article thumbnail

How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial. Requirements.

Unity 508
article thumbnail

China’s Largest Telecom Forms Metaverse Industry Alliance, Including Xiaomi, Huawei, HTC & Unity

Road to VR

” At MWC Shanghai, state-owned China Mobile announced the first batch of 24 members of the alliance, including Huawei, Xiaomi, HTC Vive, Unity China, NOLO, XREAL (formerly Nreal), AI company iFlytek, video streaming platform MGTV, and cloud streaming platform Haima Cloud. ” China Mobile isn’t new to the space.

Unity 334
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Mozilla Updates the Unity WebXR Exporter to Run VR Apps in the Browser

Road to VR

While the tools for building WebXR apps are designed to be familiar to web developers, many VR developers use game engine tools like Unity to build their apps. With the Unity WebXR Exporter, developers now have the option of targeting browsers as their publishing platform, making their app easily accessible on the web.

Unity 359
article thumbnail

How to create a WebVR experience using Unity

The Ghost Howls

In my review of Amazon Sumerian I said multiple times that in other game engines, like Unity, it is not possible to create a WebVR experience. A WebVR exporter for Unity??? Unity on one side, a WebVR experience running on Firefox on the other one. So, how to do you export a WebVR project from inside Unity? I want it!

Unity 187
article thumbnail

Huge’s 2018 Holiday Gift Guide Comes With AR Easter Eggs

VRScout

We printed 100 @hugeinc 2018 Magenta Gift Guides with a little something extra #limitededition pic.twitter.com/LuRlgfMGX7. — Derek Fridman (@hellofridman) December 3, 2018. When building the AR piece of the gift guide, Huge used Unity and Apple’s ARKit for each individual experience. Image Credit: HUGE.

AR 284
article thumbnail

VRLA 2018 Returns; Keynote Lineup Announced

VRScout

The Mezo interactive art installation that will be the centerpiece of the show floor at VRLA 2018. First time attendees can register in VR via the official VRLA Registration 2018 app or visit VRLA. The post VRLA 2018 Returns; Keynote Lineup Announced appeared first on VRScout. Passes are available now and start at just $30.

article thumbnail

VRLA 2018 Highlights

VRScout

The intuitive tracking system also features multi user functionality, easy installation, support for multiple VR platforms and even an SDK for Unity 3D and UE4. The post VRLA 2018 Highlights appeared first on VRScout. OMNIVIRT 360-DEGREE ADVERTISEMENTS. Image Credit: XtremeVR / VRScout / OmniVirt.