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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial.

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GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

Road to VR

Here’s a roundup of news from ‘day one’ of our GDC 2018 coverage. The company is still heavily involved with VR development however, and are expected to present some new technology with Google at Display Week 2018 in May. Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines.

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Xiaomi Mi VR to Support Oculus Mobile SDK, 100% Rev Share in 2018 for Localized Apps

Road to VR

In order to support those other headsets, developers will need to build using the Mi VR SDK (which supports Unity and Unreal). The post Xiaomi Mi VR to Support Oculus Mobile SDK, 100% Rev Share in 2018 for Localized Apps appeared first on Road to VR. Image courtesy Xiaomi, Oculus.

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Triton Project is an affordable DIY AR headset

The Ghost Howls

With Pumori.io , I had created 6 Unity apps that demo UI/UX concepts on the Project North Star headset. However, I had to manually switch between unity packages to demo different apps which led me to taking on and off the headset constantly. . Is this the only supported programming language or devs can also use Unity and Unreal Engine?

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Survios CTO to Teach Full Semester VR Development Course in a Virtual Classroom

Road to VR

Survios, the studio behind a host of VR games such as Raw Data (2017), Sprint Vector (2018) and Creed: Rise to Glory (2018) , has been a stalwart pioneer of the medium since the birth of consumer VR. Course Name : Unreal Engine VR Master Class. Plenty of high-profile industry pros will also be available too as mentors.

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Admix Raises $7M To Develop ‘Non-Intrusive’ Ads For VR & AR

VRScout

Using the companies custom Unity and Unreal-compatible SDK, game developers can easily drag-and-drop ad-ready billboards, posters, and signs into everything from simple 2D games to complex VR and AR experiences. funding round back in 2018. Image Credit: Admix.

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Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

Announced with support for both Unity and Unreal, the Lumin SDK exposes the capabilities of the Magic Leap One headset to developers who can use it to begin building augmented reality experiences for the platform. Use of Unreal Engine 4’s desktop and mobile forward rendering paths. Eye tracking. Gesture and hand tracking.