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Unity CEO Predicts VR/AR Takes Off In ’12 to 24 Months’

UploadVR Between Realities podcast

Unity CEO John Riccitiello has been following both virtual and augmented realities for a long time and, like the rest of us, he’s waiting for it to go mainstream. Today at Unity’s Vision Summit, he outlined how and when he thinks it will get there. “It starts to take off 12 and 24 months from now.”

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E3 Spotlight: Microsoft Aims For A VR Sweet Spot In 2018

UploadVR Between Realities podcast

The Electronic Entertainment Expo (E3) is in Los Angeles, CA next week and it’s always one of the largest events of the year for gamers, giving giants of the industry including Sony, Microsoft, and Nintendo the chance to show off the latest hardware and games to drive the next generation of consumer interest. Things are changing though.

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How MeKiwi ported Cave Digger to 7 different VR platforms

The Ghost Howls

We released the demo on Steam in May 2018. Some are easy like VivePort, which is basically a Steam build with the Steam stuff removed, but then on the other hand you have Sony’s eldritch submission process and things like Quest performance optimizations. It’s my first VR game and I love it, warts and all.

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Gamescom 2018 Day 2: NVIDIA RTX 2080 Ti video, Ubisoft believes in VR and much more

The Ghost Howls

The company is providing a Unity and UE4 SDK so that interested developers can develop for it. Carbon Studio has just finished the porting of the game to PSVR and The Wizards will be released for that platform as soon as Sony approves the title (usually that requires 2-3 months).

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My predictions for virtual reality in 2021

The Ghost Howls

And in fact, some weeks ago Sony has made everyone understand that it has delayed the launch of the PSVR 2 because the market is not there yet. Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. PlayStation believes in VR. PSVR headset.

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The Ghost Howls celebrates its 5th birthday!

The Ghost Howls

With New Technology Walkers, I have launched our fitness game Hitmotion:Reloaded in China, then recently published it on App Lab, and seeing the news of the launch also reported on Upload VR With the support of NTW, I have launched The Unity Cube , a silly app with just a cube that has been featured by Forbes and Road To VR and is now the 20th top (..)

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The XR Week Peek (2020.11.09): PS5 doesn’t improve PSVR, VRChat reaches 24,000 concurrent users, and more!

The Ghost Howls

Image by Sony). Among this free content, the real interesting stuff is $500 in free Azure credits , while the other things are highly questionable (like 3 months of Unity Pro license… it is more a free trial than a real added value!!). Header Image by Sony). Top news of the week. PS5 is a great console, but not for VR yet.

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