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Android XR will allow camera access like on the phone

The Ghost Howls

Passthrough camera access is a hot topic in the XR community right now and while the positions of Meta, Apple, and Pico are known, everyone is wondering what Google will do with Android XR. But what about Google and Android XR? Another good question is about Unity development. Keep reading to discover more! We did it guys!!!

Unity 507
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Chatting With The Recipient Of The SXSW 2019 ‘Best Interactive Experience’ Award

VRScout

Most notably, her production studio ( Double Eye ) won the jury award for ‘ Best Interactive Experience ‘ at SXSW 2019. Impressive. “ [My story] goes way back to theater if we want to go that far, ” Benzing told me over our Google Hangouts call. “ We’re working with Unity on this project.

Unity 339
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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines. Photo courtesy VRLA.

Unity 280
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How to build 64-bit Oculus Quest applications for App Lab

The Ghost Howls

After I have written my post on how to handle unwanted permissions in Unity , many Oculus Quest developers asked me to make another tutorial to solve another common problem: Facebook showing a warning for 32-bit builds submitted to App Lab. Method 1 – The Unity Way. Method 1 – The Unity Way.

How To 272
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‘Job Simulator’ & ‘Demeo’ Among First to Support Android XR Ahead of Samsung Headset Launch

Road to VR

Owlchemy Labs and Resolution Games announced they’re adopting support for Android XR, bringing some of their most popular titles to Google’s upcoming XR operating system. Android XR is set to make its debut on Samsung’s ‘Project Moohan’ mixed reality headset , which is slated for consumer launch sometime in 2025.

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How I got started with virtual reality (and you can, too)

The Ghost Howls

It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. I thought developing everything VR-related in native code, but while researching how to develop for VR, I discovered that many people abandoned de nerd C++ wei to use a more visual program called Unity.

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3 Companies Working on Education In VR and AR

ARPost

In 2019, the number of people using AR has increased by 9.1 million people in 2019. Expeditions Pioneer Program by Google. Google helps tackle the latter with its Expeditions Pioneer Program. Below is a sneak peek of Google’s experiment at Andersen Middle School, where they pioneered their program. ?.

Education 268