4 Pro, or PS4 Slim, as well as a Playstation Camera and Playstation Move controllers. Photo from Microsoft. from Microsoft. Detailed instructions are available here. from Amazon. 399.00-$499.00
The headset is shipping this month (January 2018) to its supporters. #9 8 – Sony dominates VR gaming. The latter did occur — with Oculus demoing a wireless prototype late in the year, and HTC announcing a wireless solution for their headset to start 2018. #5 9 – ZeniMax v. 5 – Oculus vs. HTC price war.
Meanwhile, Sony, Oculus , and HTC continue to dominate the VR hardware marketplace, with an 86% combined market share. Sony is well placed to take advantage of this increasing interest in VR,” said Canalys Analyst Jason Low. Cultural factors also appear to be driving VR demand.
Check out our list of top 15 VR games of 2018, and find out your favorite game of the year! Fallout 4 VR Fallout 4 VR was one of the biggest VR title of 2017, and seems like it will continue to be in 2018. With this plenty of choices, we put together a list of the very best.
Liz Hyman President and the CEO of the XR Association (XRA), which is a non-profit, industry trade association representing 47 XR companies including major players like Meta, Google, Microsoft, HTC, Sony Interactive Entertainment, Unity, and HTC. The final rule went into effect on January 18, 2018."
Check out our list of best 15 VR games of 2018, and find out your favorite game of the year! Fallout 4 VR was one of the biggest VR title of 2017, and seems like it will continue to be in 2018. Publisher : Mojang, Microsoft Studios, Sony Computer Entertainment Developer : Mojang Platforms : Oculus Rift, HTC Vive.
And this system, configured “as is” – costs as much as one of those “AMD announces, but you can’t actually buy” CyberPower $499 VR Ready computers paired with an Microsoft Xbox One or Sony PlayStation 4. Or That PC with Xbox One Slim and PlayStation 4… you get the picture.
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